Player Matchup

Discordia
Discordia
Capt OB125
Discordia
Level 106
God Stats
20W - 19L
1,628 SR
Queue Stats
375W - 358L
1,582 Elo+
Party 3
Zhong Kui
Zhong Kui
FNpikey
Zhong Kui
Level 155
God Stats
9W - 9L
1,295 SR
Queue Stats
332W - 317L
1,603 Elo+
Party 3
Jormungandr
Jormungandr
LuisDXL
Jormungandr
Level 60
God Stats
24W - 40L
1,486 SR
Queue Stats
231W - 265L
1,524 Elo+
Party 2
Apollo
Apollo
Meg Mug
Apollo
Level 82
God Stats
2W - 6L
1,121 SR
Queue Stats
339W - 368L
1,511 Elo+
Party 2
Mulan
Mulan
SlayingHajies04
Mulan
Level 67
God Stats
5W - 5L
1,747 SR
Queue Stats
367W - 345L
1,527 Elo+
Party 3
Team Averages
Level 94
1,455 SR
1,549 Elo+

VS

Team Averages
Level 118
1,630 SR
1,535 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Albatross9386
Baron Samedi
Level 89
God Stats
37W - 30L
1,561 SR
Queue Stats
684W - 697L
1,566 Elo+
Solo
Chaac
Chaac
Ashogrik
Chaac
Level 129
God Stats
2W - 0L
1,913 SR
Queue Stats
55W - 50L
1,561 Elo+
Party 1
Sobek
Sobek
JayMantis68
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,512 Elo+
Solo
Rama
Rama
QuietLaughter
Rama
Level 119
God Stats
1W - 1L
1,678 SR
Queue Stats
109W - 98L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Capt OB125
Discordia
16
2 / 2 / 4
10,449
950
20,334
7,096
2,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
FNpikey
Zhong Kui
16
2 / 8 / 5
10,430
948
17,281
17,487
11,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
LuisDXL
Jormungandr
18
3 / 4 / 6
11,170
1,015
15,190
21,309
21,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Meg Mug
Apollo
17
0 / 7 / 7
10,148
923
7,093
17,909
8,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 7 / 3
10,881
989
9,979
17,497
12,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

116

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
9 / 2 / 12
12,565
1,142
13,317
11,751
5,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Albatross9386
Baron Samedi
18
4 / 1 / 18
11,686
1,062
15,880
12,275
5,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Ashogrik
Chaac
18
9 / 1 / 15
12,561
1,142
18,373
20,133
19,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 15
10,126
921
8,620
18,747
17,749
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
5 / 2 / 18
11,716
1,065
17,214
11,935
4,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
10
Kills
28
28
Deaths
10
25
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
2
12
7.5
W
Baron Samedi
Albatross9386
Baron Samedi
4
1
18
13
W
Chaac
Ashogrik
Chaac
9
1
15
16.5
L
Discordia
Capt OB125
Discordia
2
2
4
2
L
Zhong Kui
FNpikey
Zhong Kui
2
8
5
0.56
W
1
4
15
2.13
L
Jormungandr
LuisDXL
Jormungandr
3
4
6
1.5
L
Apollo
Meg Mug
Apollo
0
7
7
0.5
W
5
2
18
7
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,877
Damage
73,404
81,298
Taken
74,841
55,652
Mitigated
52,952
5,405
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,317
5,596
876
1,371
11,751
5,744
0
5,506
6,245
0
36,449
W
Baron Samedi
Albatross9386
Baron Samedi
15,880
737
4,035
4,301
12,275
5,296
0
10,704
1,571
37,731
0
W
Chaac
Ashogrik
Chaac
18,373
4,281
1,132
4,907
20,133
19,298
0
14,670
5,463
0
35,477
L
Discordia
Capt OB125
Discordia
20,334
1,405
0
0
7,096
2,895
0
2,181
4,915
44,412
0
L
Zhong Kui
FNpikey
Zhong Kui
17,281
854
0
1,922
17,487
11,385
0
4,530
12,957
29,805
0
W
8,620
569
0
2,177
18,747
17,749
0
13,496
5,251
18,963
0
L
Jormungandr
LuisDXL
Jormungandr
15,190
2,292
1,787
987
21,309
21,028
0
5,778
15,531
38,216
0
L
Apollo
Meg Mug
Apollo
7,093
3,673
0
110
17,909
8,182
0
8,002
9,907
0
31,959
W
17,214
13,760
0
2,923
11,935
4,865
0
8,429
3,506
0
39,837
L
9,979
1,445
0
599
17,497
12,162
0
4,009
13,488
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
58,654
234
Minions Killed
230
8
Camps Cleared
9
1,119,878
Distance Traveled
990,558
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,565
1,142
66
6
0
181,507
0
W
Baron Samedi
11,686
1,062
52
5
5
208,214
3
W
Chaac
12,561
1,142
41
4
1
222,805
0
L
Discordia
10,449
950
64
6
2
239,369
0
L
Zhong Kui
10,430
948
36
3
4
215,355
0
W
Sobek
10,126
921
21
2
1
178,155
0
L
Jormungandr
11,170
1,015
33
3
0
215,064
0
L
Apollo
10,148
923
65
6
1
240,791
0
W
Rama
11,716
1,065
50
5
2
199,877
1
L
Mulan
10,881
989
36
3
1
209,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role