Player Matchup

Athena
Athena
Beanuwu
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
Dirac96
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,433 Elo+
Solo
Fenrir
Fenrir
MDBARNEY
Fenrir
Level 7
God Stats
2W - 5L
1,435 SR
Queue Stats
34W - 38L
1,442 Elo+
Solo
Hun Batz
Hun Batz
PapaNicolaii
Hun Batz
Level 27
God Stats
5W - 11L
1,342 SR
Queue Stats
85W - 79L
1,365 Elo+
Party 1
Anhur
Anhur
uncontcrus4der
Anhur
Level 5
God Stats
3W - 3L
1,467 SR
Queue Stats
4W - 3L
1,510 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,444 Elo+

VS

Team Averages
Level 13
1,384 SR
1,407 Elo+
Cernunnos
Cernunnos
GuerreroJohan
Cernunnos
Level 16
God Stats
3W - 1L
1,634 SR
Queue Stats
11W - 17L
1,316 Elo+
Solo
Neith
Neith
Jollyblue
Neith
Level 7
God Stats
2W - 0L
1,196 SR
Queue Stats
12W - 7L
1,494 Elo+
Solo
Da Ji
Da Ji
SKWaef
Da Ji
Level 9
God Stats
4W - 4L
1,486 SR
Queue Stats
19W - 17L
1,328 Elo+
Solo
Eset
Eset
Stahlkin
Eset
Level 28
God Stats
9W - 9L
1,070 SR
Queue Stats
173W - 173L
1,432 Elo+
Solo
Ymir
Ymir
ceaweedz90
Ymir
Level 5
God Stats
31W - 23L
1,535 SR
Queue Stats
217W - 279L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beanuwu
Athena
20
0 / 8 / 27
15,510
1,034
15,960
39,358
45,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Dirac96
Ao Kuang
20
2 / 4 / 9
13,865
924
5,282
18,188
8,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
MDBARNEY
Fenrir
16
0 / 3 / 1
11,089
739
1,481
3,632
1,192
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
PapaNicolaii
Hun Batz
20
1 / 14 / 19
14,734
982
12,301
29,652
20,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
34 / 11 / 3
22,910
1,527
59,693
30,096
13,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GuerreroJohan
Cernunnos
20
11 / 6 / 19
15,047
1,003
26,916
23,078
7,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Jollyblue
Neith
20
8 / 6 / 22
15,470
1,031
29,465
17,924
6,059
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
SKWaef
Da Ji
20
5 / 9 / 22
14,704
980
15,815
18,790
6,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
20
7 / 11 / 25
15,253
1,017
19,499
19,634
12,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 5 / 27
16,512
1,101
14,530
20,281
28,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
155
37
Kills
40
40
Deaths
37
59
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Athena
Beanuwu
Athena
0
8
27
1.69
L
Ao Kuang
Dirac96
Ao Kuang
2
4
9
1.63
W
Cernunnos
GuerreroJohan
Cernunnos
11
6
19
3.42
W
Neith
Jollyblue
Neith
8
6
22
3.17
L
Fenrir
MDBARNEY
Fenrir
0
3
1
0.17
L
Hun Batz
PapaNicolaii
Hun Batz
1
14
19
0.75
W
Da Ji
SKWaef
Da Ji
5
9
22
1.78
W
Eset
7
11
25
1.77
W
9
5
27
4.5
L
34
11
3
3.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,717
Damage
106,225
120,926
Taken
99,707
89,680
Mitigated
62,127
12,934
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Beanuwu
Athena
15,960
4,831
0
1,312
39,358
45,757
0
8,678
30,444
44,128
0
L
Ao Kuang
Dirac96
Ao Kuang
5,282
631
0
2,658
18,188
8,685
0
5,535
12,603
18,386
0
W
Cernunnos
GuerreroJohan
Cernunnos
26,916
17,785
0
4,074
23,078
7,753
0
5,061
18,017
0
52,034
W
Neith
Jollyblue
Neith
29,465
22,329
0
3,852
17,924
6,059
0
2,071
15,853
0
57,617
L
Fenrir
MDBARNEY
Fenrir
1,481
252
0
267
3,632
1,192
0
1,351
2,231
0
5,171
L
Hun Batz
PapaNicolaii
Hun Batz
12,301
2,963
0
1,201
29,652
20,209
0
9,801
19,672
0
36,836
W
Da Ji
SKWaef
Da Ji
15,815
4,677
0
578
18,790
6,671
0
2,386
16,404
0
27,493
W
Eset
19,499
2,736
1,038
2,994
19,634
12,974
0
5,473
14,161
47,839
0
W
14,530
2,453
0
941
20,281
28,670
0
6,251
14,030
31,772
0
L
59,693
42,972
0
7,496
30,096
13,837
0
8,024
21,947
0
102,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,108
Gold Earned
76,986
241
Minions Killed
262
9
Camps Cleared
8
1,079,000
Distance Traveled
1,182,238
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
15,510
1,034
58
4
2
265,376
1
L
Ao Kuang
13,865
924
32
2
0
238,272
2
W
Cernunnos
15,047
1,003
47
3
0
234,522
0
W
Neith
15,470
1,031
61
4
5
229,694
1
L
Fenrir
11,089
739
9
1
0
65,246
0
L
Hun Batz
14,734
982
51
3
2
255,301
0
W
Da Ji
14,704
980
33
2
1
213,197
0
W
Eset
15,253
1,017
72
5
2
226,852
0
W
Ymir
16,512
1,101
49
3
0
277,973
1
L
Anhur
22,910
1,527
91
6
5
254,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role