Player Matchup

Merlin
Merlin
KevinKuchiki
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,643 Elo+
Solo
Fenrir
Fenrir
TheSevenSuns
Fenrir
Level 86
God Stats
9W - 10L
1,620 SR
Queue Stats
270W - 240L
1,598 Elo+
Solo
Ravana
Ravana
ZenSunba
Ravana
Level 103
God Stats
15W - 25L
1,432 SR
Queue Stats
468W - 516L
1,508 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,583 Elo+

VS

Team Averages
Level 101
1,651 SR
1,639 Elo+
Olorun
Olorun
Apokolypze
Olorun
Level 154
God Stats
2W - 0L
1,721 SR
Queue Stats
196W - 110L
1,697 Elo+
Party 1
Hercules
Hercules
BigDmgonmyPing
Hercules
Level 87
God Stats
23W - 17L
1,693 SR
Queue Stats
175W - 110L
1,730 Elo+
Party 1
Nox
Nox
superswag109
Nox
Level 63
God Stats
32W - 23L
1,538 SR
Queue Stats
101W - 112L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 0
7,270
661
5,044
6,970
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
0 / 4 / 0
6,399
582
4,562
9,006
3,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
ZenSunba
Ravana
8
0 / 2 / 0
6,205
564
1,471
6,986
2,301
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Apokolypze
Olorun
10
1 / 0 / 3
7,327
666
5,992
5,469
1,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
11
2 / 0 / 5
7,800
709
8,250
9,919
6,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
4 / 0 / 2
8,219
747
3,908
4,313
1,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
Apokolypze
Olorun
1
0
3
2.5
W
Hercules
2
0
5
4.5
L
Merlin
0
1
0
0
L
Fenrir
0
4
0
0
L
Ravana
ZenSunba
Ravana
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
18,150
22,962
Taken
19,701
7,700
Mitigated
10,129
4,343
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Apokolypze
Olorun
5,992
3,679
757
3,341
5,469
1,992
1,259
611
4,858
36,263
0
W
Hercules
8,250
1,827
0
4,988
9,919
6,610
118
2,875
7,044
0
18,238
L
Merlin
5,044
530
0
1,002
6,970
2,293
0
2,963
3,857
44,309
0
L
Fenrir
4,562
1,710
0
2,022
9,006
3,106
0
3,282
5,549
0
15,246
L
Ravana
ZenSunba
Ravana
1,471
319
0
1,319
6,986
2,301
0
3,832
3,029
0
8,092
W
3,908
349
0
0
4,313
1,527
208
1,582
2,731
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
23,346
117
Minions Killed
141
0
Camps Cleared
0
544,894
Distance Traveled
658,078
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,327
666
58
5
0
192,019
2
W
Hercules
7,800
709
23
2
0
248,950
2
L
Merlin
7,270
661
77
7
0
192,886
2
L
Fenrir
6,399
582
31
3
0
216,303
2
L
Ravana
6,205
564
9
1
0
135,705
1
W
Nox
8,219
747
60
5
0
217,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role