Player Matchup

Tyr
Tyr
GENJI0
Tyr
Level 25
God Stats
1W - 0L
1,741 SR
Queue Stats
99W - 98L
1,551 Elo+
Solo
Odin
Odin
HorusofEgypt
Odin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,514 Elo+
Solo
Rama
Rama
KrAsAv4iKI
Rama
Level 121
God Stats
2W - 0L
1,921 SR
Queue Stats
117W - 103L
1,605 Elo+
Solo
Bastet
Bastet
LUX UNIVERSUM
Bastet
Level 158
God Stats
10W - 3L
1,712 SR
Queue Stats
509W - 542L
1,363 Elo+
Solo
Chronos
Chronos
SgtPepperWalrus
Chronos
Level 159
God Stats
3W - 2L
1,611 SR
Queue Stats
90W - 103L
1,504 Elo+
Solo
Team Averages
Level 120
1,697 SR
1,507 Elo+

VS

Team Averages
Level 85
1,557 SR
1,488 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BWANASIMBA
Hercules
Level 146
God Stats
1W - 2L
1,539 SR
Queue Stats
179W - 178L
1,543 Elo+
Solo
Chronos
Chronos
CaptainO3vious
Chronos
Level 86
God Stats
4W - 5L
1,512 SR
Queue Stats
221W - 221L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Daverm
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
johnawesome
Jormungandr
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GENJI0
Tyr
16
5 / 1 / 14
9,335
849
9,112
12,491
10,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 17
9,648
877
8,572
14,339
13,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 1 / 9
9,391
854
12,099
8,261
3,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 6
8,638
785
6,074
8,603
3,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
6 / 1 / 11
9,700
882
13,336
13,795
6,684
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 2 / 4
8,056
732
6,491
8,557
4,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
BWANASIMBA
Hercules
14
4 / 4 / 2
8,327
757
8,102
14,343
17,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 4
6,912
628
5,808
7,576
2,821
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Daverm
Cernunnos
13
1 / 6 / 4
7,091
645
10,410
10,913
4,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
johnawesome
Jormungandr
14
0 / 6 / 6
7,573
688
13,281
12,136
8,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
22
Kills
6
7
Deaths
22
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
4
1.5
L
Hercules
BWANASIMBA
Hercules
4
4
2
1.25
L
0
4
4
0.5
L
Cernunnos
Daverm
Cernunnos
1
6
4
0.5
W
Tyr
GENJI0
Tyr
5
1
14
12
W
3
1
17
11.5
W
4
1
9
8.5
W
4
3
6
2.33
W
6
1
11
11.5
L
Jormungandr
johnawesome
Jormungandr
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,193
Damage
44,092
57,489
Taken
53,525
38,340
Mitigated
37,054
23,116
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,491
1,675
1,994
1,636
8,557
4,458
1,089
1,052
7,505
0
23,515
L
Hercules
BWANASIMBA
Hercules
8,102
1,200
2,191
5,833
14,343
17,019
228
4,209
9,959
0
9,443
L
5,808
741
1,451
966
7,576
2,821
377
851
6,625
12,797
0
L
Cernunnos
Daverm
Cernunnos
10,410
4,122
557
865
10,913
4,385
0
2,895
7,968
0
13,644
W
Tyr
GENJI0
Tyr
9,112
489
319
5,209
12,491
10,649
319
3,697
8,719
0
14,262
W
8,572
2,026
2,687
1,923
14,339
13,734
751
5,384
8,755
387
15,584
W
12,099
6,077
1,791
1,844
8,261
3,713
1,450
2,743
5,293
0
30,107
W
6,074
667
1,724
1,396
8,603
3,560
388
1,320
7,283
0
9,399
W
13,336
5,257
1,783
4,440
13,795
6,684
2,367
5,270
8,350
33,557
0
L
Jormungandr
johnawesome
Jormungandr
13,281
2,239
1,440
977
12,136
8,371
306
4,413
7,648
26,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
37,959
120
Minions Killed
99
0
Camps Cleared
0
1,008,859
Distance Traveled
872,026
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,056
732
53
5
0
166,205
3
L
Hercules
8,327
757
2
0
0
197,608
2
L
Chronos
6,912
628
10
1
0
151,228
0
L
Cernunnos
7,091
645
8
1
0
156,410
0
W
Tyr
9,335
849
12
1
0
216,845
0
W
Odin
9,648
877
14
1
0
212,090
4
W
Rama
9,391
854
63
6
0
172,039
0
W
Bastet
8,638
785
4
0
0
213,676
3
W
Chronos
9,700
882
27
2
0
194,209
2
L
Jormungandr
7,573
688
26
2
0
200,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role