Player Matchup

Thor
Thor
Angelomazza05
Thor
Level 10
God Stats
6W - 9L
1,164 SR
Queue Stats
76W - 80L
1,141 Elo+
Party 1
Yemoja
Yemoja
Billzes
Yemoja
Level 8
God Stats
69W - 64L
1,363 SR
Queue Stats
69W - 67L
1,222 Elo+
Party 1
Ymir
Ymir
TheDarknos31
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,666 Elo+
Party 1
Hel
Hel
joaco2382
Hel
Level 28
God Stats
53W - 47L
1,548 SR
Queue Stats
75W - 83L
1,364 Elo+
Solo
Izanami
Izanami
miguel-villa539
Izanami
Level 18
God Stats
14W - 14L
1,571 SR
Queue Stats
66W - 79L
1,337 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,346 Elo+

VS

Team Averages
Level 26
1,503 SR
1,457 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
TuTioElvio
Ullr
Level 23
God Stats
8W - 4L
1,602 SR
Queue Stats
24W - 12L
1,557 Elo+
Party 2
Anhur
Anhur
cheliceras
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 145L
1,305 Elo+
Solo
Bellona
Bellona
francoythiago991
Bellona
Level 26
God Stats
3W - 2L
1,415 SR
Queue Stats
62W - 86L
1,311 Elo+
Solo
Ao Kuang
Ao Kuang
matuteeee
Ao Kuang
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
350W - 121L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,085
443
2,901
14,527
4,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Billzes
Yemoja
13
0 / 3 / 0
8,707
544
3,485
10,684
8,578
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 5 / 6
7,834
490
5,439
10,615
8,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
1 / 11 / 0
7,568
473
8,183
16,379
5,026
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 5 / 2
9,855
616
12,058
12,346
4,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 3 / 4
8,353
522
4,381
8,463
4,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
16 / 1 / 1
10,929
683
16,174
10,647
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
11
0 / 2 / 0
7,107
444
1,926
5,375
1,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 11 / 1
6,814
426
3,951
12,764
9,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
matuteeee
Ao Kuang
17
14 / 0 / 9
11,607
725
24,997
20,616
8,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
17
Kills
31
31
Deaths
17
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
4
1
L
2
7
0
0.29
L
Yemoja
Billzes
Yemoja
0
3
0
0
L
3
5
6
1.2
W
16
1
1
16.5
W
Anhur
0
2
0
0
W
0
11
1
0.05
L
1
11
0
0.09
W
Ao Kuang
matuteeee
Ao Kuang
14
0
9
18.5
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
51,429
64,551
Taken
57,865
30,657
Mitigated
29,576
15,580
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,381
860
0
1,060
8,463
4,531
0
1,416
6,997
31,784
0
L
2,901
673
0
1,789
14,527
4,681
0
5,302
9,225
0
27,749
L
Yemoja
Billzes
Yemoja
3,485
710
624
1,368
10,684
8,578
1,242
7,097
3,587
32,070
0
L
5,439
1,622
0
325
10,615
8,219
180
6,585
3,900
22,091
0
W
16,174
8,217
0
2,924
10,647
4,531
5,067
3,776
6,796
0
68,143
W
Anhur
1,926
858
0
835
5,375
1,738
430
2,697
2,678
0
26,609
W
3,951
1,847
0
462
12,764
9,946
938
2,004
10,539
0
21,124
L
8,183
1,157
1,996
6,113
16,379
5,026
1,322
6,427
9,952
32,448
0
W
Ao Kuang
matuteeee
Ao Kuang
24,997
10,350
0
14,545
20,616
8,830
48
6,772
13,748
84,294
0
L
12,058
9,902
234
3,131
12,346
4,153
2,421
3,967
8,158
0
62,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
44,810
310
Minions Killed
376
0
Camps Cleared
0
1,275,887
Distance Traveled
1,468,428
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,353
522
49
3
0
307,784
0
L
Thor
7,085
443
43
3
0
278,745
1
L
Yemoja
8,707
544
60
4
0
165,175
7
L
Ymir
7,834
490
33
2
0
303,588
0
W
Ullr
10,929
683
126
8
0
298,946
3
W
Anhur
7,107
444
52
3
0
233,025
7
W
Bellona
6,814
426
40
3
0
281,343
0
L
Hel
7,568
473
49
3
0
276,147
1
W
Ao Kuang
11,607
725
109
7
0
347,330
4
L
Izanami
9,855
616
125
8
0
252,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role