Player Matchup

Nox
Nox
DeviantBean
Nox
Level 35
God Stats
1W - 1L
1,447 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Geb
Geb
DeviantPanda_
Geb
Level 102
God Stats
4W - 2L
1,530 SR
Queue Stats
166W - 138L
1,433 Elo+
Party 1
Ullr
Ullr
DeviantSauce
Ullr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 37L
1,520 Elo+
Party 1
Team Averages
Level 51
1,492 SR
1,478 Elo+

VS

Team Averages
Level 62
1,503 SR
1,450 Elo+
Merlin
Merlin
Deagle907
Merlin
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
233W - 163L
1,390 Elo+
Party 2
Khepri
Khepri
Hazey DeviI
Khepri
Level 89
God Stats
5W - 7L
1,510 SR
Queue Stats
114W - 75L
1,514 Elo+
Party 2
Loki
Loki
Hazey demon
Loki
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 63L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
8,010
572
6,901
5,354
2,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 1
8,607
615
5,286
10,899
7,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 2
8,245
589
3,440
11,171
4,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deagle907
Merlin
13
2 / 0 / 4
8,786
628
11,045
6,234
1,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
4 / 1 / 3
8,960
640
6,692
6,342
4,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 3
8,145
582
3,417
6,147
2,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deagle907
Merlin
2
0
4
4
L
1
2
1
0.75
L
1
0
1
1.5
L
1
5
2
0.4
W
Khepri
4
1
3
5.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
21,154
27,424
Taken
18,723
13,662
Mitigated
9,649
4,525
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deagle907
Merlin
11,045
659
0
1,263
6,234
1,983
508
4,773
1,461
39,410
0
L
6,901
0
0
1,045
5,354
2,098
0
3,756
1,598
26,771
0
L
5,286
306
0
967
10,899
7,415
0
6,936
3,963
20,745
0
L
3,440
1,878
0
2,513
11,171
4,149
0
7,125
4,046
0
29,841
W
Khepri
6,692
217
879
840
6,342
4,980
159
4,017
2,325
24,773
0
W
3,417
324
0
0
6,147
2,686
0
3,413
2,734
0
16,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
25,891
127
Minions Killed
122
0
Camps Cleared
0
767,543
Distance Traveled
790,876
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,786
628
72
5
0
245,958
0
L
Nox
8,010
572
50
4
0
238,355
3
L
Geb
8,607
615
19
1
0
291,010
4
L
Ullr
8,245
589
58
4
0
238,178
0
W
Khepri
8,960
640
34
2
0
270,671
2
W
Loki
8,145
582
16
1
0
274,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role