Player Matchup

Da Ji
Da Ji
DanielLarruso
Da Ji
Level 25
God Stats
3W - 2L
1,618 SR
Queue Stats
15W - 8L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
SInuX
Baba Yaga
Level 107
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 1
Sobek
Sobek
trazom
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,487 Elo+
Party 1
Team Averages
Level 68
1,466 SR
1,538 Elo+

VS

Team Averages
Level 28
1,436 SR
1,282 Elo+
Ares
Ares
Neonfigher6000
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RoxiMotoPL
Anhur
Level 28
God Stats
44W - 75L
1,388 SR
Queue Stats
92W - 201L
1,169 Elo+
Party 2
Hachiman
Hachiman
maks21
Hachiman
Level 28
God Stats
14W - 50L
1,419 SR
Queue Stats
93W - 198L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 6 / 7
10,921
840
16,998
10,496
4,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
SInuX
Baba Yaga
14
5 / 2 / 14
10,006
770
8,797
7,741
3,430
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
trazom
Sobek
11
2 / 4 / 8
9,054
696
4,995
13,710
12,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 6
10,641
819
7,378
16,250
12,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
11
1 / 6 / 6
8,394
646
3,670
10,961
3,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
maks21
Hachiman
11
3 / 8 / 4
8,772
675
7,666
12,239
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
10
12
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
6
7
2.58
L
6
5
6
1.8
L
Anhur
1
6
6
0.67
W
Baba Yaga
SInuX
Baba Yaga
5
2
14
6
L
Hachiman
maks21
Hachiman
3
8
4
0.63
W
Sobek
trazom
Sobek
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
18,714
31,947
Taken
39,450
19,902
Mitigated
19,951
6,853
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,998
5,377
0
1,349
10,496
4,218
280
2,294
8,202
0
41,051
L
7,378
225
0
1,354
16,250
12,012
0
5,803
10,447
19,722
0
L
Anhur
3,670
2,204
357
1,175
10,961
3,887
0
3,402
7,559
0
14,714
W
Baba Yaga
SInuX
Baba Yaga
8,797
1,506
0
2,983
7,741
3,430
504
1,666
6,075
41,571
0
L
Hachiman
maks21
Hachiman
7,666
3,527
571
765
12,239
4,052
500
5,103
7,136
0
23,913
W
Sobek
trazom
Sobek
4,995
724
0
2,521
13,710
12,254
160
3,522
10,188
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
27,807
121
Minions Killed
68
0
Camps Cleared
0
690,357
Distance Traveled
618,091
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,921
840
32
2
0
218,970
1
L
Ares
10,641
819
12
1
0
240,885
3
L
Anhur
8,394
646
23
2
0
165,064
0
W
Baba Yaga
10,006
770
67
5
0
221,753
0
L
Hachiman
8,772
675
33
3
0
212,142
1
W
Sobek
9,054
696
22
2
0
249,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role