Player Matchup

Chaac
Chaac
KoKoOPsy
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,605 Elo+
Party 1
King Arthur
King Arthur
MykeeMike
King Arthur
Level 26
God Stats
3W - 1L
1,736 SR
Queue Stats
31W - 22L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
Utternessan
Kukulkan
Level 26
God Stats
14W - 8L
1,528 SR
Queue Stats
33W - 30L
1,705 Elo+
Party 1
Chang'e
Chang'e
fågelmannen
Chang'e
Level 15
God Stats
23W - 18L
1,565 SR
Queue Stats
73W - 69L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
shuun0
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,487 Elo+
Party 1
Team Averages
Level 30
1,566 SR
1,654 Elo+

VS

Team Averages
Level 23
1,516 SR
1,548 Elo+
Sylvanus
Sylvanus
EshKetchum
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KRAMOON
Scylla
Level 18
God Stats
7W - 13L
1,389 SR
Queue Stats
172W - 195L
1,487 Elo+
Party 2
Neith
Neith
KraFtBSW
Neith
Level 5
God Stats
3W - 3L
1,715 SR
Queue Stats
17W - 7L
1,676 Elo+
Solo
Ao Kuang
Ao Kuang
SadSaruman
Ao Kuang
Level 7
God Stats
1W - 1L
1,687 SR
Queue Stats
66W - 43L
1,590 Elo+
Party 2
Medusa
Medusa
ŞevŞenKo
Medusa
Level 28
God Stats
2W - 4L
1,291 SR
Queue Stats
169W - 173L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KoKoOPsy
Chaac
20
0 / 5 / 16
15,055
886
10,870
19,543
20,801
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MykeeMike
King Arthur
20
10 / 13 / 16
17,602
1,035
28,838
39,495
52,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Utternessan
Kukulkan
20
8 / 10 / 10
16,739
985
35,285
20,361
8,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
fågelmannen
Chang'e
20
4 / 10 / 19
16,272
957
23,668
34,713
23,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
shuun0
Cthulhu
20
7 / 7 / 13
16,380
964
33,249
41,235
52,593
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EshKetchum
Sylvanus
20
3 / 3 / 24
15,734
926
16,470
34,543
49,124
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
KRAMOON
Scylla
20
5 / 5 / 12
15,089
888
14,497
21,623
10,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KraFtBSW
Neith
20
7 / 2 / 16
16,318
960
33,852
18,944
9,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SadSaruman
Ao Kuang
20
25 / 8 / 9
22,482
1,322
45,115
35,183
17,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
ŞevŞenKo
Medusa
20
5 / 11 / 17
15,783
928
35,126
31,484
16,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
123
29
Kills
45
45
Deaths
29
74
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EshKetchum
Sylvanus
3
3
24
5
L
Scylla
KRAMOON
Scylla
5
5
12
2.2
W
Chaac
KoKoOPsy
Chaac
0
5
16
1.6
L
Neith
KraFtBSW
Neith
7
2
16
7.5
W
King Arthur
MykeeMike
King Arthur
10
13
16
1.38
L
Ao Kuang
SadSaruman
Ao Kuang
25
8
9
3.69
W
Kukulkan
Utternessan
Kukulkan
8
10
10
1.3
W
Chang'e
fågelmannen
Chang'e
4
10
19
1.35
W
Cthulhu
shuun0
Cthulhu
7
7
13
1.93
L
Medusa
ŞevŞenKo
Medusa
5
11
17
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,910
Damage
145,060
155,347
Taken
141,777
157,746
Mitigated
103,441
30,362
Healing
34,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EshKetchum
Sylvanus
16,470
1,628
6,704
8,687
34,543
49,124
0
24,315
9,653
21,481
0
L
Scylla
KRAMOON
Scylla
14,497
1,632
209
1,061
21,623
10,450
0
13,276
8,097
31,231
0
W
Chaac
KoKoOPsy
Chaac
10,870
619
0
3,862
19,543
20,801
0
6,737
12,806
250
43,678
L
Neith
KraFtBSW
Neith
33,852
22,269
0
6,098
18,944
9,759
0
11,446
7,273
0
68,794
W
King Arthur
MykeeMike
King Arthur
28,838
4,505
1,376
2,388
39,495
52,816
0
12,924
25,542
0
37,240
L
Ao Kuang
SadSaruman
Ao Kuang
45,115
11,310
0
11,399
35,183
17,569
0
22,726
11,628
87,460
0
W
Kukulkan
Utternessan
Kukulkan
35,285
3,922
0
0
20,361
8,444
0
18,802
1,559
73,081
0
W
Chang'e
fågelmannen
Chang'e
23,668
1,708
11,919
9,038
34,713
23,092
0
19,071
15,642
46,884
0
W
Cthulhu
shuun0
Cthulhu
33,249
2,935
1,779
0
41,235
52,593
0
18,548
22,687
66,283
0
L
Medusa
ŞevŞenKo
Medusa
35,126
23,246
0
0
31,484
16,539
0
20,653
10,506
0
73,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,048
Gold Earned
85,406
323
Minions Killed
306
0
Camps Cleared
17
1,593,002
Distance Traveled
1,408,240
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
15,734
926
6
0
0
296,692
0
L
Scylla
15,089
888
50
3
1
279,148
0
W
Chaac
15,055
886
94
6
0
308,486
0
L
Neith
16,318
960
75
4
0
276,875
2
W
King Arthur
17,602
1,035
16
1
0
329,957
1
L
Ao Kuang
22,482
1,322
79
5
16
289,304
0
W
Kukulkan
16,739
985
70
4
0
293,366
0
W
Chang'e
16,272
957
59
3
0
328,497
0
W
Cthulhu
16,380
964
84
5
0
332,696
0
L
Medusa
15,783
928
96
6
0
266,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role