Player Matchup

Mulan
Mulan
No Calls
Mulan
Level 99
God Stats
4W - 0L
1,472 SR
Queue Stats
62W - 63L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Peba11
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
zombie king6910
Hachiman
Level 92
God Stats
1W - 0L
1,489 SR
Queue Stats
9W - 12L
1,366 Elo+
Solo
Cthulhu
Cthulhu
zulus149
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,490 SR
1,440 Elo+

VS

Team Averages
Level 93
1,491 SR
1,325 Elo+
Sol
Sol
Deviad
Sol
Level 160
God Stats
0W - 2L
1,314 SR
Queue Stats
18W - 17L
1,345 Elo+
Party 1
Mercury
Mercury
Iroit
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,286 Elo+
Party 1
Anubis
Anubis
YEKO1992
Anubis
Level 45
God Stats
7W - 8L
1,469 SR
Queue Stats
27W - 35L
1,307 Elo+
Party 1
Fenrir
Fenrir
Ziruth
Fenrir
Level 43
God Stats
1W - 1L
1,678 SR
Queue Stats
23W - 25L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
No Calls
Mulan
18
9 / 2 / 9
11,810
844
11,244
11,071
9,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Peba11
Baron Samedi
17
5 / 2 / 6
11,172
798
10,308
11,504
5,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
18
7 / 2 / 7
11,551
825
12,429
10,278
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
zulus149
Cthulhu
17
2 / 2 / 13
10,756
768
9,435
14,232
13,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Deviad
Sol
17
2 / 5 / 2
10,437
746
13,128
15,752
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Iroit
Mercury
15
2 / 7 / 1
9,790
699
6,792
13,313
4,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
YEKO1992
Anubis
16
1 / 7 / 2
10,334
738
7,834
11,645
5,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ziruth
Fenrir
16
3 / 4 / 1
10,627
759
6,471
12,276
6,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
23
Kills
8
8
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
Deviad
Sol
2
5
2
0.6
L
Mercury
Iroit
Mercury
2
7
1
0.36
W
Mulan
No Calls
Mulan
9
2
9
6.75
W
Baron Samedi
Peba11
Baron Samedi
5
2
6
4
L
Anubis
YEKO1992
Anubis
1
7
2
0.29
L
Fenrir
Ziruth
Fenrir
3
4
1
0.88
W
Hachiman
7
2
7
5.25
W
Cthulhu
zulus149
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
34,225
47,085
Taken
52,986
32,771
Mitigated
22,536
9,025
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Deviad
Sol
13,128
5,239
0
7,298
15,752
5,231
1,269
7,834
7,868
50,965
0
L
Mercury
Iroit
Mercury
6,792
3,340
0
250
13,313
4,859
0
4,682
8,456
0
23,508
W
Mulan
No Calls
Mulan
11,244
2,146
0
3,486
11,071
9,492
210
4,007
7,064
540
32,433
W
Baron Samedi
Peba11
Baron Samedi
10,308
1,273
1,015
2,774
11,504
5,749
839
5,492
6,012
38,457
0
L
Anubis
YEKO1992
Anubis
7,834
231
340
3,350
11,645
5,472
29
3,916
7,679
37,298
0
L
Fenrir
Ziruth
Fenrir
6,471
1,554
0
434
12,276
6,974
1,261
4,351
7,800
0
25,120
W
Hachiman
12,429
7,517
0
421
10,278
3,541
2,065
5,768
4,510
0
48,195
W
Cthulhu
zulus149
Cthulhu
9,435
444
579
750
14,232
13,989
416
6,233
7,999
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
41,188
243
Minions Killed
229
8
Camps Cleared
12
1,104,710
Distance Traveled
945,085
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,437
746
81
6
5
228,272
0
L
Mercury
9,790
699
36
3
4
262,066
1
W
Mulan
11,810
844
41
3
0
281,437
2
W
Baron Samedi
11,172
798
66
5
2
243,361
3
L
Anubis
10,334
738
68
5
1
196,321
2
L
Fenrir
10,627
759
44
3
2
258,426
0
W
Hachiman
11,551
825
72
5
4
278,681
2
W
Cthulhu
10,756
768
64
5
2
301,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role