Player Matchup

Sun Wukong
Sun Wukong
Aftenslachter
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,157 Elo+
Party 2
Loki
Loki
ShiSha WingZz
Loki
Level 71
God Stats
53W - 43L
1,549 SR
Queue Stats
179W - 195L
1,425 Elo+
Party 2
Hel
Hel
Wedyn92
Hel
Level 78
God Stats
84W - 99L
1,423 SR
Queue Stats
212W - 281L
1,323 Elo+
Solo
Team Averages
Level 57
1,490 SR
1,302 Elo+

VS

Team Averages
Level 45
1,616 SR
1,324 Elo+
Jing Wei
Jing Wei
ElectricQueen
Jing Wei
Level 12
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 13L
1,202 Elo+
Solo
Khepri
Khepri
EvilTwins
Khepri
Level 106
God Stats
3W - 4L
1,524 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 1
Sol
Sol
EvilTwinsRU
Sol
Level 18
God Stats
0W - 1L
1,599 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aftenslachter
Sun Wukong
18
1 / 2 / 5
13,568
565
13,434
23,630
23,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 3 / 3
15,054
627
13,365
20,839
8,707
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
17
2 / 3 / 3
13,554
565
10,311
19,055
10,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElectricQueen
Jing Wei
6
0 / 3 / 1
10,722
447
1,223
4,216
1,741
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
EvilTwins
Khepri
19
2 / 1 / 5
14,793
616
13,585
19,169
34,523
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 3 / 2
14,531
605
27,318
21,879
10,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
7
Kills
8
8
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aftenslachter
Sun Wukong
1
2
5
1.75
L
Jing Wei
ElectricQueen
Jing Wei
0
3
1
0.17
L
Khepri
EvilTwins
Khepri
2
1
5
4.5
L
6
3
2
2.33
W
4
3
3
1.83
W
Hel
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,110
Damage
42,126
63,524
Taken
45,264
43,016
Mitigated
46,857
41,635
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aftenslachter
Sun Wukong
13,434
3,099
1,236
6,035
23,630
23,829
258
15,174
8,380
0
51,525
L
Jing Wei
ElectricQueen
Jing Wei
1,223
681
0
960
4,216
1,741
0
887
3,329
0
8,650
L
Khepri
EvilTwins
Khepri
13,585
1,445
498
267
19,169
34,523
435
6,217
12,952
42,984
0
L
27,318
6,400
793
13,055
21,879
10,593
2,167
3,286
18,593
108,630
0
W
13,365
3,467
0
8,464
20,839
8,707
1,098
12,370
8,328
0
113,373
W
Hel
10,311
238
12,465
13,435
19,055
10,480
652
13,877
5,178
73,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
40,046
277
Minions Killed
180
0
Camps Cleared
0
1,352,993
Distance Traveled
942,951
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,568
565
49
2
0
452,328
8
L
Jing Wei
10,722
447
20
1
0
109,390
2
L
Khepri
14,793
616
28
1
0
447,757
3
L
Sol
14,531
605
132
6
0
385,804
7
W
Loki
15,054
627
113
5
0
441,083
2
W
Hel
13,554
565
115
5
0
459,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role