Player Matchup

Tsukuyomi
Tsukuyomi
HolDeineCousins
Tsukuyomi
Level 24
God Stats
62W - 58L
1,515 SR
Queue Stats
163W - 178L
1,300 Elo+
Solo
Medusa
Medusa
Sh1ftak
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Sol
Sol
Stan_Smith_78
Sol
Level 27
God Stats
22W - 17L
1,640 SR
Queue Stats
52W - 35L
1,541 Elo+
Party 1
Pele
Pele
Thyriom
Pele
Level 28
God Stats
58W - 40L
1,661 SR
Queue Stats
79W - 55L
1,569 Elo+
Party 1
He Bo
He Bo
ThyriomV2
He Bo
Level 28
God Stats
1W - 2L
1,455 SR
Queue Stats
33W - 34L
1,391 Elo+
Party 1
Team Averages
Level 23
1,554 SR
1,431 Elo+

VS

Team Averages
Level 29
1,555 SR
1,414 Elo+
Nu Wa
Nu Wa
Dethie1312
Nu Wa
Level 28
God Stats
8W - 9L
1,569 SR
Queue Stats
129W - 146L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Docflair
Heimdallr
Level 25
God Stats
1W - 0L
1,231 SR
Queue Stats
109W - 109L
1,398 Elo+
Party 2
Ares
Ares
M_V_H_D_
Ares
Level 36
God Stats
5W - 1L
1,772 SR
Queue Stats
113W - 139L
1,370 Elo+
Party 2
Odin
Odin
TyIerDurden666
Odin
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
89W - 93L
1,331 Elo+
Solo
Chaac
Chaac
jojojowe
Chaac
Level 25
God Stats
3W - 2L
1,703 SR
Queue Stats
129W - 113L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HolDeineCousins
Tsukuyomi
14
1 / 5 / 3
8,682
434
3,916
14,419
5,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Sh1ftak
Medusa
15
3 / 12 / 7
9,787
489
7,595
14,795
5,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 5 / 6
10,445
522
18,069
17,921
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Thyriom
Pele
16
7 / 7 / 6
10,938
547
14,614
19,519
9,291
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
ThyriomV2
He Bo
15
3 / 7 / 1
8,961
448
6,221
9,599
9,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 5 / 9
11,566
578
14,762
11,114
3,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Docflair
Heimdallr
16
6 / 8 / 6
11,052
553
10,814
15,235
6,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
9 / 4 / 10
12,348
617
10,911
15,548
13,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 4 / 11
11,918
596
13,614
15,494
7,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jojojowe
Chaac
17
8 / 2 / 7
11,331
567
10,531
15,918
15,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
23
Kills
36
36
Deaths
23
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
5
9
2.1
W
Heimdallr
Docflair
Heimdallr
6
8
6
1.13
L
Tsukuyomi
HolDeineCousins
Tsukuyomi
1
5
3
0.5
W
Ares
9
4
10
3.5
L
Medusa
Sh1ftak
Medusa
3
12
7
0.54
L
9
5
6
2.4
L
Pele
Thyriom
Pele
7
7
6
1.43
L
He Bo
ThyriomV2
He Bo
3
7
1
0.5
W
7
4
11
3.13
W
Chaac
jojojowe
Chaac
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,415
Damage
60,632
76,253
Taken
73,309
34,897
Mitigated
46,666
15,919
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,762
3,342
128
1,838
11,114
3,745
1,755
1,188
9,926
70,598
0
W
Heimdallr
Docflair
Heimdallr
10,814
5,845
0
2,502
15,235
6,979
3,414
7,456
7,779
0
42,325
L
Tsukuyomi
HolDeineCousins
Tsukuyomi
3,916
741
0
2,898
14,419
5,450
206
6,279
8,115
0
42,098
W
Ares
10,911
1,139
801
2,136
15,548
13,822
1,102
7,663
7,885
30,913
0
L
Medusa
Sh1ftak
Medusa
7,595
4,282
0
0
14,795
5,301
1,674
5,560
9,210
0
34,829
L
18,069
7,021
0
7,253
17,921
5,812
1,188
6,983
10,863
55,842
0
L
Pele
Thyriom
Pele
14,614
4,826
0
5,431
19,519
9,291
0
4,537
14,857
0
65,277
L
He Bo
ThyriomV2
He Bo
6,221
458
0
337
9,599
9,043
438
2,314
6,862
30,681
0
W
13,614
2,886
0
3,524
15,494
7,048
391
3,985
11,509
0
59,399
W
Chaac
jojojowe
Chaac
10,531
1,862
0
8,609
15,918
15,072
553
3,998
11,920
0
56,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,813
Gold Earned
58,215
342
Minions Killed
366
0
Camps Cleared
0
1,671,489
Distance Traveled
1,761,642
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,566
578
100
5
0
297,272
3
W
Heimdallr
11,052
553
65
3
0
326,185
2
L
Tsukuyomi
8,682
434
62
3
0
287,641
0
W
Ares
12,348
617
31
2
0
388,417
4
L
Medusa
9,787
489
47
2
0
343,242
1
L
Sol
10,445
522
87
4
0
333,487
0
L
Pele
10,938
547
84
4
0
414,670
0
L
He Bo
8,961
448
62
3
0
292,449
0
W
Odin
11,918
596
88
4
0
382,831
3
W
Chaac
11,331
567
82
4
0
366,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role