Player Matchup

Merlin
Merlin
Enclir
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 1
Ra
Ra
HolyCwap
Ra
Level 28
God Stats
15W - 13L
1,761 SR
Queue Stats
69W - 61L
1,612 Elo+
Solo
Skadi
Skadi
Jokimoki
Skadi
Level 29
God Stats
1W - 1L
1,793 SR
Queue Stats
43W - 32L
1,540 Elo+
Solo
Neith
Neith
MamkaEpta
Neith
Level 42
God Stats
0W - 1L
1,565 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
suzandragon
Cthulhu
Level 28
God Stats
4W - 3L
1,606 SR
Queue Stats
256W - 275L
1,459 Elo+
Solo
Team Averages
Level 29
1,645 SR
1,533 Elo+

VS

Team Averages
Level 21
1,445 SR
1,603 Elo+
Odin
Odin
DonVankov
Odin
Level 27
God Stats
4W - 3L
1,276 SR
Queue Stats
140W - 131L
1,551 Elo+
Solo
Medusa
Medusa
Fraank98
Medusa
Level 15
God Stats
1W - 1L
1,251 SR
Queue Stats
58W - 37L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Lyñxess
Kukulkan
Level 29
God Stats
13W - 9L
1,516 SR
Queue Stats
65W - 56L
1,571 Elo+
Solo
Nemesis
Nemesis
Mornomart
Nemesis
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
60W - 76L
1,675 Elo+
Solo
Scylla
Scylla
Ollarzz
Scylla
Level 27
God Stats
5W - 0L
1,891 SR
Queue Stats
12W - 4L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enclir
Merlin
20
5 / 7 / 13
16,112
1,007
20,430
16,277
6,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 1 / 11
14,737
921
13,841
8,163
3,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Jokimoki
Skadi
20
4 / 11 / 12
14,794
925
19,903
26,975
10,808
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
MamkaEpta
Neith
20
7 / 8 / 7
15,706
982
20,102
29,160
10,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
suzandragon
Cthulhu
20
2 / 5 / 13
14,627
914
12,378
38,000
51,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 2 / 11
15,547
972
19,145
15,652
6,606
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Fraank98
Medusa
20
14 / 1 / 11
19,532
1,221
29,372
16,706
6,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Lyñxess
Kukulkan
20
2 / 7 / 15
14,699
919
25,559
22,306
9,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mornomart
Nemesis
20
4 / 8 / 13
15,108
944
16,262
22,140
10,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Ollarzz
Scylla
20
4 / 3 / 16
15,098
944
25,412
14,607
6,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
98
21
Kills
32
32
Deaths
21
56
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Odin
8
2
11
6.75
L
Merlin
Enclir
Merlin
5
7
13
1.64
W
Medusa
Fraank98
Medusa
14
1
11
19.5
L
3
1
11
8.5
L
Skadi
Jokimoki
Skadi
4
11
12
0.91
W
Kukulkan
Lyñxess
Kukulkan
2
7
15
1.36
L
Neith
MamkaEpta
Neith
7
8
7
1.31
W
Nemesis
Mornomart
Nemesis
4
8
13
1.31
W
Scylla
Ollarzz
Scylla
4
3
16
4
L
Cthulhu
suzandragon
Cthulhu
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,654
Damage
115,750
118,575
Taken
91,411
82,079
Mitigated
39,701
23,762
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
19,145
2,488
0
0
15,652
6,606
0
9,708
5,944
0
28,009
L
Merlin
Enclir
Merlin
20,430
1,408
0
0
16,277
6,082
0
5,637
10,640
57,604
0
W
Medusa
Fraank98
Medusa
29,372
15,626
1,535
5,475
16,706
6,960
0
8,663
8,043
0
86,594
L
13,841
548
9,992
3,248
8,163
3,728
0
2,580
5,583
56,042
0
L
Skadi
Jokimoki
Skadi
19,903
9,624
1,506
1,990
26,975
10,808
0
12,466
14,509
0
33,897
W
Kukulkan
Lyñxess
Kukulkan
25,559
2,351
0
2,270
22,306
9,400
0
10,606
11,700
74,314
0
L
Neith
MamkaEpta
Neith
20,102
10,301
0
4,194
29,160
10,419
0
13,137
16,023
0
53,367
W
Nemesis
Mornomart
Nemesis
16,262
6,452
0
2,227
22,140
10,456
0
13,149
8,991
0
33,498
W
Scylla
Ollarzz
Scylla
25,412
758
0
1,158
14,607
6,279
0
4,523
10,084
46,409
0
L
Cthulhu
suzandragon
Cthulhu
12,378
958
1,447
1,385
38,000
51,042
0
17,151
20,849
36,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,976
Gold Earned
79,984
348
Minions Killed
353
9
Camps Cleared
15
1,555,001
Distance Traveled
1,616,255
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,547
972
22
1
2
330,986
1
L
Merlin
16,112
1,007
92
6
2
309,650
1
W
Medusa
19,532
1,221
126
8
8
346,218
2
L
Ra
14,737
921
94
6
0
370,399
1
L
Skadi
14,794
925
28
2
4
264,816
0
W
Kukulkan
14,699
919
112
7
0
284,002
1
L
Neith
15,706
982
94
6
2
294,003
1
W
Nemesis
15,108
944
38
2
5
356,069
2
W
Scylla
15,098
944
55
3
0
298,980
1
L
Cthulhu
14,627
914
40
3
1
316,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role