Player Matchup

He Bo
He Bo
Anyeru
He Bo
Level 29
God Stats
1W - 1L
1,780 SR
Queue Stats
101W - 80L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Average-Joe-3
Kukulkan
Level 26
God Stats
5W - 5L
1,577 SR
Queue Stats
146W - 120L
1,597 Elo+
Party 1
Rama
Rama
Bizzy314
Rama
Level 29
God Stats
8W - 4L
1,689 SR
Queue Stats
172W - 167L
1,566 Elo+
Party 1
Neith
Neith
GambolShroudVCBS
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,723 Elo+
Party 1
Sylvanus
Sylvanus
SrJuaness25
Sylvanus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 51L
1,562 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,599 Elo+

VS

Team Averages
Level 25
1,595 SR
1,546 Elo+
Arachne
Arachne
Invictus165014
Arachne
Level 27
God Stats
17W - 15L
1,562 SR
Queue Stats
122W - 132L
1,562 Elo+
Solo
Hun Batz
Hun Batz
NedTheEmu
Hun Batz
Level 27
God Stats
7W - 8L
1,605 SR
Queue Stats
10W - 9L
1,555 Elo+
Solo
Cthulhu
Cthulhu
Reaper5912
Cthulhu
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
61W - 63L
1,495 Elo+
Solo
Artemis
Artemis
WhyUtroll
Artemis
Level 28
God Stats
8W - 1L
1,826 SR
Queue Stats
92W - 95L
1,520 Elo+
Solo
Merlin
Merlin
rockbandtwo_
Merlin
Level 17
God Stats
8W - 11L
1,483 SR
Queue Stats
174W - 180L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anyeru
He Bo
15
3 / 7 / 3
9,809
516
10,031
17,149
5,414
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Average-Joe-3
Kukulkan
15
4 / 6 / 0
10,002
526
11,160
9,783
3,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
3 / 5 / 2
8,870
467
7,238
13,479
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 6 / 2
9,442
497
7,083
12,664
4,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SrJuaness25
Sylvanus
12
1 / 3 / 2
8,348
439
3,669
13,617
6,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 7
12,076
636
8,681
14,891
6,776
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
NedTheEmu
Hun Batz
16
1 / 5 / 5
9,274
488
5,133
14,522
5,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Reaper5912
Cthulhu
14
5 / 5 / 7
10,132
533
8,386
17,332
13,651
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
WhyUtroll
Artemis
17
7 / 3 / 8
10,719
564
14,933
10,870
3,794
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
17
2 / 1 / 12
9,954
524
15,032
12,049
5,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
14
Kills
25
27
Deaths
14
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
Anyeru
He Bo
3
7
3
0.64
L
Kukulkan
Average-Joe-3
Kukulkan
4
6
0
0.67
L
Rama
3
5
2
0.8
L
3
6
2
0.67
W
10
0
7
13.5
W
Hun Batz
NedTheEmu
Hun Batz
1
5
5
0.7
W
Cthulhu
Reaper5912
Cthulhu
5
5
7
1.7
L
Sylvanus
SrJuaness25
Sylvanus
1
3
2
0.67
W
Artemis
WhyUtroll
Artemis
7
3
8
3.67
W
Merlin
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
52,165
66,692
Taken
69,664
24,041
Mitigated
35,001
19,715
Healing
29,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Anyeru
He Bo
10,031
816
0
3,667
17,149
5,414
0
7,124
10,025
68,129
0
L
Kukulkan
Average-Joe-3
Kukulkan
11,160
482
0
310
9,783
3,757
0
4,705
5,078
61,106
0
L
Rama
7,238
5,302
0
3,019
13,479
4,380
730
6,098
7,381
0
53,493
L
7,083
3,338
0
3,168
12,664
4,352
2,057
1,590
11,074
0
44,534
W
8,681
5,241
0
9,850
14,891
6,776
72
6,285
8,606
0
83,889
W
Hun Batz
NedTheEmu
Hun Batz
5,133
2,145
0
7,215
14,522
5,746
1,146
1,537
12,985
0
48,940
W
Cthulhu
Reaper5912
Cthulhu
8,386
308
62
500
17,332
13,651
268
8,206
9,126
25,863
0
L
Sylvanus
SrJuaness25
Sylvanus
3,669
997
4,010
5,541
13,617
6,138
232
4,482
9,135
18,263
0
W
Artemis
WhyUtroll
Artemis
14,933
6,889
0
5,649
10,870
3,794
0
5,582
5,288
0
72,710
W
Merlin
15,032
620
0
5,892
12,049
5,034
655
6,205
5,844
72,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
52,155
452
Minions Killed
454
0
Camps Cleared
0
1,505,373
Distance Traveled
1,754,139
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,809
516
112
6
0
323,490
3
L
Kukulkan
10,002
526
102
5
0
315,534
3
L
Rama
8,870
467
111
6
0
307,603
0
L
Neith
9,442
497
99
5
0
295,069
4
W
Arachne
12,076
636
122
6
0
436,941
0
W
Hun Batz
9,274
488
81
4
0
353,979
4
W
Cthulhu
10,132
533
33
2
0
327,292
0
L
Sylvanus
8,348
439
28
1
0
263,677
2
W
Artemis
10,719
564
105
6
0
300,984
5
W
Merlin
9,954
524
113
6
0
334,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role