Player Matchup

Sol
Sol
Delicious_Ramen1
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
919 Elo+
Solo
Da Ji
Da Ji
Sapg05
Da Ji
Level 24
God Stats
12W - 15L
1,478 SR
Queue Stats
44W - 42L
1,305 Elo+
Solo
Nemesis
Nemesis
Thiago8661
Nemesis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 74L
1,311 Elo+
Solo
Merlin
Merlin
Warwolf2000
Merlin
Level 26
God Stats
4W - 7L
1,391 SR
Queue Stats
184W - 164L
1,346 Elo+
Solo
Cthulhu
Cthulhu
kabutoyakuchi
Cthulhu
Level 2
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 3L
1,047 Elo+
Solo
Team Averages
Level 14
1,436 SR
1,186 Elo+

VS

Team Averages
Level 19
1,435 SR
1,307 Elo+
The Morrigan
The Morrigan
CoolDre152
The Morrigan
Level 25
God Stats
14W - 17L
1,452 SR
Queue Stats
132W - 131L
1,285 Elo+
Solo
Ymir
Ymir
JuniorVarsity--
Ymir
Level 18
God Stats
15W - 21L
1,511 SR
Queue Stats
114W - 112L
1,305 Elo+
Solo
Neith
Neith
LuisMoguel88
Neith
Level 13
God Stats
9W - 8L
1,490 SR
Queue Stats
25W - 36L
1,298 Elo+
Solo
Hercules
Hercules
Orzarious
Hercules
Level 16
God Stats
1W - 2L
1,259 SR
Queue Stats
191W - 164L
1,296 Elo+
Solo
Yemoja
Yemoja
thesnuggler727
Yemoja
Level 24
God Stats
18W - 17L
1,463 SR
Queue Stats
39W - 53L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,491
499
2,255
4,178
1,109
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Sapg05
Da Ji
10
5 / 3 / 0
6,586
599
5,083
7,233
2,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Thiago8661
Nemesis
6
0 / 7 / 1
4,548
413
1,064
6,550
1,883
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
0 / 6 / 1
5,370
488
2,696
6,969
2,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
9
0 / 4 / 3
5,336
485
3,799
7,047
3,041
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CoolDre152
The Morrigan
10
3 / 2 / 9
6,392
581
3,729
4,556
1,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
13 / 1 / 4
7,953
723
7,747
6,404
2,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 4
6,310
574
3,306
5,392
1,684
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Orzarious
Hercules
10
1 / 1 / 2
5,554
505
2,747
5,596
2,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 10
5,835
530
1,818
6,493
2,466
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
21
22
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
CoolDre152
The Morrigan
3
2
9
3.75
L
1
2
0
0.5
W
13
1
4
15
W
4
1
4
6
W
Hercules
Orzarious
Hercules
1
1
2
2
L
Da Ji
Sapg05
Da Ji
5
3
0
1.67
L
Nemesis
Thiago8661
Nemesis
0
7
1
0.07
L
Merlin
0
6
1
0.08
L
Cthulhu
0
4
3
0.38
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
19,347
31,977
Taken
28,441
10,851
Mitigated
11,204
4,239
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
CoolDre152
The Morrigan
3,729
741
14
500
4,556
1,405
1,143
1,115
3,441
29,851
0
L
2,255
390
0
881
4,178
1,109
1,067
1,758
2,420
12,521
0
W
7,747
2,049
0
1,973
6,404
2,669
0
1,676
4,728
28,357
0
W
3,306
1,388
0
1,510
5,392
1,684
591
1,235
4,157
0
28,096
W
Hercules
Orzarious
Hercules
2,747
882
111
1,845
5,596
2,980
0
1,853
3,743
0
12,301
L
Da Ji
Sapg05
Da Ji
5,083
2,007
0
2,086
7,233
2,502
450
1,809
5,349
0
32,017
L
Nemesis
Thiago8661
Nemesis
1,064
208
0
60
6,550
1,883
13
2,643
3,907
0
5,880
L
Merlin
2,696
381
0
1,212
6,969
2,316
23
4,989
1,980
21,545
0
L
Cthulhu
3,799
416
0
0
7,047
3,041
0
2,095
4,802
15,475
0
W
1,818
123
781
2,315
6,493
2,466
325
2,871
3,622
13,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
32,044
147
Minions Killed
206
0
Camps Cleared
0
904,451
Distance Traveled
978,774
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,392
581
52
5
0
217,065
2
L
Sol
5,491
499
30
3
0
161,296
2
W
Ymir
7,953
723
48
4
0
215,104
3
W
Neith
6,310
574
57
5
0
177,165
1
W
Hercules
5,554
505
30
3
0
206,807
4
L
Da Ji
6,586
599
58
5
0
201,632
1
L
Nemesis
4,548
413
6
1
0
176,251
0
L
Merlin
5,370
488
34
3
0
174,041
3
L
Cthulhu
5,336
485
19
2
0
191,231
2
W
Yemoja
5,835
530
19
2
0
162,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role