Player Matchup

Nemesis
Nemesis
A Broke Junkie
Nemesis
Level 41
God Stats
39W - 43L
1,460 SR
Queue Stats
598W - 577L
1,450 Elo+
Solo
Ares
Ares
GurrSkurrs
Ares
Level 66
God Stats
0W - 1L
1,202 SR
Queue Stats
51W - 59L
1,550 Elo+
Party 1
Hades
Hades
Nug Thirty
Hades
Level 9
God Stats
15W - 11L
1,763 SR
Queue Stats
25W - 28L
1,548 Elo+
Party 1
King Arthur
King Arthur
Pika tR
King Arthur
Level 138
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 18L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
RoostrSenpai
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,526 Elo+

VS

Team Averages
Level 41
1,486 SR
1,465 Elo+
Sol
Sol
AssassinsVoid
Sol
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
68W - 81L
1,454 Elo+
Party 3
Anubis
Anubis
ItsWithAZee
Anubis
Level 44
God Stats
81W - 58L
1,622 SR
Queue Stats
544W - 520L
1,433 Elo+
Party 2
Da Ji
Da Ji
Mercenaryice
Da Ji
Level 48
God Stats
2W - 3L
1,505 SR
Queue Stats
154W - 165L
1,490 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Whiskeeeeman
Ah Muzen Cab
Level 42
God Stats
4W - 4L
1,463 SR
Queue Stats
134W - 127L
1,503 Elo+
Solo
Guan Yu
Guan Yu
mcthuggit
Guan Yu
Level 42
God Stats
24W - 16L
1,542 SR
Queue Stats
297W - 303L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
11,405
950
10,588
16,008
5,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 12 / 12
12,943
1,079
11,080
33,022
39,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hades
17
1 / 14 / 9
10,696
891
14,628
21,729
11,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Pika tR
King Arthur
19
8 / 7 / 6
13,572
1,131
20,118
27,267
31,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 10
11,547
962
11,538
16,112
5,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 25
12,589
1,049
19,040
10,717
3,513
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
20
10 / 4 / 31
13,598
1,133
28,240
16,499
8,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 4 / 18
13,905
1,159
22,672
14,929
8,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Whiskeeeeman
Ah Muzen Cab
20
9 / 1 / 29
13,760
1,147
25,557
11,736
4,623
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
mcthuggit
Guan Yu
19
4 / 3 / 29
12,357
1,030
10,439
20,539
15,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
179
14
Kills
47
47
Deaths
14
40
Assists
132
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
6
2
25
9.25
L
1
12
12
0.58
W
Anubis
10
4
31
6.38
W
18
4
18
6.75
L
Hades
1
14
9
0.39
L
King Arthur
Pika tR
King Arthur
8
7
6
1.57
L
2
8
10
0.88
W
Ah Muzen Cab
Whiskeeeeman
Ah Muzen Cab
9
1
29
23.5
W
Guan Yu
mcthuggit
Guan Yu
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,952
Damage
105,948
114,138
Taken
74,420
93,729
Mitigated
40,704
5,706
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,588
2,951
0
561
16,008
5,895
0
5,389
10,619
0
36,822
W
19,040
4,495
0
1,724
10,717
3,513
0
4,797
5,870
39,800
0
L
11,080
1,365
0
134
33,022
39,642
0
13,625
19,397
30,349
0
W
Anubis
28,240
724
1,327
6,376
16,499
8,801
0
7,523
8,772
57,131
0
W
22,672
5,428
0
0
14,929
8,281
0
7,687
7,167
0
35,305
L
Hades
14,628
2,125
878
628
21,729
11,063
0
9,063
12,666
24,183
0
L
King Arthur
Pika tR
King Arthur
20,118
1,881
0
2,787
27,267
31,870
0
10,775
16,492
0
55,177
L
11,538
2,031
175
543
16,112
5,259
0
8,428
7,684
37,033
0
W
Ah Muzen Cab
Whiskeeeeman
Ah Muzen Cab
25,557
20,243
0
5,027
11,736
4,623
0
5,594
5,811
0
53,350
W
Guan Yu
mcthuggit
Guan Yu
10,439
2,362
2,874
3,990
20,539
15,486
0
11,645
8,664
0
25,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,163
Gold Earned
66,209
234
Minions Killed
240
10
Camps Cleared
5
978,886
Distance Traveled
1,008,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,405
950
65
5
9
236,546
0
W
Sol
12,589
1,049
48
4
1
185,043
0
L
Ares
12,943
1,079
25
2
0
211,687
0
W
Anubis
13,598
1,133
67
6
0
186,348
0
W
Da Ji
13,905
1,159
27
2
3
188,030
4
L
Hades
10,696
891
25
2
1
135,159
2
L
King Arthur
13,572
1,131
69
6
0
219,806
0
L
Nu Wa
11,547
962
50
4
0
175,688
0
W
Ah Muzen Cab
13,760
1,147
69
6
1
211,841
0
W
Guan Yu
12,357
1,030
29
2
0
237,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role