Player Matchup

Geb
Geb
Platinum I
HarduS
Geb
Platinum I
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 113L
2,037 MMR
Party 3
Cthulhu
Cthulhu
Diamond V
Lauffeuers
Cthulhu
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
Marlbōro
Pele
Diamond IV
Level 160
God Stats
9W - 7L
1,834 SR
Queue Stats
164W - 133L
2,170 MMR
Party 2
Agni
Agni
Diamond V
Ziiux
Agni
Diamond V
Level 43
God Stats
4W - 5L
1,626 SR
Queue Stats
90W - 82L
2,109 MMR
Party 2
Anhur
Anhur
Diamond V
ŇΔŽŽØ
Anhur
Diamond V
Level 160
God Stats
3W - 3L
1,739 SR
Queue Stats
134W - 124L
2,002 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,640 SR
1,964 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,540 SR
1,720 MMR
Ra
Ra
Diamond I
BlackSttorm98
Ra
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
GuenGar
Mercury
Diamond III
Level 85
God Stats
2W - 4L
1,516 SR
Queue Stats
31W - 34L
2,261 MMR
Solo
Apollo
Apollo
Platinum II
NealScottx
Apollo
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
PeterMaximoff
Sun Wukong
Platinum III
Level 153
God Stats
17W - 11L
1,684 SR
Queue Stats
201W - 179L
1,839 MMR
Solo
Mulan
Mulan
Platinum V
oʺPerøspero
Mulan
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
HarduS
Geb
5
0 / 0 / 0
3,182
636
531
1,896
564
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Lauffeuers
Cthulhu
6
0 / 0 / 0
3,543
709
1,290
1,303
469
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
6
1 / 0 / 0
3,983
797
948
3,355
774
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Ziiux
Agni
6
0 / 0 / 1
3,701
740
981
1,155
292
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
5
0 / 0 / 0
3,309
662
379
1,066
216
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
NemesisTsukuyomiPersephoneOlorunAphrodite

VS

Bans
FreyaKaliRamaThorCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,276
655
777
1,760
479
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
GuenGar
Mercury
5
0 / 0 / 0
3,285
657
431
2,849
643
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
NealScottx
Apollo
6
0 / 0 / 0
3,437
687
835
1,132
227
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PeterMaximoff
Sun Wukong
6
0 / 0 / 0
3,485
697
788
2,880
1,120
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,421
484
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Mercury
GuenGar
Mercury
0
0
0
0
W
Geb
HarduS
Geb
0
0
0
0
W
Cthulhu
Lauffeuers
Cthulhu
0
0
0
0
W
Pele
1
0
0
1
L
Apollo
NealScottx
Apollo
0
0
0
0
L
Sun Wukong
PeterMaximoff
Sun Wukong
0
0
0
0
W
Agni
Ziiux
Agni
0
0
1
0.5
L
0
0
0
0
W
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,129
Damage
2,831
8,775
Taken
8,621
2,315
Mitigated
2,469
4,240
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
777
330
83
786
1,760
479
0
594
1,166
14,812
0
L
Mercury
GuenGar
Mercury
431
148
0
1,004
2,849
643
0
532
2,317
0
11,013
W
Geb
HarduS
Geb
531
60
0
550
1,896
564
0
0
1,896
6,049
0
W
Cthulhu
Lauffeuers
Cthulhu
1,290
248
0
560
1,303
469
0
0
1,113
12,469
0
W
Pele
948
288
0
1,818
3,355
774
0
372
2,983
0
18,296
L
Apollo
NealScottx
Apollo
835
383
0
375
1,132
227
0
386
746
0
14,187
L
Sun Wukong
PeterMaximoff
Sun Wukong
788
93
0
1,790
2,880
1,120
0
1,065
1,590
0
14,058
W
Agni
Ziiux
Agni
981
350
0
640
1,155
292
0
405
750
15,904
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
379
311
0
672
1,066
216
0
0
1,066
0
11,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,718
Gold Earned
15,904
138
Minions Killed
120
0
Camps Cleared
0
500,130
Distance Traveled
382,101
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,276
655
23
5
0
84,778
0
L
Mercury
3,285
657
30
6
0
109,979
1
W
Geb
3,182
636
9
2
0
100,928
0
W
Cthulhu
3,543
709
22
4
0
111,230
2
W
Pele
3,983
797
40
8
0
103,759
1
L
Apollo
3,437
687
33
7
0
81,146
1
L
Sun Wukong
3,485
697
34
7
0
97,772
2
W
Agni
3,701
740
41
8
0
103,908
3
L
Mulan
2,421
484
0
0
0
8,426
0
W
Anhur
3,309
662
26
5
0
80,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role