Player Matchup

Cupid
Cupid
 
Cupid
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GhostZ_ARKangel_
Mercury
Level 27
God Stats
1W - 3L
1,651 SR
Queue Stats
115W - 108L
1,277 Elo+
Solo
Sol
Sol
Thesia121
Sol
Level 26
God Stats
1W - 2L
1,690 SR
Queue Stats
23W - 44L
1,114 Elo+
Solo
Team Averages
Level 37
1,614 SR
1,297 Elo+

VS

Team Averages
Level 41
1,351 SR
974 Elo+
Cthulhu
Cthulhu
BILLYCHEEZFRIES
Cthulhu
Level 76
God Stats
12W - 14L
1,387 SR
Queue Stats
50W - 79L
1,030 Elo+
Party 1
Freya
Freya
NOAHWAYINHELL1
Freya
Level 29
God Stats
14W - 11L
1,357 SR
Queue Stats
17W - 20L
958 Elo+
Party 1
Vamana
Vamana
TAYLORxGANG123
Vamana
Level 19
God Stats
13W - 8L
1,311 SR
Queue Stats
15W - 19L
934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 8 / 1
9,387
626
11,322
12,144
4,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 4
8,762
584
4,234
7,886
2,584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
9,123
608
10,033
9,597
3,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
10,711
714
6,891
12,248
11,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 3 / 6
10,895
726
9,881
11,711
5,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 9
10,379
692
5,802
12,754
10,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
17
17
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
8
1
0.31
W
2
0
14
9
L
0
4
4
0.5
W
9
3
6
4
W
6
1
9
10.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
22,574
29,627
Taken
36,713
10,318
Mitigated
27,820
5,323
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,322
4,297
522
1,520
12,144
4,403
108
7,346
4,798
0
40,405
W
6,891
890
1,120
2,670
12,248
11,805
350
4,766
7,482
31,445
0
L
4,234
1,334
0
1,044
7,886
2,584
0
4,323
3,563
0
26,760
W
9,881
3,511
945
3,539
11,711
5,259
2,707
2,298
9,413
28,261
0
W
5,802
1,715
1,338
4,061
12,754
10,756
434
2,993
9,761
0
19,754
L
10,033
1,126
137
2,100
9,597
3,331
53
5,195
4,402
44,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
31,985
158
Minions Killed
116
0
Camps Cleared
0
628,605
Distance Traveled
788,790
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,387
626
53
4
0
227,601
0
W
Cthulhu
10,711
714
41
3
0
275,864
1
L
Mercury
8,762
584
41
3
0
198,885
4
W
Freya
10,895
726
48
3
0
226,629
1
W
Vamana
10,379
692
27
2
0
286,297
1
L
Sol
9,123
608
64
4
0
202,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role