Player Matchup

Set
Set
Silver I
Hirez Hart
Set
Silver I
Level 160
God Stats
5W - 6L
1,727 SR
Queue Stats
24W - 25L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,727 SR
1,546 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,480 SR
1,082 MMR
Baron Samedi
Baron Samedi
Silver IV
StoneyHomie2274
Baron Samedi
Silver IV
Level 108
God Stats
1W - 1L
1,480 SR
Queue Stats
12W - 17L
1,082 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 0
12,323
770
10,764
13,196
9,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
TsukuyomiBakasuraAh Muzen CabPoseidonHel

VS

Bans
He BoAnubisFreyaHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
StoneyHomie2274
Baron Samedi
17
0 / 2 / 0
10,640
665
6,901
13,934
10,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Baron Samedi
StoneyHomie2274
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,764
Damage
6,901
13,196
Taken
13,934
9,264
Mitigated
10,938
4,079
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,764
4,541
0
4,079
13,196
9,264
1,105
7,059
6,137
863
97,411
L
Baron Samedi
StoneyHomie2274
Baron Samedi
6,901
643
0
5,940
13,934
10,938
0
587
12,897
61,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,323
Gold Earned
10,640
145
Minions Killed
126
0
Camps Cleared
0
285,961
Distance Traveled
235,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,323
770
145
9
0
285,961
2
L
Baron Samedi
10,640
665
126
8
0
235,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role