Player Matchup

Achilles
Achilles
Mrdatsicks
Achilles
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Ratboy1997
Bacchus
Level 29
God Stats
4W - 7L
1,582 SR
Queue Stats
133W - 148L
1,295 Elo+
Solo
Neith
Neith
raposacaremlo
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,500 Elo+
Solo
Athena
Athena
yitioabridged
Athena
Level 27
God Stats
2W - 4L
1,258 SR
Queue Stats
154W - 190L
1,216 Elo+
Solo
Tsukuyomi
Tsukuyomi
zgrillix69
Tsukuyomi
Level 8
God Stats
12W - 32L
1,121 SR
Queue Stats
20W - 51L
1,063 Elo+
Solo
Team Averages
Level 14
1,392 SR
1,315 Elo+

VS

Team Averages
Level 18
1,333 SR
1,195 Elo+
Nox
Nox
FireZikay
Nox
Level 27
God Stats
3W - 7L
1,278 SR
Queue Stats
57W - 75L
1,078 Elo+
Solo
King Arthur
King Arthur
NotJuanFer
King Arthur
Level 23
God Stats
8W - 12L
1,206 SR
Queue Stats
98W - 106L
1,297 Elo+
Solo
Vamana
Vamana
Roddyricheard
Vamana
Level 22
God Stats
5W - 3L
1,522 SR
Queue Stats
142W - 173L
1,259 Elo+
Solo
Da Ji
Da Ji
Vegetq
Da Ji
Level 11
God Stats
6W - 6L
1,409 SR
Queue Stats
166W - 219L
1,166 Elo+
Party 1
Scylla
Scylla
xTanerbear
Scylla
Level 8
God Stats
3W - 2L
1,250 SR
Queue Stats
10W - 15L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mrdatsicks
Achilles
10
3 / 3 / 1
6,216
518
5,403
8,275
4,267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Ratboy1997
Bacchus
11
1 / 1 / 0
6,761
563
4,132
8,396
5,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 4 / 3
5,690
474
4,550
6,682
2,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 0
5,195
433
1,746
7,817
2,666
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
zgrillix69
Tsukuyomi
9
0 / 3 / 1
5,500
458
3,394
7,237
2,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
7,110
593
7,193
4,440
1,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
NotJuanFer
King Arthur
11
1 / 2 / 2
6,297
525
4,523
7,521
4,507
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,703
475
2,971
5,089
1,667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Vegetq
Da Ji
10
3 / 3 / 4
6,432
536
4,322
6,992
2,162
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
xTanerbear
Scylla
10
3 / 3 / 3
6,498
542
3,159
5,216
1,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
13
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Achilles
Mrdatsicks
Achilles
3
3
1
1.17
W
King Arthur
NotJuanFer
King Arthur
1
2
2
1
L
Bacchus
Ratboy1997
Bacchus
1
1
0
1
W
0
0
2
1
W
Da Ji
Vegetq
Da Ji
3
3
4
1.67
L
2
4
3
0.88
W
Scylla
xTanerbear
Scylla
3
3
3
1.5
L
2
3
0
0.67
L
Tsukuyomi
zgrillix69
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
22,168
38,407
Taken
29,258
17,262
Mitigated
11,286
6,613
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,193
624
0
605
4,440
1,579
336
1,351
3,089
34,734
0
L
Achilles
Mrdatsicks
Achilles
5,403
2,472
0
112
8,275
4,267
258
0
7,850
0
22,502
W
King Arthur
NotJuanFer
King Arthur
4,523
748
0
2,641
7,521
4,507
295
214
7,307
0
23,151
L
Bacchus
Ratboy1997
Bacchus
4,132
811
153
1,572
8,396
5,744
200
1,187
7,209
28,727
0
W
2,971
1,710
0
725
5,089
1,667
0
2,988
2,101
0
24,396
W
Da Ji
Vegetq
Da Ji
4,322
1,386
0
1,748
6,992
2,162
0
808
6,184
0
23,922
L
4,550
1,958
0
1,386
6,682
2,233
160
4,127
2,555
0
20,129
W
Scylla
xTanerbear
Scylla
3,159
447
0
803
5,216
1,371
584
517
4,699
22,236
0
L
1,746
696
0
824
7,817
2,666
0
2,915
4,852
14,734
0
L
Tsukuyomi
zgrillix69
Tsukuyomi
3,394
84
0
2,566
7,237
2,352
0
2,123
5,114
0
34,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
32,040
225
Minions Killed
208
0
Camps Cleared
0
1,078,424
Distance Traveled
1,112,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,110
593
70
6
0
221,234
1
L
Achilles
6,216
518
48
4
0
224,622
2
W
King Arthur
6,297
525
35
3
0
221,909
1
L
Bacchus
6,761
563
59
5
0
222,842
0
W
Vamana
5,703
475
33
3
0
245,159
0
W
Da Ji
6,432
536
36
3
0
231,684
0
L
Neith
5,690
474
40
3
0
191,620
2
W
Scylla
6,498
542
34
3
0
192,764
0
L
Athena
5,195
433
29
2
0
221,315
1
L
Tsukuyomi
5,500
458
49
4
0
218,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role