Player Matchup

Erlang Shen
Erlang Shen
LordKrayos
Erlang Shen
Level 17
God Stats
49W - 55L
1,414 SR
Queue Stats
167W - 220L
1,357 Elo+
Party 2
Heimdallr
Heimdallr
Oath To Kid
Heimdallr
Level 18
God Stats
8W - 2L
2,060 SR
Queue Stats
126W - 30L
1,751 Elo+
Solo
Nox
Nox
iiamtanky
Nox
Level 123
God Stats
52W - 42L
1,516 SR
Queue Stats
319W - 282L
1,422 Elo+
Party 2
Team Averages
Level 53
1,663 SR
1,510 Elo+

VS

Team Averages
Level 30
1,522 SR
1,531 Elo+
Ra
Ra
BrokenLongsword
Ra
Level 7
God Stats
2W - 0L
1,609 SR
Queue Stats
6W - 7L
1,232 Elo+
Solo
Achilles
Achilles
Fade megumin
Achilles
Level 65
God Stats
4W - 2L
1,457 SR
Queue Stats
242W - 199L
1,679 Elo+
Party 1
Serqet
Serqet
Sarcastic Skilz
Serqet
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 39L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LordKrayos
Erlang Shen
20
0 / 5 / 10
15,882
529
13,233
32,017
31,078
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Oath To Kid
Heimdallr
20
10 / 6 / 3
18,716
624
36,744
24,504
11,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 7
17,503
583
16,573
20,943
8,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
18,783
626
26,447
22,446
10,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Fade megumin
Achilles
19
2 / 5 / 10
16,891
563
18,066
33,659
47,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 9 / 8
19,266
642
16,740
23,960
9,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
15
Kills
15
15
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Achilles
Fade megumin
Achilles
2
5
10
1.4
L
Erlang Shen
LordKrayos
Erlang Shen
0
5
10
1
L
Heimdallr
Oath To Kid
Heimdallr
10
6
3
1.92
W
6
9
8
1.11
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,550
Damage
61,253
77,464
Taken
80,065
51,448
Mitigated
68,386
12,398
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,447
985
8,767
12,035
22,446
10,761
2,068
3,906
18,165
133,306
0
W
Achilles
Fade megumin
Achilles
18,066
4,229
0
3,635
33,659
47,638
1,656
8,292
24,865
0
51,911
L
Erlang Shen
LordKrayos
Erlang Shen
13,233
5,649
0
7,057
32,017
31,078
0
10,608
19,872
0
55,329
L
Heimdallr
Oath To Kid
Heimdallr
36,744
20,641
0
1,785
24,504
11,861
1,214
7,467
16,386
0
183,483
W
16,740
1,584
0
1,151
23,960
9,987
798
4,848
18,931
0
89,420
L
16,573
960
0
3,556
20,943
8,509
232
8,651
11,730
98,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,101
Gold Earned
54,940
334
Minions Killed
293
0
Camps Cleared
0
1,584,042
Distance Traveled
1,747,590
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,783
626
165
6
0
595,383
4
W
Achilles
16,891
563
48
2
0
552,671
1
L
Erlang Shen
15,882
529
50
2
0
590,376
2
L
Heimdallr
18,716
624
158
5
0
497,227
4
W
Serqet
19,266
642
80
3
0
599,536
3
L
Nox
17,503
583
126
4
0
496,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role