Player Matchup

Ao Kuang
Ao Kuang
Elite Orange408
Ao Kuang
Level 7
God Stats
0W - 4L
1,303 SR
Queue Stats
14W - 19L
1,346 Elo+
Solo
Apollo
Apollo
Keukert
Apollo
Level 27
God Stats
5W - 4L
1,291 SR
Queue Stats
108W - 118L
1,204 Elo+
Solo
Olorun
Olorun
RoddyyC
Olorun
Level 17
God Stats
2W - 2L
1,496 SR
Queue Stats
79W - 105L
1,256 Elo+
Party 1
Nemesis
Nemesis
SpejsX
Nemesis
Level 8
God Stats
0W - 6L
1,431 SR
Queue Stats
6W - 17L
876 Elo+
Party 1
Ra
Ra
diestructor123
Ra
Level 5
God Stats
1W - 5L
1,141 SR
Queue Stats
12W - 16L
1,076 Elo+
Solo
Team Averages
Level 13
1,332 SR
1,151 Elo+

VS

Team Averages
Level 19
1,412 SR
1,262 Elo+
Thor
Thor
Droptopdead
Thor
Level 5
God Stats
1W - 1L
1,313 SR
Queue Stats
3W - 3L
1,335 Elo+
Solo
Set
Set
ItZuczek
Set
Level 27
God Stats
5W - 5L
1,386 SR
Queue Stats
247W - 283L
1,252 Elo+
Solo
Anhur
Anhur
Tailsphilipp
Anhur
Level 16
God Stats
1W - 2L
1,190 SR
Queue Stats
18W - 25L
1,145 Elo+
Solo
Thanatos
Thanatos
bestjinder
Thanatos
Level 28
God Stats
120W - 96L
1,503 SR
Queue Stats
206W - 235L
1,283 Elo+
Solo
Hera
Hera
pay-niz1
Hera
Level 18
God Stats
12W - 11L
1,665 SR
Queue Stats
105W - 120L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
4 / 6 / 1
7,561
540
6,872
12,788
3,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Keukert
Apollo
11
5 / 4 / 3
7,486
535
7,956
10,385
3,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
RoddyyC
Olorun
12
1 / 6 / 2
7,379
527
4,338
11,070
3,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
SpejsX
Nemesis
8
0 / 8 / 1
5,901
422
2,728
10,115
1,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
5 / 6 / 3
8,442
603
3,806
7,090
1,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 6
6,891
492
2,378
7,078
2,298
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
6 / 4 / 7
8,818
630
9,773
11,138
4,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 2 / 1
8,399
600
7,864
8,746
3,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
bestjinder
Thanatos
15
9 / 1 / 3
9,441
674
8,137
9,409
3,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
14
6 / 3 / 4
9,008
643
9,264
7,723
2,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
15
Kills
30
30
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Ao Kuang
4
6
1
0.75
W
6
4
7
2.38
L
Apollo
Keukert
Apollo
5
4
3
1.63
L
Olorun
RoddyyC
Olorun
1
6
2
0.33
L
Nemesis
SpejsX
Nemesis
0
8
1
0.06
W
8
2
1
4.25
W
Thanatos
bestjinder
Thanatos
9
1
3
10.5
L
5
6
3
1.08
W
Hera
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
37,416
51,448
Taken
44,094
13,324
Mitigated
15,828
12,817
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,378
564
0
828
7,078
2,298
164
1,994
5,084
0
18,206
L
Ao Kuang
6,872
2,191
0
4,546
12,788
3,624
0
2,672
10,116
30,413
0
W
9,773
4,799
0
4,072
11,138
4,246
357
3,384
7,754
0
46,370
L
Apollo
Keukert
Apollo
7,956
4,319
0
2,645
10,385
3,087
52
4,064
6,321
0
29,272
L
Olorun
RoddyyC
Olorun
4,338
2,431
85
3,622
11,070
3,005
2,398
377
10,693
35,881
0
L
Nemesis
SpejsX
Nemesis
2,728
713
0
993
10,115
1,688
320
1,042
9,073
0
9,484
W
7,864
4,255
0
2,674
8,746
3,480
1,134
4,172
4,574
0
33,298
W
Thanatos
bestjinder
Thanatos
8,137
3,479
0
10,749
9,409
3,549
2,800
3,132
6,277
0
50,185
L
3,806
730
175
751
7,090
1,920
617
1,109
5,981
31,000
0
W
Hera
9,264
2,381
0
3,160
7,723
2,255
3,563
2,334
5,389
48,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
42,557
219
Minions Killed
306
0
Camps Cleared
0
1,191,025
Distance Traveled
1,272,880
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,891
492
30
2
0
247,721
1
L
Ao Kuang
7,561
540
45
3
0
261,139
3
W
Set
8,818
630
58
4
0
263,973
6
L
Apollo
7,486
535
40
3
0
230,754
0
L
Olorun
7,379
527
58
4
0
225,851
0
L
Nemesis
5,901
422
11
1
0
224,429
1
W
Anhur
8,399
600
59
4
0
233,470
1
W
Thanatos
9,441
674
87
6
0
269,664
2
L
Ra
8,442
603
65
5
0
248,852
1
W
Hera
9,008
643
72
5
0
258,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role