Player Matchup

Chaac
Chaac
Aragram451
Chaac
Level 106
God Stats
1W - 2L
1,749 SR
Queue Stats
185W - 130L
1,604 Elo+
Party 1
Persephone
Persephone
LongDjkLarry
Persephone
Level 29
God Stats
3W - 1L
1,965 SR
Queue Stats
15W - 4L
1,761 Elo+
Party 1
Bellona
Bellona
RentedRelic109
Bellona
Level 61
God Stats
4W - 1L
2,050 SR
Queue Stats
96W - 65L
1,555 Elo+
Party 1
Team Averages
Level 65
1,922 SR
1,640 Elo+

VS

Team Averages
Level 52
1,631 SR
1,569 Elo+
Chang'e
Chang'e
Brendan_hi
Chang'e
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 158L
1,629 Elo+
Party 2
Ravana
Ravana
SeamenTyphoon
Ravana
Level 49
God Stats
4W - 2L
1,683 SR
Queue Stats
91W - 49L
1,598 Elo+
Party 2
Bellona
Bellona
stealthkillr303
Bellona
Level 24
God Stats
18W - 10L
1,709 SR
Queue Stats
98W - 51L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
15 / 5 / 8
17,789
712
34,876
27,783
44,973
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
LongDjkLarry
Persephone
19
1 / 9 / 18
15,278
611
22,073
15,834
4,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 7 / 8
16,861
674
17,789
26,967
32,339
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brendan_hi
Chang'e
20
7 / 13 / 12
16,787
671
21,592
31,471
21,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 7 / 8
18,004
720
27,432
29,485
27,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 14
14,528
581
11,999
28,212
28,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
24
Kills
21
21
Deaths
24
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
15
5
8
3.8
W
Chang'e
Brendan_hi
Chang'e
7
13
12
1
L
Persephone
LongDjkLarry
Persephone
1
9
18
1.11
L
8
7
8
1.71
W
12
7
8
2.29
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,738
Damage
61,023
70,584
Taken
89,168
81,809
Mitigated
77,001
14,163
Healing
27,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
34,876
5,254
0
9,045
27,783
44,973
166
10,458
16,746
914
92,482
W
Chang'e
Brendan_hi
Chang'e
21,592
1,798
9,428
10,512
31,471
21,570
510
8,027
23,069
87,410
0
L
Persephone
LongDjkLarry
Persephone
22,073
1,303
0
3,145
15,834
4,497
659
3,649
12,135
90,716
0
L
17,789
4,852
0
1,973
26,967
32,339
0
7,701
18,863
0
65,273
W
27,432
10,056
0
3,230
29,485
27,038
2,304
7,474
21,498
0
98,050
W
11,999
4,067
0
4,204
28,212
28,393
732
7,544
20,043
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
49,319
266
Minions Killed
250
0
Camps Cleared
0
1,250,534
Distance Traveled
1,254,623
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,789
712
85
3
0
429,773
0
W
Chang'e
16,787
671
106
4
0
356,890
2
L
Persephone
15,278
611
118
5
0
384,601
2
L
Bellona
16,861
674
63
3
0
436,160
2
W
Ravana
18,004
720
99
4
0
432,008
6
W
Bellona
14,528
581
45
2
0
465,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role