Player Matchup

Achilles
Achilles
Acnologia_20x102
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 103L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
DueragZoro
Cthulhu
Level 28
God Stats
1W - 1L
2,001 SR
Queue Stats
26W - 27L
1,236 Elo+
Party 1
Jing Wei
Jing Wei
Frank_Woods10
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,248 Elo+
Party 1
Nemesis
Nemesis
TmoneyxVicIOUs
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,244 Elo+
Solo
Artemis
Artemis
X-zx_SM00TH_xz-X
Artemis
Level 25
God Stats
42W - 36L
1,487 SR
Queue Stats
84W - 100L
1,297 Elo+
Solo
Team Averages
Level 28
1,598 SR
1,248 Elo+

VS

Team Averages
Level 25
1,528 SR
1,318 Elo+
Jormungandr
Jormungandr
DolphinRlderH2O
Jormungandr
Level 6
God Stats
6W - 4L
1,769 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
Theocracy1
Sylvanus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 83L
1,291 Elo+
Party 2
Kali
Kali
bot7112343
Kali
Level 15
God Stats
45W - 48L
1,435 SR
Queue Stats
256W - 237L
1,235 Elo+
Solo
Scylla
Scylla
carelessimp
Scylla
Level 64
God Stats
7W - 8L
1,535 SR
Queue Stats
287W - 326L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fver_immortal
Tsukuyomi
Level 25
God Stats
15W - 14L
1,400 SR
Queue Stats
104W - 101L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 9
13,423
839
12,433
33,461
44,364
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
DueragZoro
Cthulhu
20
3 / 9 / 7
14,511
907
23,760
30,522
14,214
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Frank_Woods10
Jing Wei
20
4 / 2 / 7
14,478
905
17,409
13,064
4,013
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 0 / 0
11,404
713
276
305
103
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 12 / 4
15,535
971
26,413
24,049
8,498
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DolphinRlderH2O
Jormungandr
20
2 / 6 / 10
13,760
860
14,330
26,624
27,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Theocracy1
Sylvanus
20
1 / 0 / 14
14,197
887
6,689
9,431
13,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 5 / 10
14,743
921
20,630
18,628
9,090
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
20
10 / 1 / 15
16,752
1,047
29,794
15,372
6,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
fver_immortal
Tsukuyomi
20
11 / 1 / 14
16,089
1,006
24,170
20,723
12,671
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
12
Kills
32
32
Deaths
13
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
W
Jormungandr
DolphinRlderH2O
Jormungandr
2
6
10
1.17
L
Cthulhu
DueragZoro
Cthulhu
3
9
7
0.72
L
Jing Wei
Frank_Woods10
Jing Wei
4
2
7
3.75
W
Sylvanus
Theocracy1
Sylvanus
1
0
14
8
L
0
0
0
0
L
5
12
4
0.58
W
8
5
10
2.6
W
Scylla
10
1
15
17.5
W
Tsukuyomi
fver_immortal
Tsukuyomi
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,291
Damage
95,613
101,401
Taken
90,778
71,192
Mitigated
69,362
7,591
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,433
7,257
536
1,075
33,461
44,364
0
14,393
19,068
0
21,887
W
Jormungandr
DolphinRlderH2O
Jormungandr
14,330
3,560
0
190
26,624
27,582
0
5,820
18,592
43,468
0
L
Cthulhu
DueragZoro
Cthulhu
23,760
1,988
656
3,931
30,522
14,214
0
21,661
8,861
58,206
0
L
Jing Wei
Frank_Woods10
Jing Wei
17,409
10,519
0
1,096
13,064
4,013
0
7,179
5,885
0
29,840
W
Sylvanus
Theocracy1
Sylvanus
6,689
2,177
3,351
1,726
9,431
13,148
0
3,700
5,731
16,526
0
L
276
50
0
51
305
103
0
278
27
0
1,301
L
26,413
17,428
0
246
24,049
8,498
0
7,302
16,747
0
76,837
W
20,630
12,891
0
1,747
18,628
9,090
0
4,336
14,292
0
31,707
W
Scylla
29,794
717
0
397
15,372
6,871
0
3,602
11,770
58,766
0
W
Tsukuyomi
fver_immortal
Tsukuyomi
24,170
10,306
0
527
20,723
12,671
0
6,302
14,421
0
51,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,351
Gold Earned
75,541
274
Minions Killed
257
3
Camps Cleared
7
1,108,412
Distance Traveled
1,462,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,423
839
23
1
1
257,672
0
W
Jormungandr
13,760
860
66
4
0
207,293
2
L
Cthulhu
14,511
907
100
6
1
274,308
0
L
Jing Wei
14,478
905
33
2
0
327,588
0
W
Sylvanus
14,197
887
19
1
0
250,971
0
L
Nemesis
11,404
713
2
0
1
24,032
0
L
Artemis
15,535
971
116
7
0
224,812
0
W
Kali
14,743
921
24
2
6
317,367
0
W
Scylla
16,752
1,047
99
6
0
310,994
0
W
Tsukuyomi
16,089
1,006
49
3
1
376,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role