Player Matchup

Ymir
Ymir
GR3AY FOX
Ymir
Level 45
God Stats
1W - 0L
1,295 SR
Queue Stats
7W - 9L
1,319 Elo+
Party 2
Hera
Hera
OurDADDY ARES
Hera
Level 81
God Stats
1W - 0L
1,672 SR
Queue Stats
68W - 55L
1,524 Elo+
Party 2
Rama
Rama
SimplyNot
Rama
Level 6
God Stats
6W - 3L
1,713 SR
Queue Stats
19W - 9L
1,808 Elo+
Party 2
Team Averages
Level 44
1,560 SR
1,550 Elo+

VS

Team Averages
Level 29
1,607 SR
1,384 Elo+
Artemis
Artemis
MisledPolecat62
Artemis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 29L
1,338 Elo+
Party 1
Merlin
Merlin
PlumbTrout80054
Merlin
Level 26
God Stats
2W - 1L
1,845 SR
Queue Stats
8W - 6L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
thesameasalways
Guan Yu
Level 5
God Stats
2W - 4L
1,477 SR
Queue Stats
7W - 22L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 3 / 13
9,940
765
3,132
9,643
7,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
8 / 2 / 12
10,729
825
12,695
6,912
1,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
14 / 2 / 4
11,358
874
14,033
7,765
2,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
8,546
657
9,345
11,736
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 8 / 3
7,885
607
2,289
10,034
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 9 / 3
8,023
617
4,417
14,557
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
24
Kills
7
7
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
13
2.83
L
4
7
2
0.71
W
8
2
12
7
L
1
8
3
0.31
W
Rama
14
2
4
8
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
16,051
24,320
Taken
36,327
12,076
Mitigated
15,788
2,208
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,132
408
211
330
9,643
7,426
493
1,262
8,381
12,298
0
L
9,345
4,444
0
1,882
11,736
3,925
0
4,396
7,340
0
28,860
W
12,695
1,598
459
1,037
6,912
1,993
1,049
208
6,704
43,180
0
L
2,289
287
0
215
10,034
3,139
0
4,908
5,126
23,470
0
W
Rama
14,033
11,596
0
171
7,765
2,657
1,382
858
6,907
0
51,170
L
4,417
599
452
1,615
14,557
8,724
0
6,579
7,978
0
9,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
24,454
143
Minions Killed
78
0
Camps Cleared
0
646,539
Distance Traveled
546,329
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,940
765
11
1
0
234,252
2
L
Artemis
8,546
657
32
2
0
185,773
1
W
Hera
10,729
825
57
4
0
221,998
2
L
Merlin
7,885
607
42
3
0
171,420
0
W
Rama
11,358
874
75
6
0
190,289
0
L
Guan Yu
8,023
617
4
0
0
189,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role