Player Matchup

Yemoja
Yemoja
BirkimusRiggs
Yemoja
Level 7
God Stats
7W - 2L
1,478 SR
Queue Stats
13W - 7L
1,432 Elo+
Party 1
Vulcan
Vulcan
DannyDevitoWaifu
Vulcan
Level 120
God Stats
7W - 3L
1,610 SR
Queue Stats
98W - 99L
1,554 Elo+
Party 1
Neith
Neith
DirkeRiggs2012
Neith
Level 138
God Stats
4W - 6L
1,436 SR
Queue Stats
90W - 90L
1,531 Elo+
Party 1
Team Averages
Level 88
1,508 SR
1,505 Elo+

VS

Team Averages
Level 74
1,477 SR
1,518 Elo+
He Bo
He Bo
TheCovid2020
He Bo
Level 120
God Stats
0W - 3L
1,354 SR
Queue Stats
84W - 73L
1,485 Elo+
Party 2
Hercules
Hercules
ToiletBowlBaby
Hercules
Level 15
God Stats
1W - 2L
1,513 SR
Queue Stats
20W - 17L
1,498 Elo+
Party 2
Neith
Neith
xTheAvgGooberx
Neith
Level 88
God Stats
7W - 5L
1,564 SR
Queue Stats
25W - 16L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
9,604
686
4,207
8,708
7,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 0 / 4
9,395
671
8,110
4,659
1,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 4
9,522
680
9,039
6,900
2,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,108
579
3,798
9,092
2,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
10
1 / 3 / 1
7,951
568
6,487
11,632
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
8,496
607
6,597
8,639
3,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
4
0
4
6
W
3
0
4
5
L
0
3
2
0.33
L
Hercules
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
16,882
20,267
Taken
29,363
11,871
Mitigated
13,993
6,386
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,207
382
693
746
8,708
7,548
26
2,006
6,702
16,390
0
W
8,110
2,886
0
1,170
4,659
1,833
180
987
3,672
33,373
0
W
9,039
2,332
0
3,777
6,900
2,490
1,173
889
6,011
0
61,520
L
3,798
0
0
1,042
9,092
2,878
0
4,263
4,829
28,967
0
L
Hercules
6,487
1,151
898
2,737
11,632
7,980
0
3,787
7,845
0
19,909
L
6,597
1,711
0
3,499
8,639
3,135
0
4,371
4,268
0
41,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
24,555
175
Minions Killed
160
0
Camps Cleared
0
836,841
Distance Traveled
726,806
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,604
686
22
2
0
266,019
3
W
Vulcan
9,395
671
42
3
0
302,403
5
W
Neith
9,522
680
111
8
0
268,419
1
L
He Bo
8,108
579
44
3
0
229,209
4
L
Hercules
7,951
568
13
1
0
249,784
2
L
Neith
8,496
607
103
7
0
247,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role