Player Matchup

Cthulhu
Cthulhu
FeaRGatsBy
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,212 Elo+
Solo
Arachne
Arachne
Maplesaurousrex
Arachne
Level 16
God Stats
4W - 11L
1,180 SR
Queue Stats
27W - 36L
1,243 Elo+
Party 2
Neith
Neith
MommaDiz
Neith
Level 25
God Stats
67W - 64L
1,480 SR
Queue Stats
78W - 87L
1,396 Elo+
Solo
Cupid
Cupid
SpartanMist1991
Cupid
Level 27
God Stats
1W - 4L
1,494 SR
Queue Stats
183W - 261L
1,205 Elo+
Party 2
Skadi
Skadi
tribbiani123
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,573 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,326 Elo+

VS

Team Averages
Level 18
1,428 SR
1,334 Elo+
Arachne
Arachne
Roronoa zoro895
Arachne
Level 3
God Stats
4W - 5L
1,693 SR
Queue Stats
11W - 13L
1,681 Elo+
Solo
Hou Yi
Hou Yi
SANY___1
Hou Yi
Level 8
God Stats
3W - 2L
1,165 SR
Queue Stats
6W - 8L
1,266 Elo+
Solo
Ymir
Ymir
caman0325
Ymir
Level 32
God Stats
8W - 9L
1,514 SR
Queue Stats
107W - 112L
1,260 Elo+
Party 1
Chang'e
Chang'e
maadivr
Chang'e
Level 28
God Stats
5W - 3L
1,476 SR
Queue Stats
151W - 189L
1,241 Elo+
Solo
Fenrir
Fenrir
yaboibilly
Fenrir
Level 17
God Stats
17W - 15L
1,292 SR
Queue Stats
38W - 38L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FeaRGatsBy
Cthulhu
15
4 / 10 / 5
10,175
463
10,534
18,420
12,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 12 / 2
9,277
422
8,383
26,583
9,539
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
MommaDiz
Neith
16
7 / 8 / 2
10,748
489
17,737
18,109
7,865
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 13 / 2
7,856
357
7,433
16,650
5,224
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 9 / 0
9,901
450
12,264
16,744
5,770
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 3 / 3
15,578
708
33,796
22,657
11,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
SANY___1
Hou Yi
15
3 / 5 / 10
10,185
463
8,759
11,351
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
18
2 / 0 / 16
12,619
574
10,369
14,800
17,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
maadivr
Chang'e
18
9 / 3 / 9
12,125
551
13,208
17,469
6,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
yaboibilly
Fenrir
16
7 / 6 / 6
11,174
508
11,856
18,085
7,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
17
Kills
51
52
Deaths
17
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FeaRGatsBy
Cthulhu
4
10
5
0.65
L
3
12
2
0.33
L
Neith
MommaDiz
Neith
7
8
2
1
W
30
3
3
10.5
W
Hou Yi
SANY___1
Hou Yi
3
5
10
1.6
L
0
13
2
0.08
W
Ymir
2
0
16
10
W
Chang'e
maadivr
Chang'e
9
3
9
4.5
L
3
9
0
0.33
W
Fenrir
yaboibilly
Fenrir
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,351
Damage
77,988
96,506
Taken
84,362
40,751
Mitigated
45,904
16,339
Healing
28,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FeaRGatsBy
Cthulhu
10,534
968
0
368
18,420
12,353
266
1,755
16,665
44,890
0
L
8,383
6,813
0
7,868
26,583
9,539
0
5,313
21,270
0
42,830
L
Neith
MommaDiz
Neith
17,737
6,816
0
6,251
18,109
7,865
1,328
6,264
11,845
0
62,573
W
33,796
27,030
0
11,395
22,657
11,125
0
3,443
19,214
0
146,061
W
Hou Yi
SANY___1
Hou Yi
8,759
4,506
0
250
11,351
4,327
1,467
3,042
8,309
0
29,729
L
7,433
4,353
214
1,050
16,650
5,224
484
4,072
12,578
0
33,135
W
Ymir
10,369
1,372
0
1,404
14,800
17,321
1,243
663
14,137
49,721
0
W
Chang'e
maadivr
Chang'e
13,208
1,063
3,328
7,951
17,469
6,079
1,088
1,290
16,179
72,416
0
L
12,264
6,122
0
588
16,744
5,770
270
6,173
10,571
0
58,727
W
Fenrir
yaboibilly
Fenrir
11,856
3,842
0
3,920
18,085
7,052
966
2,046
15,989
0
43,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
61,681
393
Minions Killed
500
0
Camps Cleared
0
1,645,742
Distance Traveled
2,018,412
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,175
463
77
4
0
351,985
9
L
Arachne
9,277
422
61
3
0
319,696
0
L
Neith
10,748
489
102
5
0
309,823
0
W
Arachne
15,578
708
158
7
0
447,875
4
W
Hou Yi
10,185
463
44
2
0
340,148
0
L
Cupid
7,856
357
51
2
0
299,549
0
W
Ymir
12,619
574
90
4
0
403,282
0
W
Chang'e
12,125
551
136
6
0
428,502
0
L
Skadi
9,901
450
102
5
0
364,689
0
W
Fenrir
11,174
508
72
3
0
398,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role