Player Matchup

Serqet
Serqet
GetajobMark
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,351 Elo+
Party 1
Anhur
Anhur
MidnitePizzamon
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,204 Elo+
Party 1
Set
Set
chemicalinxs
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,570 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,375 Elo+

VS

Team Averages
Level 42
1,555 SR
1,502 Elo+
Apollo
Apollo
OG RedKoolAid
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnerringSpy
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,294 Elo+
Party 2
Kali
Kali
nokenthecronic
Kali
Level 99
God Stats
1W - 1L
1,664 SR
Queue Stats
8W - 5L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 1 / 6
12,432
622
3,435
8,362
3,105
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 2 / 5
11,714
586
8,575
5,603
1,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 13
11,293
565
3,892
4,676
1,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
10,585
529
2,545
11,951
3,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
UnerringSpy
Ah Muzen Cab
10
0 / 5 / 3
10,150
508
1,829
7,407
1,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 2
10,797
540
2,664
5,572
1,384

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
2
4
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
6
6
W
6
2
5
4.25
L
1
9
1
0.17
L
Ah Muzen Cab
UnerringSpy
Ah Muzen Cab
0
5
3
0.3
W
1
1
13
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
7,038
18,641
Taken
24,930
6,344
Mitigated
7,080
2,682
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,435
1,368
0
1,820
8,362
3,105
0
711
7,651
0
74,286
W
8,575
5,159
0
329
5,603
1,613
0
485
5,118
0
33,310
L
2,545
1,591
0
0
11,951
3,840
642
0
11,656
0
22,197
L
Ah Muzen Cab
UnerringSpy
Ah Muzen Cab
1,829
145
0
546
7,407
1,856
0
0
7,083
0
7,527
W
3,892
1,841
0
533
4,676
1,626
0
0
4,676
0
7,494
L
2,664
1,277
0
760
5,572
1,384
0
36
5,056
0
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
31,532
128
Minions Killed
53
0
Camps Cleared
0
553,540
Distance Traveled
404,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,432
622
91
5
0
226,205
0
W
Anhur
11,714
586
25
1
0
166,255
0
L
Apollo
10,585
529
40
2
0
186,605
0
L
Ah Muzen Cab
10,150
508
13
1
0
146,112
0
W
Set
11,293
565
12
1
0
161,080
0
L
Kali
10,797
540
0
0
0
71,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role