Player Matchup

Cerberus
Cerberus
IzModeloTimeFoo
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 139L
1,682 Elo+
Solo
Aphrodite
Aphrodite
YYmaster
Aphrodite
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
422W - 448L
1,457 Elo+
Solo
Bellona
Bellona
alalk0
Bellona
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 177L
1,535 Elo+
Solo
Arachne
Arachne
edgynamegoeshere
Arachne
Level 29
God Stats
0W - 3L
1,200 SR
Queue Stats
176W - 142L
1,496 Elo+
Solo
Amaterasu
Amaterasu
wolf savage 408
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 321L
1,533 Elo+
Solo
Team Averages
Level 45
1,440 SR
1,541 Elo+

VS

Team Averages
Level 57
1,531 SR
1,571 Elo+
Zhong Kui
Zhong Kui
ElCofres
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,790 Elo+
Party 1
Apollo
Apollo
ElMaios
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,451 Elo+
Party 2
Ra
Ra
HunterStaxx
Ra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,560 Elo+
Party 2
Hera
Hera
MultiGodDisorder
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,484 Elo+
Solo
Cupid
Cupid
SSANDRO
Cupid
Level 87
God Stats
4W - 0L
1,656 SR
Queue Stats
108W - 83L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 8 / 23
14,348
717
20,599
44,714
52,186
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
YYmaster
Aphrodite
20
7 / 6 / 20
13,882
694
21,307
24,740
20,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
alalk0
Bellona
19
3 / 7 / 23
12,480
624
17,405
29,115
46,243
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 16
13,581
679
14,911
24,649
15,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
wolf savage 408
Amaterasu
20
8 / 6 / 19
13,319
666
19,062
38,439
36,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElCofres
Zhong Kui
20
4 / 6 / 21
13,515
676
31,531
26,841
22,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ElMaios
Apollo
17
2 / 11 / 15
11,671
584
10,744
20,669
9,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 14
15,924
796
29,516
21,503
10,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 23
14,154
708
29,635
15,499
7,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
SSANDRO
Cupid
20
10 / 6 / 14
14,401
720
30,973
17,809
7,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
118
31
Kills
31
31
Deaths
31
101
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ElCofres
Zhong Kui
4
6
21
2.42
W
Apollo
ElMaios
Apollo
2
11
15
0.86
W
9
5
14
3.2
L
Cerberus
5
8
23
2.06
W
6
3
23
5.83
W
Cupid
SSANDRO
Cupid
10
6
14
2.83
L
Aphrodite
YYmaster
Aphrodite
7
6
20
2.83
L
Bellona
alalk0
Bellona
3
7
23
2.07
L
8
4
16
4
L
Amaterasu
wolf savage 408
Amaterasu
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,284
Damage
132,399
161,657
Taken
102,321
171,993
Mitigated
57,440
88,406
Healing
48,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ElCofres
Zhong Kui
31,531
3,649
1,749
6,865
26,841
22,671
1,732
11,745
15,096
48,041
0
W
Apollo
ElMaios
Apollo
10,744
5,460
657
1,163
20,669
9,066
242
9,120
11,549
0
19,422
W
29,516
2,312
14,657
9,097
21,503
10,837
1,120
7,509
13,994
86,769
0
L
Cerberus
20,599
485
5,143
10,857
44,714
52,186
249
21,911
22,803
46,674
0
W
29,635
8,541
2,470
2,598
15,499
7,177
1,020
6,495
9,004
51,829
0
W
Cupid
SSANDRO
Cupid
30,973
13,819
4,635
4,112
17,809
7,689
1,465
7,438
10,371
0
54,015
L
Aphrodite
YYmaster
Aphrodite
21,307
1,308
27,864
13,540
24,740
20,852
997
18,654
6,086
70,904
0
L
Bellona
alalk0
Bellona
17,405
2,897
2,193
1,970
29,115
46,243
899
14,197
14,918
493
29,873
L
14,911
9,079
3,037
8,179
24,649
15,846
846
15,969
8,680
0
34,003
L
Amaterasu
wolf savage 408
Amaterasu
19,062
7,489
2,227
13,396
38,439
36,866
2,820
19,951
18,488
0
35,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,610
Gold Earned
69,665
226
Minions Killed
288
0
Camps Cleared
0
1,783,341
Distance Traveled
1,675,464
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,515
676
54
3
0
337,081
3
W
Apollo
11,671
584
15
1
0
337,660
0
W
Ra
15,924
796
120
6
0
361,669
1
L
Cerberus
14,348
717
70
4
0
331,839
2
W
Hera
14,154
708
51
3
0
341,407
5
W
Cupid
14,401
720
48
2
0
297,647
2
L
Aphrodite
13,882
694
104
5
0
345,179
0
L
Bellona
12,480
624
13
1
0
321,342
0
L
Arachne
13,581
679
25
1
0
417,909
2
L
Amaterasu
13,319
666
14
1
0
367,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role