Player Matchup

Anubis
Anubis
CaptnSugaNuts
Anubis
Level 108
God Stats
56W - 28L
1,670 SR
Queue Stats
160W - 106L
1,664 Elo+
Solo
Da Ji
Da Ji
IthinkIsee
Da Ji
Level 129
God Stats
2W - 2L
1,291 SR
Queue Stats
69W - 65L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Piskashio
Cthulhu
Level 108
God Stats
6W - 6L
1,357 SR
Queue Stats
59W - 58L
1,589 Elo+
Solo
Artemis
Artemis
Sashu
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,549 Elo+
Solo
Discordia
Discordia
mud0
Discordia
Level 88
God Stats
1W - 1L
1,647 SR
Queue Stats
16W - 8L
1,729 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,613 Elo+

VS

Team Averages
Level 108
1,537 SR
1,603 Elo+
Fenrir
Fenrir
DLuhffy
Fenrir
Level 79
God Stats
0W - 2L
1,670 SR
Queue Stats
125W - 119L
1,517 Elo+
Party 1
Vulcan
Vulcan
KingBubbles
Vulcan
Level 29
God Stats
2W - 3L
1,540 SR
Queue Stats
30W - 31L
1,416 Elo+
Party 1
Geb
Geb
Mascielo
Geb
Level 158
God Stats
6W - 6L
1,492 SR
Queue Stats
898W - 865L
1,691 Elo+
Solo
Freya
Freya
MiguelBorack
Freya
Level 149
God Stats
1W - 3L
1,484 SR
Queue Stats
195W - 194L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
burnse21
Tsukuyomi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 18
11,508
1,279
17,528
9,485
4,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
17
5 / 3 / 18
11,035
1,226
8,066
7,865
3,656
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Piskashio
Cthulhu
17
6 / 3 / 21
10,850
1,206
10,678
13,667
7,832
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Sashu
Artemis
17
2 / 1 / 25
10,255
1,139
9,456
6,263
2,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
mud0
Discordia
19
15 / 0 / 19
12,639
1,404
24,685
7,010
2,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DLuhffy
Fenrir
15
4 / 12 / 3
9,618
1,069
6,386
24,948
7,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
14
2 / 6 / 3
8,913
990
8,944
7,522
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 4
8,309
923
2,220
5,095
2,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 8 / 3
9,343
1,038
10,165
19,352
5,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
burnse21
Tsukuyomi
14
0 / 13 / 7
8,759
973
8,348
20,063
6,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
28
41
Kills
8
8
Deaths
41
101
Assists
20
Player
Kills
Deaths
Assists
KDA
W
13
1
18
22
L
Fenrir
DLuhffy
Fenrir
4
12
3
0.46
W
Da Ji
5
3
18
4.67
L
Vulcan
2
6
3
0.58
L
0
2
4
1
L
2
8
3
0.44
W
Cthulhu
Piskashio
Cthulhu
6
3
21
5.5
W
Artemis
Sashu
Artemis
2
1
25
14.5
L
Tsukuyomi
burnse21
Tsukuyomi
0
13
7
0.27
W
Discordia
mud0
Discordia
15
0
19
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,413
Damage
36,063
44,290
Taken
76,980
21,063
Mitigated
24,993
10,478
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,528
506
294
3,274
9,485
4,556
0
4,612
4,873
35,747
0
L
Fenrir
DLuhffy
Fenrir
6,386
683
0
513
24,948
7,759
0
15,718
9,230
0
14,578
W
Da Ji
8,066
1,491
0
52
7,865
3,656
0
2,447
5,418
0
20,398
L
Vulcan
8,944
3,707
0
0
7,522
2,354
0
5,498
2,024
21,457
0
L
2,220
67
0
0
5,095
2,419
0
2,361
2,734
8,717
0
L
10,165
3,574
0
3,027
19,352
5,814
0
13,597
5,755
19,365
0
W
Cthulhu
Piskashio
Cthulhu
10,678
748
266
1,935
13,667
7,832
0
6,974
6,693
24,505
0
W
Artemis
Sashu
Artemis
9,456
4,951
0
1,043
6,263
2,452
0
3,959
2,304
0
26,583
L
Tsukuyomi
burnse21
Tsukuyomi
8,348
2,048
0
57
20,063
6,647
0
15,717
4,346
0
24,264
W
Discordia
mud0
Discordia
24,685
1,894
593
3,021
7,010
2,567
0
3,337
3,673
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,287
Gold Earned
44,942
179
Minions Killed
110
12
Camps Cleared
3
908,067
Distance Traveled
682,896
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,508
1,279
47
5
2
154,566
1
L
Fenrir
9,618
1,069
18
2
0
181,732
0
W
Da Ji
11,035
1,226
18
2
6
179,341
1
L
Vulcan
8,913
990
34
4
0
104,918
0
L
Geb
8,309
923
10
1
1
82,881
0
L
Freya
9,343
1,038
12
1
0
154,415
0
W
Cthulhu
10,850
1,206
20
2
0
188,573
0
W
Artemis
10,255
1,139
54
6
1
186,969
0
L
Tsukuyomi
8,759
973
36
4
2
158,950
0
W
Discordia
12,639
1,404
40
4
3
198,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role