Player Matchup

Nemesis
Nemesis
HEADHUNTER8265
Nemesis
Level 26
God Stats
6W - 2L
1,762 SR
Queue Stats
99W - 87L
1,275 Elo+
Solo
Neith
Neith
LuisMoguel88
Neith
Level 12
God Stats
9W - 8L
1,486 SR
Queue Stats
25W - 36L
1,298 Elo+
Solo
Vamana
Vamana
Maplesaurousrex
Vamana
Level 16
God Stats
2W - 3L
1,430 SR
Queue Stats
27W - 36L
1,227 Elo+
Party 1
Ratatoskr
Ratatoskr
SHGO5569
Ratatoskr
Level 25
God Stats
12W - 7L
1,637 SR
Queue Stats
44W - 51L
1,241 Elo+
Solo
Sylvanus
Sylvanus
SpartanMist1991
Sylvanus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 261L
1,185 Elo+
Party 1
Team Averages
Level 21
1,563 SR
1,245 Elo+

VS

Team Averages
Level 20
1,453 SR
1,263 Elo+
Anhur
Anhur
GagOnMyGlizz
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,245 Elo+
Solo
Agni
Agni
JasonMechas23
Agni
Level 26
God Stats
16W - 26L
1,362 SR
Queue Stats
127W - 143L
1,275 Elo+
Solo
King Arthur
King Arthur
LALO345
King Arthur
Level 15
God Stats
1W - 3L
1,229 SR
Queue Stats
16W - 25L
1,199 Elo+
Solo
Fenrir
Fenrir
Sos JaaZIEL
Fenrir
Level 25
God Stats
18W - 15L
1,519 SR
Queue Stats
175W - 178L
1,353 Elo+
Solo
Mulan
Mulan
lilG0rd09999
Mulan
Level 29
God Stats
3W - 5L
1,652 SR
Queue Stats
111W - 133L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,843
605
393
3,917
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 0 / 0
4,640
580
2,830
2,705
535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
4 / 1 / 3
5,111
639
4,792
4,947
2,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
SHGO5569
Ratatoskr
8
3 / 1 / 0
5,070
634
2,708
2,868
736
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
7
3 / 2 / 2
4,755
594
999
3,360
1,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,435
554
1,271
3,521
789
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
3,903
488
3,042
5,451
1,268
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
LALO345
King Arthur
7
1 / 3 / 0
4,473
559
1,071
4,505
2,011
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
5
1 / 2 / 0
4,173
522
1,336
4,753
1,183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
2 / 3 / 0
4,575
572
1,400
4,022
2,112
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
13
Kills
4
4
Deaths
13
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
0
1
L
0
5
0
0
L
King Arthur
LALO345
King Arthur
1
3
0
0.33
W
2
0
0
2
W
4
1
3
5.5
W
Ratatoskr
SHGO5569
Ratatoskr
3
1
0
3
L
Fenrir
1
2
0
0.5
W
Sylvanus
3
2
2
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,722
Damage
8,120
17,797
Taken
22,252
6,050
Mitigated
7,363
6,031
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,271
631
0
1,290
3,521
789
0
0
3,496
0
21,965
W
393
153
0
1,484
3,917
793
0
26
3,891
0
24,083
L
3,042
355
0
1,565
5,451
1,268
0
688
4,563
16,511
0
L
King Arthur
LALO345
King Arthur
1,071
216
0
100
4,505
2,011
0
0
4,505
0
10,360
W
2,830
1,371
0
2,036
2,705
535
0
0
2,705
0
18,395
W
4,792
1,872
0
503
4,947
2,697
105
1,415
3,532
0
14,499
W
Ratatoskr
SHGO5569
Ratatoskr
2,708
894
0
248
2,868
736
280
0
2,718
0
21,008
L
Fenrir
1,336
647
0
1,375
4,753
1,183
0
311
4,267
0
13,594
W
Sylvanus
999
615
1,088
672
3,360
1,289
26
1,601
1,759
9,272
0
L
1,400
349
0
930
4,022
2,112
0
0
4,022
0
10,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
21,559
161
Minions Killed
144
0
Camps Cleared
0
712,041
Distance Traveled
633,564
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,435
554
43
5
0
127,994
2
W
Nemesis
4,843
605
50
6
0
154,369
2
L
Agni
3,903
488
27
3
0
116,193
0
L
King Arthur
4,473
559
18
2
0
149,299
2
W
Neith
4,640
580
32
4
0
131,760
1
W
Vamana
5,111
639
29
4
0
147,076
0
W
Ratatoskr
5,070
634
35
4
0
166,032
2
L
Fenrir
4,173
522
28
4
0
117,534
0
W
Sylvanus
4,755
594
15
2
0
112,804
0
L
Mulan
4,575
572
28
4
0
122,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role