Player Matchup

He Bo
He Bo
Anticay
He Bo
Level 146
God Stats
7W - 11L
1,397 SR
Queue Stats
883W - 863L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
Pleymox
Kuzenbo
Level 145
God Stats
0W - 2L
1,352 SR
Queue Stats
170W - 159L
1,561 Elo+
Solo
Artemis
Artemis
Tecphonik
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Th3RyanKing23
Hel
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
178W - 169L
1,616 Elo+
Solo
Kumbhakarna
Kumbhakarna
Valoune
Kumbhakarna
Level 123
God Stats
8W - 6L
1,653 SR
Queue Stats
365W - 355L
1,504 Elo+
Solo
Team Averages
Level 144
1,525 SR
1,555 Elo+

VS

Team Averages
Level 123
1,575 SR
1,582 Elo+
Ravana
Ravana
Fortuon
Ravana
Level 129
God Stats
1W - 1L
1,565 SR
Queue Stats
29W - 21L
1,654 Elo+
Party 1
Ymir
Ymir
Hulibu
Ymir
Level 159
God Stats
1W - 1L
1,716 SR
Queue Stats
34W - 40L
1,549 Elo+
Solo
Eset
Eset
Jackthenoob9
Eset
Level 115
God Stats
3W - 2L
1,564 SR
Queue Stats
228W - 228L
1,561 Elo+
Solo
Apollo
Apollo
Yingchuuriki
Apollo
Level 129
God Stats
2W - 1L
1,530 SR
Queue Stats
33W - 25L
1,648 Elo+
Party 1
Guan Yu
Guan Yu
zniper861
Guan Yu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Anticay
He Bo
18
4 / 10 / 13
12,293
683
13,198
19,838
9,460
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Pleymox
Kuzenbo
19
5 / 4 / 18
12,512
695
18,332
31,597
47,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Tecphonik
Artemis
20
7 / 5 / 15
13,087
727
31,978
19,813
11,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 5 / 17
12,294
683
10,693
16,833
11,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Valoune
Kumbhakarna
19
3 / 4 / 15
11,848
658
11,870
27,462
29,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fortuon
Ravana
18
7 / 9 / 11
12,484
694
16,242
17,356
13,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Hulibu
Ymir
20
5 / 4 / 18
13,628
757
25,322
35,903
49,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 15
12,782
710
21,782
17,018
11,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
6 / 4 / 13
12,879
716
18,436
18,293
10,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
zniper861
Guan Yu
20
3 / 2 / 20
12,154
675
17,061
26,625
35,546
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
105
23
Kills
28
28
Deaths
23
78
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
Anticay
He Bo
4
10
13
1.05
W
Ravana
Fortuon
Ravana
7
9
11
1.39
W
Ymir
Hulibu
Ymir
5
4
18
3.5
W
7
4
15
3.63
L
Kuzenbo
Pleymox
Kuzenbo
5
4
18
3.5
L
Artemis
Tecphonik
Artemis
7
5
15
2.9
L
4
5
17
2.5
L
Kumbhakarna
Valoune
Kumbhakarna
3
4
15
2.63
W
Apollo
6
4
13
3.13
W
Guan Yu
zniper861
Guan Yu
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,071
Damage
98,843
115,543
Taken
115,195
109,878
Mitigated
120,114
52,436
Healing
61,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Anticay
He Bo
13,198
416
202
584
19,838
9,460
269
7,137
12,701
28,122
0
W
Ravana
Fortuon
Ravana
16,242
3,754
255
802
17,356
13,302
505
8,637
8,719
0
30,165
W
Ymir
Hulibu
Ymir
25,322
3,189
1,830
5,777
35,903
49,645
1,101
12,860
23,043
43,033
0
W
21,782
2,021
7,333
3,272
17,018
11,617
489
8,495
8,523
46,241
0
L
Kuzenbo
Pleymox
Kuzenbo
18,332
5,543
2,999
5,375
31,597
47,978
951
11,665
19,620
32,045
0
L
Artemis
Tecphonik
Artemis
31,978
13,275
89
2,320
19,813
11,575
3,540
10,463
9,350
0
59,001
L
10,693
400
28,030
7,438
16,833
11,657
1,007
7,989
8,844
28,138
0
L
Kumbhakarna
Valoune
Kumbhakarna
11,870
1,463
1,521
3,878
27,462
29,208
408
9,850
17,612
29,493
0
W
Apollo
18,436
13,171
1,996
4,161
18,293
10,004
5,263
10,670
7,623
0
56,836
W
Guan Yu
zniper861
Guan Yu
17,061
1,486
20,835
15,301
26,625
35,546
210
13,431
13,194
0
37,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,034
Gold Earned
63,927
175
Minions Killed
212
0
Camps Cleared
0
1,526,319
Distance Traveled
1,439,867
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,293
683
32
2
0
259,119
1
W
Ravana
12,484
694
25
1
0
275,155
0
W
Ymir
13,628
757
33
2
0
256,511
1
W
Eset
12,782
710
56
3
0
294,077
0
L
Kuzenbo
12,512
695
17
1
0
342,501
3
L
Artemis
13,087
727
67
4
0
277,528
1
L
Hel
12,294
683
34
2
0
319,262
0
L
Kumbhakarna
11,848
658
25
1
0
327,909
2
W
Apollo
12,879
716
66
4
0
272,794
0
W
Guan Yu
12,154
675
32
2
0
341,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role