Player Matchup

Thor
Thor
FaZe_Killergags
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,355 Elo+
Party 2
Discordia
Discordia
Gerroth
Discordia
Level 19
God Stats
2W - 1L
1,681 SR
Queue Stats
16W - 13L
1,306 Elo+
Solo
Cthulhu
Cthulhu
bandido-nl
Cthulhu
Level 8
God Stats
3W - 8L
1,281 SR
Queue Stats
7W - 17L
1,064 Elo+
Party 2
Rama
Rama
bbsabix91
Rama
Level 29
God Stats
48W - 47L
1,473 SR
Queue Stats
144W - 170L
1,222 Elo+
Solo
Loki
Loki
gabotaz-57-YT
Loki
Level 17
God Stats
17W - 24L
1,500 SR
Queue Stats
20W - 25L
1,477 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,285 Elo+

VS

Team Averages
Level 17
1,382 SR
1,330 Elo+
Xbalanque
Xbalanque
Die_Legion_
Xbalanque
Level 13
God Stats
3W - 5L
1,327 SR
Queue Stats
21W - 19L
1,350 Elo+
Party 1
King Arthur
King Arthur
Ghost_Beast07-_-
King Arthur
Level 28
God Stats
2W - 2L
1,149 SR
Queue Stats
98W - 110L
1,282 Elo+
Party 1
Discordia
Discordia
Jxrkyy
Discordia
Level 20
God Stats
7W - 8L
1,388 SR
Queue Stats
55W - 49L
1,239 Elo+
Solo
Ra
Ra
Rony-er
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Loki
Loki
TimmyWer
Loki
Level 23
God Stats
10W - 8L
1,544 SR
Queue Stats
88W - 101L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
10,748
316
2,460
14,776
3,766
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Gerroth
Discordia
20
2 / 9 / 4
16,600
488
17,249
25,969
8,918
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bandido-nl
Cthulhu
19
2 / 7 / 6
13,372
393
19,384
46,547
40,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
20
33 / 15 / 2
21,406
630
49,483
44,711
16,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
0 / 15 / 7
12,476
367
2,353
26,924
7,157
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Die_Legion_
Xbalanque
20
8 / 10 / 7
15,885
467
22,297
24,983
9,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ghost_Beast07-_-
King Arthur
20
9 / 4 / 21
18,403
541
21,673
25,202
46,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Jxrkyy
Discordia
20
12 / 8 / 11
20,920
615
35,181
20,031
8,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 13 / 12
15,590
459
18,100
23,584
10,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
20 / 4 / 7
21,314
627
28,632
28,645
11,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
38
Kills
53
55
Deaths
39
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Die_Legion_
Xbalanque
8
10
7
1.15
L
1
9
1
0.17
L
Discordia
Gerroth
Discordia
2
9
4
0.44
W
King Arthur
Ghost_Beast07-_-
King Arthur
9
4
21
4.88
W
Discordia
Jxrkyy
Discordia
12
8
11
2.19
W
4
13
12
0.77
W
Loki
20
4
7
5.88
L
Cthulhu
bandido-nl
Cthulhu
2
7
6
0.71
L
Rama
33
15
2
2.27
L
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,929
Damage
125,883
158,927
Taken
122,445
76,676
Mitigated
85,910
41,928
Healing
37,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Die_Legion_
Xbalanque
22,297
19,237
512
6,970
24,983
9,409
1,571
8,523
16,335
0
72,214
L
2,460
945
0
233
14,776
3,766
722
1,882
12,694
0
16,322
L
Discordia
Gerroth
Discordia
17,249
593
0
6,212
25,969
8,918
833
13,232
12,737
125,288
0
W
King Arthur
Ghost_Beast07-_-
King Arthur
21,673
2,722
0
6,567
25,202
46,239
1,423
7,542
17,248
0
86,342
W
Discordia
Jxrkyy
Discordia
35,181
1,459
0
2,475
20,031
8,230
3,164
4,831
15,097
158,030
0
W
18,100
2,792
2,154
6,171
23,584
10,291
466
6,824
16,660
89,979
0
W
Loki
28,632
8,514
0
12,524
28,645
11,741
4,388
7,934
20,472
0
175,358
L
Cthulhu
bandido-nl
Cthulhu
19,384
1,250
343
11,340
46,547
40,549
162
15,448
30,617
70,795
0
L
Rama
49,483
38,992
537
19,191
44,711
16,286
4,856
18,171
26,463
0
142,337
L
2,353
469
0
4,072
26,924
7,157
45
5,752
20,999
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,602
Gold Earned
92,112
553
Minions Killed
787
0
Camps Cleared
0
2,318,283
Distance Traveled
2,750,274
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,885
467
105
3
0
499,601
0
L
Thor
10,748
316
31
1
0
356,556
1
L
Discordia
16,600
488
217
6
0
504,774
3
W
King Arthur
18,403
541
117
3
0
595,381
0
W
Discordia
20,920
615
269
8
0
538,187
2
W
Ra
15,590
459
132
4
0
525,610
0
W
Loki
21,314
627
164
5
0
591,495
1
L
Cthulhu
13,372
393
99
3
0
517,301
1
L
Rama
21,406
630
158
5
0
445,542
3
L
Loki
12,476
367
48
1
0
494,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role