Player Matchup

Aphrodite
Aphrodite
Crafté
Aphrodite
Level 29
God Stats
6W - 3L
1,587 SR
Queue Stats
44W - 36L
1,561 Elo+
Party 1
Ymir
Ymir
DWisSMOKINHOT
Ymir
Level 13
God Stats
16W - 9L
1,677 SR
Queue Stats
24W - 18L
1,608 Elo+
Party 1
Da Ji
Da Ji
Odam
Da Ji
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,577 Elo+
Party 1
He Bo
He Bo
Raggun
He Bo
Level 26
God Stats
3W - 2L
1,638 SR
Queue Stats
7W - 5L
1,584 Elo+
Party 1
Artemis
Artemis
Toxination
Artemis
Level 25
God Stats
32W - 20L
1,673 SR
Queue Stats
39W - 28L
1,593 Elo+
Party 1
Team Averages
Level 31
1,615 SR
1,585 Elo+

VS

Team Averages
Level 39
1,528 SR
1,487 Elo+
Neith
Neith
DeadValkyr
Neith
Level 12
God Stats
5W - 5L
1,537 SR
Queue Stats
16W - 17L
1,443 Elo+
Party 2
Hera
Hera
Hollz100
Hera
Level 28
God Stats
57W - 61L
1,585 SR
Queue Stats
197W - 201L
1,520 Elo+
Solo
Yemoja
Yemoja
L3ns
Yemoja
Level 28
God Stats
1W - 1L
1,497 SR
Queue Stats
55W - 48L
1,500 Elo+
Solo
Sol
Sol
LaviiSkan
Sol
Level 99
God Stats
20W - 35L
1,406 SR
Queue Stats
278W - 295L
1,418 Elo+
Party 2
Nemesis
Nemesis
Tsuzura
Nemesis
Level 28
God Stats
2W - 2L
1,614 SR
Queue Stats
29W - 27L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crafté
Aphrodite
17
1 / 1 / 21
10,215
1,022
4,710
5,977
3,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 21
10,867
1,087
8,090
13,649
12,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Odam
Da Ji
17
15 / 4 / 7
12,165
1,217
18,066
11,643
4,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Raggun
He Bo
18
8 / 2 / 15
11,660
1,166
24,434
12,628
4,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Toxination
Artemis
17
5 / 0 / 17
10,912
1,091
18,177
8,805
3,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 8 / 2
9,463
946
11,927
16,796
6,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
1 / 8 / 3
9,118
912
12,141
12,984
4,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
L3ns
Yemoja
15
1 / 3 / 4
9,127
913
5,793
17,964
16,066
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 5 / 6
9,591
959
10,368
15,229
5,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Tsuzura
Nemesis
15
2 / 9 / 2
9,256
926
8,460
14,241
5,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
33
Kills
7
7
Deaths
33
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Crafté
Aphrodite
1
1
21
11.5
W
4
0
21
14.5
L
Neith
2
8
2
0.38
L
Hera
1
8
3
0.31
L
Yemoja
L3ns
Yemoja
1
3
4
1
L
1
5
6
0.8
W
Da Ji
Odam
Da Ji
15
4
7
4.63
W
He Bo
Raggun
He Bo
8
2
15
7.75
W
Artemis
Toxination
Artemis
5
0
17
13.5
L
Nemesis
Tsuzura
Nemesis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,477
Damage
48,689
52,702
Taken
77,214
28,897
Mitigated
37,854
20,486
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Crafté
Aphrodite
4,710
889
10,571
4,358
5,977
3,294
0
4,195
1,782
14,116
0
W
8,090
1,053
0
0
13,649
12,799
0
7,543
6,106
16,606
0
L
Neith
11,927
6,164
0
857
16,796
6,168
0
8,997
7,799
0
21,081
L
Hera
12,141
2,419
0
0
12,984
4,808
0
6,584
6,400
24,245
0
L
Yemoja
L3ns
Yemoja
5,793
714
525
273
17,964
16,066
0
5,296
12,668
19,202
0
L
10,368
911
0
1,492
15,229
5,220
0
9,169
6,060
31,289
0
W
Da Ji
Odam
Da Ji
18,066
5,534
0
399
11,643
4,748
0
4,172
7,471
0
20,126
W
He Bo
Raggun
He Bo
24,434
1,987
0
1,384
12,628
4,640
0
7,287
5,341
54,191
0
W
Artemis
Toxination
Artemis
18,177
12,644
0
3,774
8,805
3,416
0
5,105
3,700
0
44,129
L
Nemesis
Tsuzura
Nemesis
8,460
2,274
0
745
14,241
5,592
0
7,188
7,053
0
18,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
46,555
170
Minions Killed
150
6
Camps Cleared
1
1,023,226
Distance Traveled
956,495
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,215
1,022
25
3
0
219,417
2
W
Ymir
10,867
1,087
14
1
0
219,612
0
L
Neith
9,463
946
25
3
0
176,056
0
L
Hera
9,118
912
21
2
0
183,610
3
L
Yemoja
9,127
913
22
2
0
203,481
0
L
Sol
9,591
959
45
5
1
209,921
0
W
Da Ji
12,165
1,217
7
1
1
204,584
0
W
He Bo
11,660
1,166
65
7
5
212,039
0
W
Artemis
10,912
1,091
59
6
0
167,574
0
L
Nemesis
9,256
926
37
4
0
183,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role