Player Matchup

Vulcan
Vulcan
Gothic_Wolf_Hell
Vulcan
Level 106
God Stats
2W - 1L
1,582 SR
Queue Stats
95W - 99L
1,400 Elo+
Solo
Thor
Thor
Katsura_kotaro7
Thor
Level 155
God Stats
11W - 17L
1,404 SR
Queue Stats
262W - 265L
1,387 Elo+
Solo
Ares
Ares
MR SAND3R5
Ares
Level 94
God Stats
1W - 2L
1,511 SR
Queue Stats
130W - 143L
1,408 Elo+
Solo
Neith
Neith
Viridi Venatrix
Neith
Level 82
God Stats
19W - 17L
1,454 SR
Queue Stats
144W - 133L
1,398 Elo+
Solo
Scylla
Scylla
th3_w4lk3rs_v2
Scylla
Level 133
God Stats
3W - 2L
1,464 SR
Queue Stats
273W - 229L
1,420 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,403 Elo+

VS

Team Averages
Level 99
1,500 SR
1,433 Elo+
Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Carlosylu YT
Bastet
Level 60
God Stats
19W - 21L
1,475 SR
Queue Stats
208W - 249L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
LosGrande27
Sun Wukong
Level 104
God Stats
6W - 2L
1,737 SR
Queue Stats
648W - 623L
1,419 Elo+
Party 1
Hercules
Hercules
VictorEagle2252
Hercules
Level 95
God Stats
1W - 5L
1,290 SR
Queue Stats
543W - 566L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,644
554
7,525
5,482
1,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 3
6,489
541
2,584
9,016
3,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 0 / 5
6,108
509
3,572
7,802
3,499
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 5
6,490
541
6,420
3,937
1,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 4
6,362
530
4,434
5,132
1,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,421
452
3,808
5,505
1,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
 
Freya
9
0 / 4 / 0
5,380
448
4,438
8,420
2,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
9
2 / 3 / 0
5,619
468
5,536
8,637
2,503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
LosGrande27
Sun Wukong
12
1 / 0 / 0
6,574
548
4,504
9,670
4,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
8
0 / 0 / 0
4,847
404
1,887
6,270
2,751
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
3
4
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Freya
 
Freya
0
4
0
0
L
Bastet
2
3
0
0.67
W
1
0
0
1
W
4
2
3
2.75
L
Sun Wukong
LosGrande27
Sun Wukong
1
0
0
1
W
1
0
5
3.5
L
Hercules
0
0
0
0
W
1
0
5
3.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
20,173
31,369
Taken
38,502
11,452
Mitigated
14,313
8,745
Healing
16,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,808
906
0
1,750
5,505
1,460
0
1,330
4,175
29,480
0
L
Freya
 
Freya
4,438
1,946
0
3,350
8,420
2,909
144
3,138
5,282
25,254
0
L
Bastet
5,536
840
0
3,679
8,637
2,503
0
2,601
6,036
0
30,711
W
7,525
5,789
0
2,582
5,482
1,725
0
0
5,132
44,120
0
W
2,584
879
0
2,446
9,016
3,249
0
1,477
7,489
0
31,897
L
Sun Wukong
LosGrande27
Sun Wukong
4,504
648
0
6,477
9,670
4,690
0
6,558
3,112
0
44,175
W
3,572
142
0
1,653
7,802
3,499
0
2,742
4,810
13,399
0
L
Hercules
1,887
418
0
1,584
6,270
2,751
0
1,904
4,366
0
14,754
W
6,420
3,506
0
1,600
3,937
1,346
90
1,523
2,414
0
41,199
W
4,434
791
0
464
5,132
1,633
0
2,504
2,628
35,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
27,841
300
Minions Killed
267
0
Camps Cleared
0
1,069,918
Distance Traveled
1,034,903
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,421
452
70
6
0
197,627
0
L
Freya
5,380
448
42
4
0
170,761
2
L
Bastet
5,619
468
48
4
0
232,896
1
W
Vulcan
6,644
554
76
6
0
206,949
1
W
Thor
6,489
541
60
5
0
218,854
1
L
Sun Wukong
6,574
548
88
7
0
210,876
0
W
Ares
6,108
509
18
2
0
234,393
3
L
Hercules
4,847
404
19
2
0
222,743
2
W
Neith
6,490
541
83
7
0
198,871
3
W
Scylla
6,362
530
63
5
0
210,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role