Player Matchup

Hercules
Hercules
Silver II
Harrisonk1
Hercules
Silver II
Level 154
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
HeatCreed
Medusa
Bronze III
Level 87
God Stats
1W - 0L
1,560 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Bronze III
moltenlobster
Raijin
Bronze III
Level 101
God Stats
1W - 0L
1,576 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,584 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,510 SR
1,487 MMR
Cthulhu
Cthulhu
Bronze III
KillerEmi98
Cthulhu
Bronze III
Level 99
God Stats
0W - 1L
1,615 SR
Queue Stats
12W - 8L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Mysticurse
Thoth
Bronze III
Level 158
God Stats
0W - 1L
1,565 SR
Queue Stats
12W - 8L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
sephiwhait
Ah Muzen Cab
Silver I
Level 113
God Stats
1W - 2L
1,348 SR
Queue Stats
105W - 111L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Harrisonk1
Hercules
19
17 / 0 / 7
14,943
747
22,470
30,890
48,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
HeatCreed
Medusa
16
4 / 2 / 9
12,450
623
7,666
13,435
4,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 12
13,208
660
11,416
17,215
6,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
He BoBacchusRaZeusAphrodite

VS

Bans
Hou YiHeimdallrAnhurUllrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KillerEmi98
Cthulhu
15
3 / 6 / 2
11,778
589
18,925
18,664
23,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
15
2 / 10 / 3
12,101
605
11,863
14,005
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sephiwhait
Ah Muzen Cab
14
1 / 9 / 3
11,190
560
10,151
15,202
6,131
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
6
6
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Harrisonk1
Hercules
17
0
7
20.5
W
Medusa
HeatCreed
Medusa
4
2
9
4.25
L
Cthulhu
KillerEmi98
Cthulhu
3
6
2
0.67
L
Thoth
2
10
3
0.35
W
4
4
12
2.5
L
Ah Muzen Cab
sephiwhait
Ah Muzen Cab
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
40,939
61,540
Taken
47,871
59,729
Mitigated
35,178
24,075
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Harrisonk1
Hercules
22,470
7,967
0
17,441
30,890
48,810
386
9,175
21,090
0
59,746
W
Medusa
HeatCreed
Medusa
7,666
3,742
0
2,694
13,435
4,828
1,994
9,882
3,453
0
53,995
L
Cthulhu
KillerEmi98
Cthulhu
18,925
293
387
3,036
18,664
23,820
0
5,885
12,443
55,746
0
L
Thoth
11,863
65
0
280
14,005
5,227
0
2,573
11,165
53,895
0
W
11,416
460
0
3,940
17,215
6,091
664
10,761
6,104
72,294
0
L
Ah Muzen Cab
sephiwhait
Ah Muzen Cab
10,151
3,535
0
2,448
15,202
6,131
144
3,075
11,802
0
49,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,601
Gold Earned
35,069
252
Minions Killed
219
0
Camps Cleared
0
1,170,176
Distance Traveled
1,034,702
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,943
747
46
2
0
435,243
8
W
Medusa
12,450
623
80
4
0
404,964
4
L
Cthulhu
11,778
589
69
3
0
341,380
3
L
Thoth
12,101
605
81
4
0
341,530
1
W
Raijin
13,208
660
126
6
0
329,969
3
L
Ah Muzen Cab
11,190
560
69
3
0
351,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role