Player Matchup

Hera
Hera
Aj070306
Hera
Level 16
God Stats
2W - 2L
1,238 SR
Queue Stats
50W - 58L
1,471 Elo+
Solo
Mulan
Mulan
OREU rhino
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
RaggedGrub903
Heimdallr
Level 144
God Stats
6W - 5L
1,552 SR
Queue Stats
63W - 55L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
gvgxwolf
Cthulhu
Level 24
God Stats
7W - 9L
1,635 SR
Queue Stats
69W - 80L
1,446 Elo+
Solo
Zeus
Zeus
oM Kronos
Zeus
Level 28
God Stats
2W - 2L
1,619 SR
Queue Stats
59W - 46L
1,558 Elo+
Solo
Team Averages
Level 44
1,509 SR
1,487 Elo+

VS

Team Averages
Level 20
1,571 SR
1,573 Elo+
Thor
Thor
Manoloslocos
Thor
Level 16
God Stats
6W - 1L
1,510 SR
Queue Stats
8W - 2L
1,609 Elo+
Solo
Persephone
Persephone
NoirGumball
Persephone
Level 23
God Stats
76W - 87L
1,526 SR
Queue Stats
388W - 406L
1,453 Elo+
Solo
Jormungandr
Jormungandr
SilverSharK0
Jormungandr
Level 8
God Stats
2W - 3L
1,502 SR
Queue Stats
14W - 25L
1,626 Elo+
Solo
Hera
Hera
WolfShadow1918
Hera
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 85L
1,579 Elo+
Solo
Anhur
Anhur
rankousdankous
Anhur
Level 27
God Stats
4W - 0L
1,815 SR
Queue Stats
92W - 64L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
0 / 10 / 4
10,728
894
11,950
17,160
5,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
17
1 / 13 / 1
10,365
864
7,229
25,666
28,458
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
RaggedGrub903
Heimdallr
16
2 / 6 / 0
10,562
880
14,583
19,024
6,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
gvgxwolf
Cthulhu
14
0 / 2 / 0
9,095
758
1,060
2,425
940
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Zeus
17
1 / 10 / 3
10,694
891
17,427
17,978
5,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

21

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 15
13,057
1,088
18,813
11,772
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
NoirGumball
Persephone
20
2 / 0 / 21
12,744
1,062
16,309
7,642
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SilverSharK0
Jormungandr
18
4 / 2 / 18
11,604
967
7,418
14,637
6,895
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 1 / 20
11,871
989
12,850
8,635
3,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 0 / 15
13,801
1,150
21,616
14,464
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
130
4
Kills
41
41
Deaths
4
8
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hera
0
10
4
0.2
W
15
1
15
22.5
W
Persephone
NoirGumball
Persephone
2
0
21
12.5
L
Mulan
1
13
1
0.12
L
Heimdallr
RaggedGrub903
Heimdallr
2
6
0
0.33
W
Jormungandr
SilverSharK0
Jormungandr
4
2
18
6.5
W
3
1
20
13
L
Cthulhu
gvgxwolf
Cthulhu
0
2
0
0
L
Zeus
1
10
3
0.25
W
17
0
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,249
Damage
77,006
82,253
Taken
57,150
47,433
Mitigated
25,823
2,019
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,950
3,785
0
0
17,160
5,576
0
6,370
10,790
30,463
0
W
18,813
3,885
0
0
11,772
5,609
0
4,788
6,934
0
28,654
W
Persephone
NoirGumball
Persephone
16,309
979
0
159
7,642
3,078
0
5,449
2,168
47,844
0
L
Mulan
7,229
1,995
0
802
25,666
28,458
0
15,425
10,241
0
23,186
L
Heimdallr
RaggedGrub903
Heimdallr
14,583
8,934
207
652
19,024
6,558
0
6,371
12,653
0
39,214
W
Jormungandr
SilverSharK0
Jormungandr
7,418
1,993
477
628
14,637
6,895
0
8,204
6,179
21,990
0
W
12,850
3,531
0
229
8,635
3,868
0
5,592
2,985
31,645
0
L
Cthulhu
gvgxwolf
Cthulhu
1,060
40
128
0
2,425
940
0
1,193
1,232
4,053
0
L
Zeus
17,427
1,633
0
230
17,978
5,901
0
7,218
10,760
44,326
0
W
21,616
12,066
0
0
14,464
6,373
0
6,404
7,960
0
34,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
63,077
180
Minions Killed
202
3
Camps Cleared
10
827,668
Distance Traveled
1,126,918
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,728
894
37
3
0
209,509
0
W
Thor
13,057
1,088
14
1
4
228,390
1
W
Persephone
12,744
1,062
91
8
1
257,663
0
L
Mulan
10,365
864
21
2
2
187,771
0
L
Heimdallr
10,562
880
51
4
1
194,358
0
W
Jormungandr
11,604
967
34
3
0
183,009
0
W
Hera
11,871
989
41
3
1
220,492
0
L
Cthulhu
9,095
758
12
1
0
41,216
1
L
Zeus
10,694
891
59
5
0
194,814
0
W
Anhur
13,801
1,150
22
2
4
237,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role