Player Matchup

Cernunnos
Cernunnos
LesGrosseman
Cernunnos
Level 125
God Stats
1W - 3L
1,512 SR
Queue Stats
52W - 57L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
RaY-shifter
Ne Zha
Level 109
God Stats
14W - 8L
1,634 SR
Queue Stats
84W - 74L
1,572 Elo+
Solo
Chang'e
Chang'e
highgriffin
Chang'e
Level 59
God Stats
30W - 21L
1,614 SR
Queue Stats
64W - 52L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
mildread
Kuzenbo
Level 127
God Stats
4W - 5L
1,553 SR
Queue Stats
55W - 56L
1,441 Elo+
Party 1
Team Averages
Level 105
1,578 SR
1,495 Elo+

VS

Team Averages
Level 111
1,621 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
KITTKATT321
Aphrodite
Level 126
God Stats
2W - 0L
1,613 SR
Queue Stats
8W - 9L
1,493 Elo+
Solo
Fenrir
Fenrir
Klonepin
Fenrir
Level 48
God Stats
5W - 1L
1,638 SR
Queue Stats
47W - 76L
1,386 Elo+
Solo
Artemis
Artemis
NxSeako
Artemis
Level 149
God Stats
2W - 1L
1,732 SR
Queue Stats
6W - 12L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LesGrosseman
Cernunnos
17
0 / 3 / 4
11,081
652
12,491
14,955
5,588
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
16
2 / 6 / 3
10,967
645
8,501
17,763
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
highgriffin
Chang'e
20
6 / 3 / 2
12,744
750
16,702
23,430
8,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
mildread
Kuzenbo
16
1 / 1 / 3
10,711
630
9,500
22,722
23,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 2 / 6
12,459
733
17,463
15,761
6,178
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
KITTKATT321
Aphrodite
18
2 / 3 / 5
12,384
728
10,954
15,913
17,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Klonepin
Fenrir
18
4 / 2 / 2
12,694
747
6,250
10,575
5,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
NxSeako
Artemis
19
6 / 2 / 4
13,402
788
28,193
19,468
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
13
13
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
6
2
W
Aphrodite
KITTKATT321
Aphrodite
2
3
5
1.5
W
Fenrir
Klonepin
Fenrir
4
2
2
2.5
L
Cernunnos
LesGrosseman
Cernunnos
0
3
4
0.67
W
Artemis
NxSeako
Artemis
6
2
4
4
L
Ne Zha
2
6
3
0.58
L
Chang'e
highgriffin
Chang'e
6
3
2
2.33
L
Kuzenbo
mildread
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,194
Damage
62,860
78,870
Taken
61,717
43,327
Mitigated
37,456
25,331
Healing
36,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,463
6,466
0
8,426
15,761
6,178
2,441
7,777
7,984
73,287
0
W
Aphrodite
KITTKATT321
Aphrodite
10,954
738
11,817
11,275
15,913
17,338
332
5,409
10,504
44,007
0
W
Fenrir
Klonepin
Fenrir
6,250
1,280
0
820
10,575
5,140
1,692
4,384
6,191
0
19,889
L
Cernunnos
LesGrosseman
Cernunnos
12,491
3,945
0
2,624
14,955
5,588
174
5,459
9,496
0
55,094
W
Artemis
NxSeako
Artemis
28,193
15,540
0
4,168
19,468
8,800
4,363
9,416
10,052
0
73,800
L
Ne Zha
8,501
2,413
366
1,782
17,763
5,842
755
5,742
12,021
0
29,141
L
Chang'e
highgriffin
Chang'e
16,702
861
3,258
8,764
23,430
8,633
533
9,709
13,721
67,899
0
L
Kuzenbo
mildread
Kuzenbo
9,500
2,448
1,327
7,210
22,722
23,264
43
8,056
14,666
32,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
50,939
291
Minions Killed
332
11
Camps Cleared
12
1,251,756
Distance Traveled
1,106,865
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,459
733
119
7
3
299,903
2
W
Aphrodite
12,384
728
75
4
3
328,965
2
W
Fenrir
12,694
747
28
2
3
186,659
1
L
Cernunnos
11,081
652
100
6
1
295,761
5
W
Artemis
13,402
788
110
6
3
291,338
2
L
Ne Zha
10,967
645
42
2
6
271,249
2
L
Chang'e
12,744
750
109
6
3
329,136
1
L
Kuzenbo
10,711
630
40
2
1
355,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role