Player Matchup

Bakasura
Bakasura
IDipsyI
Bakasura
Level 29
God Stats
10W - 9L
1,535 SR
Queue Stats
125W - 126L
1,365 Elo+
Party 1
Amaterasu
Amaterasu
OMC_blackstone
Amaterasu
Level 28
God Stats
10W - 10L
1,506 SR
Queue Stats
103W - 109L
1,404 Elo+
Party 1
King Arthur
King Arthur
Slip_nip0
King Arthur
Level 8
God Stats
6W - 9L
1,458 SR
Queue Stats
55W - 58L
1,362 Elo+
Solo
Anhur
Anhur
The Problem25
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Sol
Sol
bbdaqueen31
Sol
Level 8
God Stats
10W - 9L
1,291 SR
Queue Stats
59W - 61L
1,326 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,348 Elo+

VS

Team Averages
Level 19
1,578 SR
1,465 Elo+
Artemis
Artemis
CloudgoatRanger
Artemis
Level 27
God Stats
15W - 8L
1,538 SR
Queue Stats
160W - 113L
1,532 Elo+
Solo
Olorun
Olorun
ELITEGAMER-1984
Olorun
Level 8
God Stats
4W - 4L
1,729 SR
Queue Stats
15W - 22L
1,583 Elo+
Solo
Cerberus
Cerberus
Kronal-497
Cerberus
Level 25
God Stats
18W - 12L
1,584 SR
Queue Stats
124W - 105L
1,350 Elo+
Solo
Chaac
Chaac
YeaImStillLit
Chaac
Level 6
God Stats
2W - 1L
1,383 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Arachne
Arachne
fabock
Arachne
Level 28
God Stats
38W - 16L
1,654 SR
Queue Stats
147W - 136L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IDipsyI
Bakasura
9
3 / 2 / 0
5,740
574
5,337
7,536
2,541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
OMC_blackstone
Amaterasu
9
0 / 4 / 1
5,171
517
2,421
7,863
4,140
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Slip_nip0
King Arthur
8
1 / 2 / 1
4,893
489
3,760
7,112
3,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 1
4,379
438
3,812
5,867
1,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 5 / 1
4,359
436
2,327
4,469
734
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
6,543
654
5,931
4,193
1,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
5,921
592
2,548
4,422
1,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Kronal-497
Cerberus
9
3 / 1 / 3
5,344
534
2,756
5,472
1,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 1 / 1
6,431
643
7,116
6,842
3,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
fabock
Arachne
10
5 / 1 / 0
6,811
681
2,924
6,382
1,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
17
18
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
0
2
1
0.25
L
Bakasura
IDipsyI
Bakasura
3
2
0
1.5
W
Cerberus
Kronal-497
Cerberus
3
1
3
4.5
L
Amaterasu
OMC_blackstone
Amaterasu
0
4
1
0.13
L
King Arthur
Slip_nip0
King Arthur
1
2
1
0.75
L
0
5
1
0.1
W
2
1
1
2.5
L
1
5
1
0.3
W
Arachne
fabock
Arachne
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
21,275
32,847
Taken
27,311
11,977
Mitigated
9,660
6,310
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,931
2,946
0
2,319
4,193
1,085
2,109
1,221
2,947
0
26,740
W
2,548
1,366
0
595
4,422
1,318
1,100
0
4,247
25,905
0
L
Bakasura
IDipsyI
Bakasura
5,337
3,715
0
2,086
7,536
2,541
0
224
7,187
0
19,170
W
Cerberus
Kronal-497
Cerberus
2,756
209
210
1,498
5,472
1,593
506
1,106
4,366
11,514
0
L
Amaterasu
OMC_blackstone
Amaterasu
2,421
635
0
1,853
7,863
4,140
0
0
7,490
0
21,080
L
King Arthur
Slip_nip0
King Arthur
3,760
431
0
1,417
7,112
3,104
0
2,324
4,788
0
16,483
L
3,812
1,836
0
110
5,867
1,458
0
2,397
3,470
0
14,928
W
7,116
2,325
0
3,795
6,842
3,958
0
0
5,911
0
37,995
L
2,327
810
0
844
4,469
734
0
359
4,110
12,656
0
W
Arachne
fabock
Arachne
2,924
1,538
0
3,192
6,382
1,706
0
0
6,010
0
29,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,050
164
Minions Killed
271
0
Camps Cleared
0
837,217
Distance Traveled
906,135
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,543
654
58
6
0
150,696
0
W
Olorun
5,921
592
48
5
0
156,045
1
L
Bakasura
5,740
574
45
5
0
202,884
1
W
Cerberus
5,344
534
36
4
0
190,947
4
L
Amaterasu
5,171
517
50
5
0
179,574
0
L
King Arthur
4,893
489
24
2
0
168,481
0
L
Anhur
4,379
438
26
3
0
168,840
3
W
Chaac
6,431
643
81
8
0
183,083
1
L
Sol
4,359
436
19
2
0
117,438
1
W
Arachne
6,811
681
48
5
0
225,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role