Player Matchup

Izanami
Izanami
CRAZY KILLR 41
Izanami
Level 20
God Stats
15W - 13L
1,511 SR
Queue Stats
40W - 32L
1,501 Elo+
Party 1
Awilix
Awilix
Pauliejc1
Awilix
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,753 Elo+
Solo
Khepri
Khepri
Shadow3o
Khepri
Level 28
God Stats
6W - 2L
1,747 SR
Queue Stats
86W - 81L
1,495 Elo+
Party 1
Raijin
Raijin
bananathicc3
Raijin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,497 Elo+
Solo
Heimdallr
Heimdallr
jingobrazyyy
Heimdallr
Level 24
God Stats
4W - 1L
1,795 SR
Queue Stats
77W - 59L
1,574 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,564 Elo+

VS

Team Averages
Level 18
1,572 SR
1,570 Elo+
Ne Zha
Ne Zha
BeastSlayer1305
Ne Zha
Level 7
God Stats
0W - 2L
1,780 SR
Queue Stats
133W - 112L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Derpules01
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,758 Elo+
Solo
Izanami
Izanami
GreemaWhispers
Izanami
Level 27
God Stats
23W - 21L
1,531 SR
Queue Stats
50W - 59L
1,468 Elo+
Solo
Susano
Susano
ItzzzArt
Susano
Level 6
God Stats
0W - 4L
1,199 SR
Queue Stats
113W - 110L
1,576 Elo+
Solo
Cerberus
Cerberus
LewdAhegaoLolis
Cerberus
Level 28
God Stats
6W - 4L
1,852 SR
Queue Stats
124W - 112L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 1
3,829
766
2,192
1,209
226
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Pauliejc1
Awilix
5
1 / 0 / 0
3,497
699
651
2,621
548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Shadow3o
Khepri
5
1 / 0 / 2
3,522
704
1,608
2,079
653
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
5
0 / 1 / 0
3,372
674
2,058
1,779
354
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
jingobrazyyy
Heimdallr
8
3 / 0 / 1
4,397
879
2,028
1,748
473
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,941
588
572
2,088
389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Derpules01
Cthulhu
3
0 / 1 / 1
2,960
592
744
3,169
955
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
2,851
570
686
2,392
481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ItzzzArt
Susano
4
2 / 3 / 0
3,249
650
1,296
2,185
408
Boots

Boots

+6%
Movement Speed

Cerberus
5
0 / 0 / 1
3,337
667
1,578
3,386
1,606
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
L
Cthulhu
Derpules01
Cthulhu
0
1
1
0.5
L
0
1
0
0
L
Susano
ItzzzArt
Susano
2
3
0
0.67
L
Cerberus
0
0
1
0.5
W
Awilix
Pauliejc1
Awilix
1
0
0
1
W
Khepri
Shadow3o
Khepri
1
0
2
2
W
Raijin
0
1
0
0
W
Heimdallr
jingobrazyyy
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,537
Damage
4,876
9,436
Taken
13,220
2,254
Mitigated
3,839
3,161
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
572
316
0
470
2,088
389
0
0
2,088
0
5,094
W
2,192
1,236
0
283
1,209
226
373
178
1,031
0
13,556
L
Cthulhu
Derpules01
Cthulhu
744
343
87
256
3,169
955
0
833
2,336
4,000
0
L
686
541
0
750
2,392
481
0
531
1,861
0
7,153
L
Susano
ItzzzArt
Susano
1,296
775
0
0
2,185
408
0
244
1,941
0
4,637
L
Cerberus
1,578
66
0
1,817
3,386
1,606
0
2,058
1,328
9,456
0
W
Awilix
Pauliejc1
Awilix
651
190
0
1,829
2,621
548
0
93
2,528
0
12,749
W
Khepri
Shadow3o
Khepri
1,608
470
0
250
2,079
653
0
473
1,606
6,041
0
W
Raijin
2,058
836
0
49
1,779
354
0
1,353
201
11,222
0
W
Heimdallr
jingobrazyyy
Heimdallr
2,028
1,235
0
750
1,748
473
400
0
1,748
0
17,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,617
Gold Earned
15,338
129
Minions Killed
65
0
Camps Cleared
0
475,270
Distance Traveled
453,227
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,941
588
17
3
0
56,868
0
W
Izanami
3,829
766
26
5
0
88,347
0
L
Cthulhu
2,960
592
4
1
0
91,814
1
L
Izanami
2,851
570
18
4
0
92,103
1
L
Susano
3,249
650
5
1
0
127,201
0
L
Cerberus
3,337
667
21
4
0
85,241
0
W
Awilix
3,497
699
27
5
0
93,741
0
W
Khepri
3,522
704
17
3
0
102,002
1
W
Raijin
3,372
674
16
3
0
105,637
0
W
Heimdallr
4,397
879
43
9
0
85,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role