Player Matchup

Cerberus
Cerberus
GrandeHobit
Cerberus
Level 7
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Cthulhu
Cthulhu
NezumiKamii
Cthulhu
Level 22
God Stats
5W - 4L
1,519 SR
Queue Stats
25W - 34L
1,250 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wh1teFang
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 94L
1,351 Elo+
Solo
Serqet
Serqet
edur445
Serqet
Level 29
God Stats
7W - 5L
1,328 SR
Queue Stats
126W - 140L
1,316 Elo+
Solo
Thanatos
Thanatos
kosa112
Thanatos
Level 22
God Stats
2W - 3L
1,383 SR
Queue Stats
28W - 36L
1,266 Elo+
Party 2
Team Averages
Level 20
1,448 SR
1,269 Elo+

VS

Team Averages
Level 14
1,568 SR
1,236 Elo+
Fenrir
Fenrir
FestivaL6498
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Solo
Bellona
Bellona
Rowars
Bellona
Level 5
God Stats
5W - 3L
1,805 SR
Queue Stats
5W - 7L
1,188 Elo+
Party 1
Artemis
Artemis
WTHpantoffelman
Artemis
Level 12
God Stats
4W - 5L
1,278 SR
Queue Stats
48W - 61L
1,300 Elo+
Solo
Hel
Hel
XelRaki
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 1
He Bo
He Bo
yabalou
He Bo
Level 43
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GrandeHobit
Cerberus
19
0 / 13 / 10
12,735
364
8,540
28,578
14,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
NezumiKamii
Cthulhu
20
4 / 9 / 11
14,895
426
14,146
27,719
18,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Wh1teFang
Ah Muzen Cab
20
8 / 8 / 8
17,243
493
21,264
24,834
10,184
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
edur445
Serqet
20
17 / 12 / 8
18,507
529
33,966
37,692
15,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
kosa112
Thanatos
20
12 / 11 / 10
16,763
479
19,044
29,407
12,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 2 / 1
10,046
287
145
2,434
507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Rowars
Bellona
20
6 / 12 / 16
15,835
452
19,837
32,994
32,959
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 7 / 7
18,249
521
32,198
27,874
12,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
20
1 / 12 / 21
14,795
423
7,302
23,609
9,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
yabalou
He Bo
20
34 / 9 / 8
21,165
605
59,193
39,668
17,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
106
41
Kills
53
53
Deaths
42
47
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
1
0.25
L
Cerberus
GrandeHobit
Cerberus
0
13
10
0.38
L
Cthulhu
NezumiKamii
Cthulhu
4
9
11
1.06
W
Bellona
Rowars
Bellona
6
12
16
1.17
W
12
7
7
2.21
L
Ah Muzen Cab
Wh1teFang
Ah Muzen Cab
8
8
8
1.5
W
Hel
1
12
21
0.96
L
Serqet
edur445
Serqet
17
12
8
1.75
L
Thanatos
kosa112
Thanatos
12
11
10
1.55
W
He Bo
yabalou
He Bo
34
9
8
4.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,960
Damage
118,675
148,230
Taken
126,579
72,036
Mitigated
72,421
39,557
Healing
47,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
145
74
0
307
2,434
507
0
683
1,751
0
3,598
L
Cerberus
GrandeHobit
Cerberus
8,540
333
0
4,565
28,578
14,882
1,085
9,096
19,232
46,102
0
L
Cthulhu
NezumiKamii
Cthulhu
14,146
870
1,344
5,149
27,719
18,969
0
14,652
12,817
75,138
0
W
Bellona
Rowars
Bellona
19,837
4,574
0
1,903
32,994
32,959
3,073
10,043
22,753
0
81,498
W
32,198
19,609
0
9,193
27,874
12,230
6,067
3,996
22,452
0
125,865
L
Ah Muzen Cab
Wh1teFang
Ah Muzen Cab
21,264
8,854
0
6,949
24,834
10,184
1,257
10,758
14,026
0
133,854
W
Hel
7,302
2,016
10,506
7,304
23,609
9,510
1,239
3,409
18,403
32,056
0
L
Serqet
edur445
Serqet
33,966
7,590
0
8,128
37,692
15,652
0
17,647
19,870
0
120,254
L
Thanatos
kosa112
Thanatos
19,044
6,836
0
13,422
29,407
12,349
858
14,342
14,940
0
75,651
W
He Bo
yabalou
He Bo
59,193
5,217
0
18,182
39,668
17,215
3,271
4,555
34,642
163,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,143
Gold Earned
80,090
650
Minions Killed
530
0
Camps Cleared
0
2,582,071
Distance Traveled
2,356,437
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,046
287
8
0
0
99,787
1
L
Cerberus
12,735
364
79
2
0
437,048
2
L
Cthulhu
14,895
426
141
4
0
514,473
3
W
Bellona
15,835
452
108
3
0
591,018
4
W
Artemis
18,249
521
181
5
0
513,871
0
L
Ah Muzen Cab
17,243
493
213
6
0
556,576
0
W
Hel
14,795
423
46
1
0
546,515
1
L
Serqet
18,507
529
131
4
0
539,321
0
L
Thanatos
16,763
479
86
2
0
534,653
5
W
He Bo
21,165
605
187
5
0
605,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role