Player Matchup

Fenrir
Fenrir
CGPaladin
Fenrir
Level 8
God Stats
3W - 11L
1,212 SR
Queue Stats
4W - 17L
1,000 Elo+
Solo
Odin
Odin
Quarantine-Cdawg
Odin
Level 26
God Stats
0W - 4L
1,242 SR
Queue Stats
28W - 29L
1,287 Elo+
Solo
Hercules
Hercules
SmokeDogg420x
Hercules
Level 16
God Stats
2W - 3L
1,762 SR
Queue Stats
14W - 16L
1,300 Elo+
Party 1
Cerberus
Cerberus
TrippyStaircase
Cerberus
Level 29
God Stats
3W - 6L
1,348 SR
Queue Stats
31W - 38L
1,349 Elo+
Party 1
Ao Kuang
Ao Kuang
WINGMAN099
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,249 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,237 Elo+

VS

Team Averages
Level 22
1,429 SR
1,191 Elo+
Loki
Loki
BossKid96
Loki
Level 27
God Stats
4W - 5L
1,413 SR
Queue Stats
13W - 13L
1,067 Elo+
Solo
King Arthur
King Arthur
Gilgamsht
King Arthur
Level 21
God Stats
20W - 14L
1,814 SR
Queue Stats
55W - 58L
1,351 Elo+
Solo
Janus
Janus
LordHamood
Janus
Level 14
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 7L
1,149 Elo+
Solo
Kukulkan
Kukulkan
Mikco1314
Kukulkan
Level 25
God Stats
5W - 2L
1,265 SR
Queue Stats
33W - 22L
1,179 Elo+
Solo
Fenrir
Fenrir
YK_R3KTLIF3
Fenrir
Level 22
God Stats
20W - 16L
1,372 SR
Queue Stats
27W - 33L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CGPaladin
Fenrir
16
2 / 5 / 3
10,487
953
2,907
11,569
5,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 9 / 2
10,132
921
9,468
18,090
12,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SmokeDogg420x
Hercules
13
0 / 0 / 1
7,143
649
0
70
24
Cerberus
13
0 / 0 / 1
8,712
792
0
620
180
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
WINGMAN099
Ao Kuang
14
1 / 4 / 1
9,257
842
3,437
5,040
1,660
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 1 / 7
11,068
1,006
4,506
3,183
999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Gilgamsht
King Arthur
16
1 / 1 / 8
10,155
923
2,449
4,129
3,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
17
3 / 3 / 10
11,150
1,014
5,600
6,525
2,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Mikco1314
Kukulkan
17
2 / 1 / 8
10,393
945
4,061
4,051
1,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
7 / 1 / 8
12,331
1,121
13,394
7,825
3,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
18
18
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Loki
5
1
7
8.5
L
Fenrir
CGPaladin
Fenrir
2
5
3
0.7
W
King Arthur
Gilgamsht
King Arthur
1
1
8
5
W
Janus
3
3
10
2.67
W
Kukulkan
Mikco1314
Kukulkan
2
1
8
6
L
3
9
2
0.44
L
Hercules
SmokeDogg420x
Hercules
0
0
1
0.5
L
Cerberus
0
0
1
0.5
L
Ao Kuang
WINGMAN099
Ao Kuang
1
4
1
0.38
W
Fenrir
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
30,010
35,389
Taken
25,713
19,899
Mitigated
11,619
2,568
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
4,506
1,194
0
141
3,183
999
0
0
3,183
0
18,856
L
Fenrir
CGPaladin
Fenrir
2,907
1,420
0
1,227
11,569
5,054
0
2,901
8,568
0
12,040
W
King Arthur
Gilgamsht
King Arthur
2,449
373
0
1,476
4,129
3,584
0
481
3,648
0
12,785
W
Janus
5,600
1,247
0
0
6,525
2,218
0
558
5,967
30,614
0
W
Kukulkan
Mikco1314
Kukulkan
4,061
1,554
0
0
4,051
1,059
0
1,324
1,562
13,554
0
L
9,468
2,980
0
944
18,090
12,981
0
5,622
12,368
0
15,516
L
Hercules
SmokeDogg420x
Hercules
0
0
0
0
70
24
0
70
0
0
0
L
Cerberus
0
0
0
44
620
180
0
0
620
1,521
0
L
Ao Kuang
WINGMAN099
Ao Kuang
3,437
1,311
0
353
5,040
1,660
0
1,068
3,918
4,899
0
W
Fenrir
13,394
6,330
418
2,238
7,825
3,759
0
1,074
6,535
0
41,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,731
Gold Earned
55,097
41
Minions Killed
211
1
Camps Cleared
10
385,365
Distance Traveled
910,789
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,068
1,006
45
4
1
189,054
2
L
Fenrir
10,487
953
25
2
0
143,738
0
W
King Arthur
10,155
923
16
1
2
168,562
0
W
Janus
11,150
1,014
55
5
1
152,631
0
W
Kukulkan
10,393
945
23
2
0
166,525
0
L
Odin
10,132
921
7
1
0
163,594
1
L
Hercules
7,143
649
0
0
0
0
0
L
Cerberus
8,712
792
3
0
1
16,627
0
L
Ao Kuang
9,257
842
6
1
0
61,406
0
W
Fenrir
12,331
1,121
72
7
6
234,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role