Player Matchup

Geb
Geb
GodOfFurrys
Geb
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,527 Elo+
Solo
Fenrir
Fenrir
StealthSVJ
Fenrir
Level 43
God Stats
2W - 0L
1,784 SR
Queue Stats
19W - 22L
1,480 Elo+
Solo
Discordia
Discordia
TwoTailedMammoth
Discordia
Level 27
God Stats
5W - 4L
1,644 SR
Queue Stats
40W - 26L
1,622 Elo+
Solo
Team Averages
Level 60
1,643 SR
1,543 Elo+

VS

Team Averages
Level 91
1,479 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsOnlyHazard
Ah Muzen Cab
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
NathanBanggz30
Cthulhu
Level 114
God Stats
0W - 1L
1,459 SR
Queue Stats
89W - 92L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
deathbringer382
Baron Samedi
Level 102
God Stats
6W - 4L
1,476 SR
Queue Stats
157W - 166L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 18
13,242
779
6,373
17,994
21,713
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
StealthSVJ
Fenrir
15
9 / 4 / 11
12,955
762
15,422
14,832
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
17
14 / 3 / 11
13,832
814
32,262
17,233
7,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsOnlyHazard
Ah Muzen Cab
14
2 / 8 / 5
10,714
630
10,471
18,219
6,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 9 / 5
11,332
667
9,997
25,095
32,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
deathbringer382
Baron Samedi
15
5 / 10 / 4
11,980
705
9,977
19,680
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
27
Kills
10
10
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Ah Muzen Cab
ItsOnlyHazard
Ah Muzen Cab
2
8
5
0.56
L
3
9
5
0.61
W
Fenrir
StealthSVJ
Fenrir
9
4
11
3.63
W
Discordia
14
3
11
6.5
L
Baron Samedi
deathbringer382
Baron Samedi
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,057
Damage
30,445
50,059
Taken
62,994
35,596
Mitigated
47,699
12,132
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
1,124
0
0
17,994
21,713
126
7,033
10,961
22,348
0
L
Ah Muzen Cab
ItsOnlyHazard
Ah Muzen Cab
10,471
3,602
0
1,755
18,219
6,487
0
14,170
4,049
0
38,588
L
9,997
1,030
506
1,107
25,095
32,239
0
12,958
12,137
30,449
0
W
Fenrir
StealthSVJ
Fenrir
15,422
4,386
0
4,158
14,832
6,490
463
5,317
9,515
0
50,309
W
Discordia
32,262
2,440
0
7,974
17,233
7,393
1,655
7,691
9,542
80,259
0
L
Baron Samedi
deathbringer382
Baron Samedi
9,977
292
797
2,154
19,680
8,973
0
11,575
8,105
35,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
34,026
196
Minions Killed
118
0
Camps Cleared
0
937,304
Distance Traveled
794,476
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,242
779
13
1
0
323,783
1
L
Ah Muzen Cab
10,714
630
48
3
0
289,123
0
L
Cthulhu
11,332
667
35
2
0
235,478
0
W
Fenrir
12,955
762
79
5
0
306,730
2
W
Discordia
13,832
814
104
6
0
306,791
0
L
Baron Samedi
11,980
705
35
2
0
269,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role