Player Matchup

Camazotz
Camazotz
Fleshmaw
Camazotz
Level 16
God Stats
5W - 4L
1,373 SR
Queue Stats
9W - 7L
1,027 Elo+
Solo
Olorun
Olorun
JzpCool04
Olorun
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
95W - 107L
1,134 Elo+
Party 1
King Arthur
King Arthur
King Trimba
King Arthur
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
177W - 172L
1,031 Elo+
Solo
Set
Set
Titanzx11
Set
Level 27
God Stats
9W - 7L
1,432 SR
Queue Stats
69W - 91L
1,116 Elo+
Party 1
Fenrir
Fenrir
mustangg_66
Fenrir
Level 12
God Stats
22W - 15L
1,023 SR
Queue Stats
32W - 30L
1,035 Elo+
Solo
Team Averages
Level 22
1,402 SR
1,068 Elo+

VS

Team Averages
Level 13
1,366 SR
991 Elo+
Thanatos
Thanatos
EasierWriter141
Thanatos
Level 8
God Stats
2W - 2L
1,124 SR
Queue Stats
7W - 12L
795 Elo+
Solo
Neith
Neith
angellopez94
Neith
Level 8
God Stats
3W - 1L
1,459 SR
Queue Stats
12W - 25L
1,007 Elo+
Party 2
Jing Wei
Jing Wei
dasHEIDT
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 59L
950 Elo+
Solo
Ymir
Ymir
dereckCALLE11
Ymir
Level 13
God Stats
4W - 6L
1,209 SR
Queue Stats
9W - 25L
1,025 Elo+
Party 2
Agni
Agni
gerardino123
Agni
Level 24
God Stats
53W - 31L
1,540 SR
Queue Stats
87W - 78L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fleshmaw
Camazotz
6
0 / 1 / 4
6,904
300
119
1,451
244
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Olorun
JzpCool04
Olorun
12
6 / 3 / 4
9,500
413
8,642
10,566
3,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
King Trimba
King Arthur
17
5 / 9 / 12
11,118
483
14,534
22,520
19,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 4
8,033
349
3,702
5,036
1,564
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
18
19 / 5 / 4
12,386
539
16,691
18,479
8,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 10 / 4
10,417
453
5,924
16,683
5,593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 8
11,529
501
6,100
9,725
3,517
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
dasHEIDT
Jing Wei
13
2 / 9 / 5
10,339
450
7,364
14,787
4,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 3 / 3
11,481
499
4,799
13,145
10,426
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 5 / 6
13,697
596
14,246
15,652
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
32
Kills
20
20
Deaths
32
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
10
4
0.5
L
Camazotz
Fleshmaw
Camazotz
0
1
4
2
L
Olorun
JzpCool04
Olorun
6
3
4
2.67
L
King Arthur
King Trimba
King Arthur
5
9
12
1.22
L
2
2
4
2
W
2
5
8
1.2
W
Jing Wei
dasHEIDT
Jing Wei
2
9
5
0.5
W
5
3
3
2.17
W
8
5
6
2.2
L
Fenrir
19
5
4
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
38,433
58,052
Taken
69,992
33,258
Mitigated
29,213
13,816
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,924
2,323
0
4,978
16,683
5,593
1,236
2,252
14,213
0
21,036
L
Camazotz
Fleshmaw
Camazotz
119
44
0
511
1,451
244
0
139
1,312
0
2,862
L
Olorun
JzpCool04
Olorun
8,642
3,451
380
6,080
10,566
3,655
923
3,035
7,531
30,589
0
L
King Arthur
King Trimba
King Arthur
14,534
1,530
0
4,038
22,520
19,278
238
8,754
13,766
10,489
46,305
L
3,702
1,877
111
1,596
5,036
1,564
1,590
910
4,126
0
18,523
W
6,100
1,680
0
3,069
9,725
3,517
2,948
2,305
7,370
0
43,361
W
Jing Wei
dasHEIDT
Jing Wei
7,364
4,962
0
1,226
14,787
4,570
4,139
1,601
12,767
0
39,433
W
4,799
853
546
3,165
13,145
10,426
607
1,662
11,036
52,340
0
W
14,246
2,148
195
6,434
15,652
5,107
5,132
2,974
12,403
82,245
0
L
Fenrir
16,691
4,777
0
1,100
18,479
8,517
604
6,207
12,272
0
41,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
57,463
187
Minions Killed
353
0
Camps Cleared
0
1,184,392
Distance Traveled
1,971,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,417
453
38
2
0
345,607
1
L
Camazotz
6,904
300
6
0
0
35,172
0
L
Olorun
9,500
413
47
2
0
247,305
0
L
King Arthur
11,118
483
66
3
0
340,683
0
L
Set
8,033
349
23
1
0
176,423
0
W
Neith
11,529
501
69
3
0
392,245
1
W
Jing Wei
10,339
450
39
2
0
413,276
1
W
Ymir
11,481
499
62
3
0
395,680
1
W
Agni
13,697
596
145
6
0
424,839
0
L
Fenrir
12,386
539
45
2
0
384,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role