Player Matchup

Tsukuyomi
Tsukuyomi
Mkec414
Tsukuyomi
Level 69
God Stats
10W - 11L
1,490 SR
Queue Stats
116W - 97L
1,456 Elo+
Solo
Sobek
Sobek
SicklyMetal
Sobek
Level 65
God Stats
1W - 4L
1,488 SR
Queue Stats
151W - 212L
1,251 Elo+
Solo
Kukulkan
Kukulkan
XxSTANKDADDYxX
Kukulkan
Level 88
God Stats
4W - 7L
1,545 SR
Queue Stats
39W - 37L
1,480 Elo+
Solo
Team Averages
Level 74
1,508 SR
1,396 Elo+

VS

Team Averages
Level 67
1,428 SR
1,331 Elo+
Arachne
Arachne
OtterAmerica
Arachne
Level 53
God Stats
12W - 6L
1,511 SR
Queue Stats
153W - 186L
1,315 Elo+
Solo
Achilles
Achilles
Seylapoh
Achilles
Level 61
God Stats
9W - 6L
1,359 SR
Queue Stats
260W - 264L
1,329 Elo+
Solo
Scylla
Scylla
ddas98
Scylla
Level 88
God Stats
9W - 10L
1,413 SR
Queue Stats
164W - 165L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mkec414
Tsukuyomi
13
5 / 7 / 1
9,563
683
10,855
13,516
5,090
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 6
8,064
576
5,448
17,360
12,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
11
2 / 8 / 4
8,675
620
3,722
11,200
4,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OtterAmerica
Arachne
16
17 / 3 / 3
12,538
896
17,841
14,282
5,766
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Seylapoh
Achilles
15
4 / 1 / 10
10,739
767
7,470
10,385
9,271
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
ddas98
Scylla
14
0 / 3 / 16
9,818
701
9,662
5,418
1,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
21
21
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Mkec414
Tsukuyomi
5
7
1
0.79
W
Arachne
OtterAmerica
Arachne
17
3
3
6.17
W
Achilles
Seylapoh
Achilles
4
1
10
9
L
0
6
6
0.5
L
Kukulkan
2
8
4
0.5
W
Scylla
ddas98
Scylla
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,025
Damage
34,973
42,076
Taken
30,085
21,852
Mitigated
17,000
7,310
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Mkec414
Tsukuyomi
10,855
3,313
319
1,113
13,516
5,090
174
3,445
9,871
0
46,756
W
Arachne
OtterAmerica
Arachne
17,841
12,724
0
6,492
14,282
5,766
1,412
4,446
9,561
0
61,707
W
Achilles
Seylapoh
Achilles
7,470
2,557
0
3,159
10,385
9,271
655
2,754
7,406
0
41,114
L
5,448
337
0
4,278
17,360
12,727
0
3,117
14,043
15,713
0
L
Kukulkan
3,722
499
716
884
11,200
4,035
0
3,152
8,023
22,000
0
W
Scylla
ddas98
Scylla
9,662
1,217
0
1,167
5,418
1,963
1,060
1,509
3,834
42,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
33,095
132
Minions Killed
189
0
Camps Cleared
0
650,934
Distance Traveled
826,477
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,563
683
68
5
0
228,967
3
W
Arachne
12,538
896
70
5
0
290,539
11
W
Achilles
10,739
767
56
4
0
292,165
0
L
Sobek
8,064
576
17
1
0
227,023
2
L
Kukulkan
8,675
620
47
3
0
194,944
0
W
Scylla
9,818
701
63
5
0
243,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role