Player Matchup

Zeus
Zeus
Gold-berg316
Zeus
Level 22
God Stats
80W - 61L
1,467 SR
Queue Stats
97W - 77L
1,385 Elo+
Solo
Horus
Horus
Mosas96DGN
Horus
Level 17
God Stats
19W - 19L
1,493 SR
Queue Stats
46W - 55L
1,351 Elo+
Solo
Ravana
Ravana
OopsMyBadBud
Ravana
Level 6
God Stats
2W - 2L
1,677 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Scylla
Scylla
SasukeAkatsuki31
Scylla
Level 17
God Stats
2W - 0L
1,486 SR
Queue Stats
11W - 14L
1,231 Elo+
Solo
Ymir
Ymir
thiccchick123416
Ymir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 58L
1,162 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,326 Elo+

VS

Team Averages
Level 13
1,569 SR
1,321 Elo+
Cthulhu
Cthulhu
Iv_Hazey_vI
Cthulhu
Level 6
God Stats
4W - 2L
1,863 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 1
Discordia
Discordia
Iv_zeus_Iv8
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Meliodas6684
Kukulkan
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Bellona
Bellona
RainbowStarkin
Bellona
Level 20
God Stats
7W - 11L
1,748 SR
Queue Stats
426W - 444L
1,299 Elo+
Solo
Jing Wei
Jing Wei
TheOutlawCM
Jing Wei
Level 26
God Stats
55W - 48L
1,448 SR
Queue Stats
147W - 144L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 19
15,604
1,115
38,422
12,936
6,112
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
20
7 / 0 / 28
14,060
1,004
11,026
27,132
46,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
20
8 / 1 / 24
14,204
1,015
17,318
11,520
8,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 2 / 17
14,381
1,027
26,350
17,702
9,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
6 / 8 / 21
13,614
972
10,901
24,414
22,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Iv_Hazey_vI
Cthulhu
19
1 / 13 / 8
12,344
882
16,412
35,088
38,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Iv_zeus_Iv8
Discordia
18
1 / 12 / 7
12,199
871
14,602
21,844
7,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Meliodas6684
Kukulkan
18
1 / 11 / 7
11,858
847
9,729
14,021
6,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

18
3 / 10 / 5
12,603
900
18,600
26,513
32,067
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
TheOutlawCM
Jing Wei
20
5 / 3 / 5
14,446
1,032
27,809
18,958
6,541
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
43
49
Kills
11
11
Deaths
49
109
Assists
32
Player
Kills
Deaths
Assists
KDA
W
16
0
19
25.5
L
Cthulhu
Iv_Hazey_vI
Cthulhu
1
13
8
0.38
L
Discordia
Iv_zeus_Iv8
Discordia
1
12
7
0.38
L
Kukulkan
Meliodas6684
Kukulkan
1
11
7
0.41
W
Horus
7
0
28
21
W
Ravana
8
1
24
20
L
3
10
5
0.55
W
12
2
17
10.25
L
Jing Wei
TheOutlawCM
Jing Wei
5
3
5
2.5
W
6
8
21
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,017
Damage
87,152
93,704
Taken
116,424
92,776
Mitigated
90,833
23,357
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,422
5,030
0
1,192
12,936
6,112
0
7,361
5,575
75,065
0
L
Cthulhu
Iv_Hazey_vI
Cthulhu
16,412
2,522
267
267
35,088
38,225
0
21,798
13,290
42,974
0
L
Discordia
Iv_zeus_Iv8
Discordia
14,602
2,269
0
946
21,844
7,781
0
14,416
7,428
30,313
0
L
Kukulkan
Meliodas6684
Kukulkan
9,729
2,336
0
0
14,021
6,219
0
8,262
5,759
21,750
0
W
Horus
11,026
5,188
7,882
10,704
27,132
46,583
0
9,329
17,803
0
24,133
W
Ravana
17,318
6,146
0
1,734
11,520
8,213
0
5,608
5,912
0
30,070
L
18,600
6,061
0
922
26,513
32,067
0
17,579
8,934
0
43,149
W
26,350
3,553
0
1,845
17,702
9,266
0
7,743
9,959
45,208
0
L
Jing Wei
TheOutlawCM
Jing Wei
27,809
24,056
0
5,612
18,958
6,541
0
13,618
5,340
0
66,888
W
10,901
3,096
0
0
24,414
22,602
0
10,702
13,712
23,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,863
Gold Earned
63,450
234
Minions Killed
266
7
Camps Cleared
2
1,145,845
Distance Traveled
1,082,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,604
1,115
93
7
1
269,374
3
L
Cthulhu
12,344
882
73
5
1
228,871
0
L
Discordia
12,199
871
37
3
0
215,074
1
L
Kukulkan
11,858
847
27
2
0
176,791
3
W
Horus
14,060
1,004
26
2
1
259,037
0
W
Ravana
14,204
1,015
25
2
4
208,455
0
L
Bellona
12,603
900
50
4
0
212,862
3
W
Scylla
14,381
1,027
61
4
1
242,716
1
L
Jing Wei
14,446
1,032
79
6
1
249,259
0
W
Ymir
13,614
972
29
2
0
166,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role