Player Matchup

Sobek
Sobek
EduuTheDarK
Sobek
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 49L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
Gusfring77
Ne Zha
Level 40
God Stats
3W - 2L
1,164 SR
Queue Stats
269W - 177L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jambu462
Ah Muzen Cab
Level 27
God Stats
7W - 8L
1,387 SR
Queue Stats
101W - 93L
1,416 Elo+
Solo
Hou Yi
Hou Yi
PietrixL2
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,760 Elo+
Party 1
Ra
Ra
zAlexman
Ra
Level 17
God Stats
2W - 0L
1,737 SR
Queue Stats
40W - 6L
1,846 Elo+
Party 1
Team Averages
Level 22
1,458 SR
1,635 Elo+

VS

Team Averages
Level 29
1,492 SR
1,466 Elo+
Neith
Neith
Doorsinho
Neith
Level 23
God Stats
1W - 2L
1,300 SR
Queue Stats
67W - 66L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
FEDINHO
Hun Batz
Level 14
God Stats
5W - 4L
1,603 SR
Queue Stats
26W - 29L
1,425 Elo+
Party 2
Xing Tian
Xing Tian
VICTORMAFIUS
Xing Tian
Level 49
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 44L
1,497 Elo+
Party 2
Fenrir
Fenrir
Zirnytras
Fenrir
Level 28
God Stats
49W - 46L
1,537 SR
Queue Stats
132W - 127L
1,479 Elo+
Solo
Scylla
Scylla
crazy645dinosaur
Scylla
Level 29
God Stats
4W - 7L
1,518 SR
Queue Stats
400W - 386L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 27
16,122
1,075
13,249
32,313
54,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Gusfring77
Ne Zha
20
8 / 5 / 14
14,941
996
25,430
17,222
8,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Jambu462
Ah Muzen Cab
20
4 / 6 / 23
15,248
1,017
16,365
17,507
9,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
PietrixL2
Hou Yi
20
2 / 11 / 17
13,445
896
6,381
20,010
9,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 7 / 13
19,198
1,280
42,266
20,060
11,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doorsinho
Neith
20
8 / 7 / 18
16,146
1,076
25,522
18,418
7,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
FEDINHO
Hun Batz
20
5 / 8 / 18
14,558
971
18,598
20,978
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
VICTORMAFIUS
Xing Tian
20
0 / 9 / 23
14,022
935
9,748
26,248
28,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Zirnytras
Fenrir
20
11 / 9 / 11
16,291
1,086
21,305
25,877
9,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 4 / 14
16,828
1,122
24,957
17,125
6,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
118
37
Kills
34
34
Deaths
37
94
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Neith
Doorsinho
Neith
8
7
18
2.43
W
2
5
27
3.1
L
Hun Batz
FEDINHO
Hun Batz
5
8
18
1.75
W
Ne Zha
Gusfring77
Ne Zha
8
5
14
3
W
Ah Muzen Cab
Jambu462
Ah Muzen Cab
4
6
23
2.58
W
Hou Yi
PietrixL2
Hou Yi
2
11
17
0.95
L
Xing Tian
VICTORMAFIUS
Xing Tian
0
9
23
1.28
L
Fenrir
Zirnytras
Fenrir
11
9
11
1.83
L
10
4
14
4.25
W
21
7
13
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,691
Damage
100,130
107,112
Taken
108,646
93,231
Mitigated
60,380
19,463
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Doorsinho
Neith
25,522
14,571
0
3,906
18,418
7,503
0
9,124
9,294
0
63,348
W
13,249
821
552
4,450
32,313
54,060
0
11,967
20,346
28,746
0
L
Hun Batz
FEDINHO
Hun Batz
18,598
4,131
850
1,106
20,978
8,317
0
10,374
10,604
0
28,402
W
Ne Zha
Gusfring77
Ne Zha
25,430
10,289
0
1,297
17,222
8,643
0
5,984
11,238
0
46,735
W
Ah Muzen Cab
Jambu462
Ah Muzen Cab
16,365
4,128
0
2,683
17,507
9,080
0
4,119
13,388
0
43,222
W
Hou Yi
PietrixL2
Hou Yi
6,381
4,105
0
760
20,010
9,511
0
7,389
12,621
0
16,470
L
Xing Tian
VICTORMAFIUS
Xing Tian
9,748
620
513
697
26,248
28,942
0
12,792
13,456
15,555
0
L
Fenrir
Zirnytras
Fenrir
21,305
10,536
0
4,386
25,877
9,596
0
14,330
11,547
0
27,125
L
24,957
2,254
0
2,434
17,125
6,022
0
8,895
8,230
74,135
0
W
42,266
3,109
3,899
5,822
20,060
11,937
0
5,246
14,814
82,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,954
Gold Earned
77,845
269
Minions Killed
281
4
Camps Cleared
5
1,450,359
Distance Traveled
1,328,436
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,146
1,076
106
7
2
277,721
0
W
Sobek
16,122
1,075
38
3
1
311,479
0
L
Hun Batz
14,558
971
31
2
1
276,631
0
W
Ne Zha
14,941
996
40
3
0
296,742
0
W
Ah Muzen Cab
15,248
1,017
48
3
1
272,026
0
W
Hou Yi
13,445
896
33
2
0
236,030
2
L
Xing Tian
14,022
935
13
1
1
261,819
1
L
Fenrir
16,291
1,086
6
0
1
208,770
0
L
Scylla
16,828
1,122
125
8
0
303,495
1
W
Ra
19,198
1,280
110
7
2
334,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role