Player Matchup

Bakasura
Bakasura
IDipsyI
Bakasura
Level 30
God Stats
10W - 9L
1,511 SR
Queue Stats
125W - 126L
1,358 Elo+
Party 1
Amaterasu
Amaterasu
OMC_blackstone
Amaterasu
Level 28
God Stats
10W - 10L
1,478 SR
Queue Stats
103W - 109L
1,396 Elo+
Party 1
Zeus
Zeus
TheSwordOfKalix
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 123L
1,466 Elo+
Solo
Freya
Freya
baalvvinn
Freya
Level 28
God Stats
4W - 3L
1,671 SR
Queue Stats
129W - 169L
1,344 Elo+
Solo
Chaac
Chaac
fabock
Chaac
Level 28
God Stats
26W - 20L
1,569 SR
Queue Stats
147W - 136L
1,408 Elo+
Solo
Team Averages
Level 28
1,546 SR
1,394 Elo+

VS

Team Averages
Level 18
1,516 SR
1,478 Elo+
Cthulhu
Cthulhu
ArizonaNatural
Cthulhu
Level 23
God Stats
23W - 37L
1,422 SR
Queue Stats
56W - 69L
1,380 Elo+
Solo
Olorun
Olorun
ELITEGAMER-1984
Olorun
Level 9
God Stats
4W - 4L
1,812 SR
Queue Stats
15W - 22L
1,629 Elo+
Solo
Hachiman
Hachiman
Kronal-497
Hachiman
Level 25
God Stats
3W - 1L
1,348 SR
Queue Stats
124W - 105L
1,361 Elo+
Solo
Thoth
Thoth
WorstInTheLxbby
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
YeaImStillLit
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IDipsyI
Bakasura
19
13 / 4 / 1
14,490
630
15,181
18,114
6,945
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
OMC_blackstone
Amaterasu
18
5 / 3 / 5
12,968
564
13,389
17,946
19,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 0 / 7
14,528
632
18,427
10,619
4,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
baalvvinn
Freya
15
7 / 2 / 6
12,234
532
10,481
16,031
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
fabock
Chaac
20
5 / 1 / 9
13,636
593
13,069
15,160
14,564
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 4
10,273
447
8,084
27,547
21,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 11 / 0
9,970
433
5,160
19,647
10,537
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Kronal-497
Hachiman
15
2 / 13 / 1
9,105
396
6,556
21,606
6,669
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 3
7,641
332
1,490
6,347
1,017
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
YeaImStillLit
Ao Kuang
13
2 / 4 / 2
8,999
391
6,714
12,344
6,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
40
Kills
8
10
Deaths
41
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
2
11
0
0.18
W
Bakasura
IDipsyI
Bakasura
13
4
1
3.38
L
Hachiman
Kronal-497
Hachiman
2
13
1
0.19
W
Amaterasu
OMC_blackstone
Amaterasu
5
3
5
2.5
W
10
0
7
13.5
L
1
4
3
0.63
L
Ao Kuang
YeaImStillLit
Ao Kuang
2
4
2
0.75
W
Freya
baalvvinn
Freya
7
2
6
5
W
Chaac
fabock
Chaac
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,547
Damage
28,004
77,870
Taken
87,491
51,342
Mitigated
45,898
34,297
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,084
928
576
3,052
27,547
21,536
0
9,103
16,701
43,534
0
L
5,160
1,422
257
3,092
19,647
10,537
947
9,520
9,888
48,105
0
W
Bakasura
IDipsyI
Bakasura
15,181
9,783
0
7,470
18,114
6,945
5,217
4,299
12,294
0
94,825
L
Hachiman
Kronal-497
Hachiman
6,556
4,859
393
3,913
21,606
6,669
572
6,074
14,774
0
40,408
W
Amaterasu
OMC_blackstone
Amaterasu
13,389
3,956
0
6,033
17,946
19,328
3,793
5,348
12,258
0
56,238
W
18,427
1,521
142
4,097
10,619
4,450
1,477
4,519
6,050
103,552
0
L
1,490
164
0
945
6,347
1,017
0
1,081
5,183
15,607
0
L
Ao Kuang
YeaImStillLit
Ao Kuang
6,714
1,560
0
4,937
12,344
6,139
0
3,130
8,576
34,961
0
W
Freya
baalvvinn
Freya
10,481
3,775
1,143
7,857
16,031
6,055
1,469
5,333
10,673
45,371
0
W
Chaac
fabock
Chaac
13,069
1,312
0
7,555
15,160
14,564
4,132
4,951
10,209
0
75,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,856
Gold Earned
45,988
582
Minions Killed
291
0
Camps Cleared
0
2,201,765
Distance Traveled
1,281,337
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,273
447
50
2
0
378,513
2
L
Olorun
9,970
433
74
3
0
278,854
0
W
Bakasura
14,490
630
149
6
0
435,671
2
L
Hachiman
9,105
396
77
3
0
299,717
6
W
Amaterasu
12,968
564
109
5
0
448,815
0
W
Zeus
14,528
632
140
6
0
407,286
2
L
Thoth
7,641
332
29
1
0
127,499
0
L
Ao Kuang
8,999
391
61
3
0
196,754
2
W
Freya
12,234
532
64
3
0
421,354
0
W
Chaac
13,636
593
120
5
0
488,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role