Player Matchup

Horus
Horus
HreSLV
Horus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Santu-Kun
Ymir
Level 22
God Stats
6W - 13L
1,385 SR
Queue Stats
118W - 153L
1,352 Elo+
Party 1
Set
Set
Sherk-Kun
Set
Level 13
God Stats
2W - 1L
1,481 SR
Queue Stats
14W - 12L
1,417 Elo+
Party 1
Apollo
Apollo
TLivingLegend
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,419 Elo+
Solo
Kukulkan
Kukulkan
saltador_vetusto
Kukulkan
Level 30
God Stats
19W - 16L
1,470 SR
Queue Stats
64W - 53L
1,438 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,425 Elo+

VS

Team Averages
Level 21
1,633 SR
1,512 Elo+
Mercury
Mercury
IaguinTubarao
Mercury
Level 12
God Stats
13W - 12L
1,704 SR
Queue Stats
31W - 29L
1,387 Elo+
Solo
Heimdallr
Heimdallr
TuTioElvio
Heimdallr
Level 23
God Stats
2W - 1L
1,746 SR
Queue Stats
24W - 12L
1,567 Elo+
Party 2
He Bo
He Bo
matuteeee
He Bo
Level 25
God Stats
2W - 4L
1,483 SR
Queue Stats
350W - 121L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
niveky
Jing Wei
Level 21
God Stats
1W - 3L
1,733 SR
Queue Stats
120W - 97L
1,488 Elo+
Party 3
Athena
Athena
semijomurokai
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HreSLV
Horus
6
0 / 1 / 0
3,300
660
1,690
3,643
1,816
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Boots

Boots

+6%
Movement Speed

Ymir
6
2 / 0 / 3
4,199
840
3,804
3,402
1,076
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 1 / 0
4,083
817
1,380
4,129
1,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 2 / 1
4,099
820
2,582
2,311
657
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,787
757
195
453
134
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 1 / 0
2,709
542
0
938
152
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heimdallr
TuTioElvio
Heimdallr
7
1 / 1 / 0
4,095
819
3,539
3,791
942
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

He Bo
matuteeee
He Bo
7
2 / 1 / 0
4,226
845
2,203
2,803
630
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
niveky
Jing Wei
5
1 / 3 / 0
3,379
676
1,419
3,353
580
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 1
3,248
650
1,601
3,991
1,181
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
HreSLV
Horus
0
1
0
0
L
Mercury
0
1
0
0
W
Ymir
2
0
3
3.5
W
2
1
0
2
W
3
2
1
1.75
L
Heimdallr
TuTioElvio
Heimdallr
1
1
0
1
L
He Bo
matuteeee
He Bo
2
1
0
2
L
Jing Wei
niveky
Jing Wei
1
3
0
0.33
W
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,651
Damage
8,762
13,938
Taken
14,876
4,808
Mitigated
3,485
5,223
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
HreSLV
Horus
1,690
500
34
1,571
3,643
1,816
0
459
3,184
0
6,213
L
Mercury
0
0
0
266
938
152
0
0
938
0
1,939
W
Ymir
3,804
1,695
123
1,191
3,402
1,076
0
1,919
1,483
13,756
0
W
1,380
723
0
1,924
4,129
1,125
0
588
3,541
0
14,904
W
2,582
1,901
0
380
2,311
657
640
475
1,836
0
11,712
L
Heimdallr
TuTioElvio
Heimdallr
3,539
1,806
0
1,535
3,791
942
0
0
3,641
0
16,513
L
He Bo
matuteeee
He Bo
2,203
244
0
484
2,803
630
0
894
1,909
18,628
0
L
Jing Wei
niveky
Jing Wei
1,419
1,183
0
833
3,353
580
0
1,410
1,943
0
9,627
W
195
76
0
0
453
134
0
363
90
13,330
0
L
1,601
669
0
90
3,991
1,181
0
1,695
2,296
5,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
17,657
112
Minions Killed
120
0
Camps Cleared
0
579,390
Distance Traveled
420,807
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,300
660
6
1
0
113,790
0
L
Mercury
2,709
542
3
1
0
24,796
0
W
Ymir
4,199
840
21
4
0
110,863
3
W
Set
4,083
817
34
7
0
127,182
0
W
Apollo
4,099
820
20
4
0
133,350
1
L
Heimdallr
4,095
819
43
9
0
88,913
1
L
He Bo
4,226
845
44
9
0
108,260
2
L
Jing Wei
3,379
676
28
6
0
111,504
0
W
Kukulkan
3,787
757
31
6
0
94,205
2
L
Athena
3,248
650
2
0
0
87,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role