Player Matchup

Pele
Pele
Darkusmaley
Pele
Level 40
God Stats
88W - 67L
1,537 SR
Queue Stats
127W - 134L
1,414 Elo+
Party 2
Chaac
Chaac
OldMan BrownMan
Chaac
Level 68
God Stats
3W - 0L
1,679 SR
Queue Stats
246W - 249L
1,363 Elo+
Party 2
Medusa
Medusa
Thunder HEX
Medusa
Level 29
God Stats
16W - 20L
1,578 SR
Queue Stats
29W - 43L
1,355 Elo+
Party 2
Sobek
Sobek
leejrahS
Sobek
Level 66
God Stats
3W - 0L
1,582 SR
Queue Stats
102W - 127L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
x Lone wolf xo1
Nu Wa
Level 43
God Stats
2W - 0L
1,509 SR
Queue Stats
106W - 136L
1,443 Elo+
Party 2
Team Averages
Level 49
1,577 SR
1,401 Elo+

VS

Team Averages
Level 51
1,568 SR
1,391 Elo+
Vulcan
Vulcan
ANILDRE DOOMDAY
Vulcan
Level 67
God Stats
8W - 13L
1,477 SR
Queue Stats
51W - 71L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
DARKWATCH62
Cthulhu
Level 47
God Stats
17W - 19L
1,521 SR
Queue Stats
78W - 73L
1,389 Elo+
Party 3
Hel
Hel
ItzDragon321
Hel
Level 49
God Stats
6W - 6L
1,618 SR
Queue Stats
87W - 106L
1,400 Elo+
Party 1
Fenrir
Fenrir
rxrny8092
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
st8farmheadass
Sun Wukong
Level 68
God Stats
4W - 3L
1,722 SR
Queue Stats
114W - 111L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 5 / 3
13,225
630
24,150
19,157
7,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 2 / 3
10,089
480
9,786
17,188
16,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
3 / 3 / 3
10,227
487
8,641
9,609
3,797
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
leejrahS
Sobek
13
1 / 5 / 5
9,468
451
4,512
16,600
13,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 3 / 3
11,001
524
12,114
10,441
3,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,176
532
13,072
14,463
3,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
DARKWATCH62
Cthulhu
16
9 / 2 / 4
11,661
555
13,478
15,300
9,289
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 9 / 4
8,501
405
7,477
14,652
3,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
rxrny8092
Fenrir
11
1 / 8 / 2
8,131
387
2,835
14,045
3,880
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
st8farmheadass
Sun Wukong
15
1 / 4 / 2
9,517
453
9,683
15,968
11,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
27
Kills
18
18
Deaths
29
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
Cthulhu
DARKWATCH62
Cthulhu
9
2
4
5.5
W
18
5
3
3.9
L
2
9
4
0.44
W
1
2
3
1.25
W
Medusa
3
3
3
1.5
W
Sobek
leejrahS
Sobek
1
5
5
0.7
L
Fenrir
rxrny8092
Fenrir
1
8
2
0.25
L
Sun Wukong
st8farmheadass
Sun Wukong
1
4
2
0.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,203
Damage
46,545
72,995
Taken
74,428
44,943
Mitigated
32,644
27,419
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,072
2,329
0
1,796
14,463
3,682
402
7,085
7,378
64,620
0
L
Cthulhu
DARKWATCH62
Cthulhu
13,478
784
1,643
3,506
15,300
9,289
436
3,737
11,538
47,915
0
W
24,150
9,642
0
8,035
19,157
7,919
38
7,422
11,735
0
103,452
L
7,477
447
2,527
4,001
14,652
3,920
940
2,285
12,367
35,593
0
W
9,786
2,135
0
8,270
17,188
16,694
488
2,470
13,967
0
61,210
W
Medusa
8,641
4,146
0
5,012
9,609
3,797
3,011
5,994
3,615
0
70,080
W
Sobek
leejrahS
Sobek
4,512
128
0
3,401
16,600
13,037
174
9,400
7,150
18,215
0
L
Fenrir
rxrny8092
Fenrir
2,835
805
0
2,812
14,045
3,880
0
2,414
11,631
0
34,374
L
Sun Wukong
st8farmheadass
Sun Wukong
9,683
3,309
0
4,764
15,968
11,873
0
1,105
14,238
0
58,267
W
12,114
3,081
0
2,701
10,441
3,496
1,238
8,741
1,700
57,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,010
Gold Earned
48,986
477
Minions Killed
404
0
Camps Cleared
0
1,849,857
Distance Traveled
1,741,361
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,176
532
111
5
0
334,043
1
L
Cthulhu
11,661
555
79
4
0
429,188
2
W
Pele
13,225
630
123
6
0
389,291
0
L
Hel
8,501
405
61
3
0
334,380
0
W
Chaac
10,089
480
109
5
0
400,995
3
W
Medusa
10,227
487
105
5
0
356,096
3
W
Sobek
9,468
451
36
2
0
364,273
1
L
Fenrir
8,131
387
52
2
0
301,751
0
L
Sun Wukong
9,517
453
101
5
0
341,999
5
W
Nu Wa
11,001
524
104
5
0
339,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role