Player Matchup

Kukulkan
Kukulkan
Avrilavigne02
Kukulkan
Level 14
God Stats
1W - 1L
1,788 SR
Queue Stats
36W - 44L
1,525 Elo+
Solo
Serqet
Serqet
JustAnApricot
Serqet
Level 23
God Stats
5W - 2L
1,479 SR
Queue Stats
113W - 90L
1,663 Elo+
Solo
Sun Wukong
Sun Wukong
MaJorMaKor
Sun Wukong
Level 19
God Stats
25W - 23L
1,597 SR
Queue Stats
108W - 112L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
Unowon14
Cthulhu
Level 21
God Stats
13W - 16L
1,522 SR
Queue Stats
129W - 115L
1,524 Elo+
Party 1
Olorun
Olorun
VibrantRain7
Olorun
Level 100
God Stats
8W - 7L
1,591 SR
Queue Stats
426W - 403L
1,500 Elo+
Party 1
Team Averages
Level 35
1,595 SR
1,543 Elo+

VS

Team Averages
Level 22
1,618 SR
1,565 Elo+
Fenrir
Fenrir
CHAOTIX4365
Fenrir
Level 18
God Stats
2W - 0L
1,323 SR
Queue Stats
5W - 4L
1,626 Elo+
Solo
Odin
Odin
DualRated222
Odin
Level 28
God Stats
3W - 0L
1,648 SR
Queue Stats
84W - 69L
1,612 Elo+
Solo
Hel
Hel
SuperficialX
Hel
Level 14
God Stats
29W - 19L
1,713 SR
Queue Stats
43W - 43L
1,525 Elo+
Solo
Nox
Nox
artista_sigiloso
Nox
Level 27
God Stats
22W - 14L
1,586 SR
Queue Stats
202W - 186L
1,561 Elo+
Solo
Bakasura
Bakasura
cyberphase-
Bakasura
Level 21
God Stats
16W - 9L
1,819 SR
Queue Stats
39W - 31L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avrilavigne02
Kukulkan
19
2 / 4 / 10
13,291
949
28,534
10,780
3,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 8 / 8
13,395
957
18,757
22,952
13,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
MaJorMaKor
Sun Wukong
20
1 / 8 / 12
12,942
924
15,125
28,596
18,475
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Unowon14
Cthulhu
20
1 / 4 / 15
13,057
933
20,284
28,140
35,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
20
11 / 8 / 2
14,703
1,050
19,476
22,878
8,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

34

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 9 / 13
15,975
1,141
31,542
27,826
11,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 19
13,919
994
18,196
25,480
9,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 0 / 21
14,614
1,044
21,878
20,691
7,153
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 1 / 21
13,436
960
19,755
14,630
5,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
cyberphase-
Bakasura
19
5 / 6 / 13
13,919
994
13,824
22,300
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
119
20
Kills
32
32
Deaths
20
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avrilavigne02
Kukulkan
2
4
10
1.75
W
Fenrir
15
9
13
2.39
W
3
4
19
3.13
L
5
8
8
1.13
L
Sun Wukong
MaJorMaKor
Sun Wukong
1
8
12
0.88
W
6
0
21
16.5
L
Cthulhu
Unowon14
Cthulhu
1
4
15
2.13
L
Olorun
11
8
2
1.5
W
3
1
21
13.5
W
Bakasura
cyberphase-
Bakasura
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,176
Damage
105,195
113,346
Taken
110,927
79,555
Mitigated
41,161
7,872
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avrilavigne02
Kukulkan
28,534
767
1,014
851
10,780
3,617
0
4,065
6,715
72,552
0
W
Fenrir
31,542
9,653
0
2,678
27,826
11,149
0
12,520
14,877
0
49,089
W
18,196
2,889
0
3,291
25,480
9,874
0
17,836
7,392
0
44,319
L
18,757
4,372
0
0
22,952
13,840
0
8,112
14,790
0
24,429
L
Sun Wukong
MaJorMaKor
Sun Wukong
15,125
2,767
0
1,709
28,596
18,475
0
12,118
15,622
0
29,532
W
21,878
985
11,408
9,560
20,691
7,153
0
14,359
5,317
54,743
0
L
Cthulhu
Unowon14
Cthulhu
20,284
1,541
950
0
28,140
35,225
0
10,944
16,895
50,856
0
L
Olorun
19,476
10,095
1,148
2,200
22,878
8,398
0
6,394
16,484
46,575
0
W
19,755
1,082
744
1,741
14,630
5,513
0
8,975
5,655
34,961
0
W
Bakasura
cyberphase-
Bakasura
13,824
8,197
0
971
22,300
7,472
0
14,604
7,409
0
44,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,388
Gold Earned
71,863
268
Minions Killed
287
4
Camps Cleared
12
1,390,245
Distance Traveled
1,450,204
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,291
949
104
7
0
265,455
0
W
Fenrir
15,975
1,141
35
3
2
273,462
0
W
Odin
13,919
994
66
5
0
277,781
0
L
Serqet
13,395
957
11
1
3
290,507
1
L
Sun Wukong
12,942
924
27
2
1
288,845
0
W
Hel
14,614
1,044
80
6
1
309,361
1
L
Cthulhu
13,057
933
67
5
0
300,982
0
L
Olorun
14,703
1,050
59
4
0
244,456
0
W
Nox
13,436
960
44
3
0
280,796
0
W
Bakasura
13,919
994
62
4
9
308,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role